Player Matchup

Pele
Pele
Basicks
Pele
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 175L
1,509 Elo+
Party 4
Athena
Athena
DissNGage
Athena
Level 28
God Stats
27W - 19L
1,601 SR
Queue Stats
48W - 51L
1,438 Elo+
Party 2
Discordia
Discordia
Vaxlare
Discordia
Level 86
God Stats
6W - 5L
1,768 SR
Queue Stats
156W - 140L
1,371 Elo+
Party 4
Artemis
Artemis
pitterbai
Artemis
Level 37
God Stats
33W - 21L
1,639 SR
Queue Stats
65W - 49L
1,559 Elo+
Party 4
Horus
Horus
potatoshinigami
Horus
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 15L
1,465 Elo+
Party 2
Team Averages
Level 67
1,602 SR
1,469 Elo+

VS

Team Averages
Level 46
1,563 SR
1,449 Elo+
Athena
Athena
FPMotive
Athena
Level 29
God Stats
6W - 2L
1,547 SR
Queue Stats
70W - 63L
1,464 Elo+
Party 1
Skadi
Skadi
Qoertz
Skadi
Level 74
God Stats
11W - 5L
1,694 SR
Queue Stats
273W - 251L
1,541 Elo+
Party 1
Nemesis
Nemesis
Ragsly
Nemesis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
Symbiosa
Kukulkan
Level 26
God Stats
1W - 4L
1,359 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 3
Bellona
Bellona
Timhawk
Bellona
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
2W - 5L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Basicks
Pele
20
11 / 1 / 6
13,663
594
14,922
17,759
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
DissNGage
Athena
17
4 / 1 / 11
12,060
524
8,432
12,933
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Vaxlare
Discordia
17
1 / 3 / 9
11,778
512
8,684
10,941
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
pitterbai
Artemis
19
6 / 5 / 6
12,498
543
23,408
14,712
4,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 4
12,085
525
11,248
14,049
9,676
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FPMotive
Athena
13
1 / 3 / 4
9,182
399
2,882
16,114
12,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Qoertz
Skadi
18
5 / 7 / 1
10,980
477
10,090
17,687
6,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Ragsly
Nemesis
16
4 / 6 / 2
10,355
450
11,472
17,766
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Symbiosa
Kukulkan
16
1 / 4 / 1
10,274
447
8,697
11,272
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Timhawk
Bellona
17
2 / 7 / 2
10,611
461
10,960
22,204
17,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
27
Kills
13
13
Deaths
27
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
Basicks
Pele
11
1
6
14
W
Athena
DissNGage
Athena
4
1
11
9.5
L
Athena
FPMotive
Athena
1
3
4
1
L
Skadi
Qoertz
Skadi
5
7
1
0.79
L
Nemesis
Ragsly
Nemesis
4
6
2
0.83
L
Kukulkan
Symbiosa
Kukulkan
1
4
1
0.38
L
Bellona
Timhawk
Bellona
2
7
2
0.43
W
Discordia
Vaxlare
Discordia
1
3
9
1.83
W
Artemis
pitterbai
Artemis
6
5
6
1.8
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,694
Damage
44,101
70,394
Taken
85,043
38,688
Mitigated
48,238
23,209
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Basicks
Pele
14,922
4,148
0
12,243
17,759
6,684
2,193
4,108
13,651
0
111,636
W
Athena
DissNGage
Athena
8,432
1,937
0
2,667
12,933
13,687
483
3,400
9,533
20,747
0
L
Athena
FPMotive
Athena
2,882
876
351
3,088
16,114
12,595
0
3,454
12,522
16,301
0
L
Skadi
Qoertz
Skadi
10,090
6,044
0
4,058
17,687
6,174
0
3,084
14,571
0
83,937
L
Nemesis
Ragsly
Nemesis
11,472
4,656
0
3,530
17,766
7,549
0
2,923
14,649
0
68,119
L
Kukulkan
Symbiosa
Kukulkan
8,697
1,014
0
1,458
11,272
4,123
769
2,886
8,024
73,814
0
L
Bellona
Timhawk
Bellona
10,960
4,307
0
6,078
22,204
17,797
504
3,941
18,155
262
66,697
W
Discordia
Vaxlare
Discordia
8,684
670
0
194
10,941
3,698
458
1,759
9,182
72,734
0
W
Artemis
pitterbai
Artemis
23,408
13,709
0
4,487
14,712
4,943
4,189
1,983
12,729
0
117,185
W
11,248
5,285
1,617
2,001
14,049
9,676
1,725
658
13,391
0
53,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,084
Gold Earned
51,402
595
Minions Killed
536
0
Camps Cleared
0
2,259,058
Distance Traveled
2,047,444
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,663
594
162
7
0
504,026
5
W
Athena
12,060
524
18
1
0
508,183
4
L
Athena
9,182
399
31
1
0
414,029
1
L
Skadi
10,980
477
149
6
0
369,226
2
L
Nemesis
10,355
450
89
4
0
431,170
1
L
Kukulkan
10,274
447
140
6
0
404,955
4
L
Bellona
10,611
461
127
6
0
428,064
5
W
Discordia
11,778
512
151
7
0
400,970
10
W
Artemis
12,498
543
160
7
0
413,138
4
W
Horus
12,085
525
104
5
0
432,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role