Player Matchup

Cthulhu
Cthulhu
Adrianbeterson
Cthulhu
Level 26
God Stats
0W - 1L
1,205 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Scylla
Scylla
Draco1100YT
Scylla
Level 29
God Stats
10W - 18L
1,438 SR
Queue Stats
52W - 53L
1,492 Elo+
Solo
Thanatos
Thanatos
FearPraze
Thanatos
Level 24
God Stats
19W - 13L
1,709 SR
Queue Stats
203W - 193L
1,524 Elo+
Solo
Neith
Neith
Peesha
Neith
Level 14
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Erlang Shen
Erlang Shen
ReallyBadCern
Erlang Shen
Level 27
God Stats
5W - 4L
1,849 SR
Queue Stats
88W - 84L
1,512 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,408 Elo+

VS

Team Averages
Level 31
1,513 SR
1,496 Elo+
Amaterasu
Amaterasu
Alagz
Amaterasu
Level 28
God Stats
3W - 5L
1,262 SR
Queue Stats
31W - 39L
1,452 Elo+
Party 1
Khepri
Khepri
CrueLxMenace
Khepri
Level 57
God Stats
2W - 1L
1,480 SR
Queue Stats
71W - 93L
1,456 Elo+
Party 1
Medusa
Medusa
Hozaye
Medusa
Level 26
God Stats
7W - 4L
1,537 SR
Queue Stats
40W - 38L
1,503 Elo+
Party 1
Set
Set
Low6key
Set
Level 21
God Stats
5W - 2L
1,709 SR
Queue Stats
35W - 31L
1,589 Elo+
Party 1
Sol
Sol
MosValuable
Sol
Level 23
God Stats
1W - 1L
1,576 SR
Queue Stats
12W - 16L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
9,019
410
9,094
20,091
15,218
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
16
3 / 6 / 2
10,652
484
10,193
10,998
3,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
FearPraze
Thanatos
18
13 / 3 / 2
12,220
555
14,630
17,089
7,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Peesha
Neith
13
1 / 10 / 2
8,816
401
6,256
13,605
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ReallyBadCern
Erlang Shen
16
2 / 5 / 6
10,687
486
10,220
16,971
11,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alagz
Amaterasu
17
5 / 5 / 4
11,669
530
11,165
19,761
14,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
16
3 / 2 / 15
11,175
508
5,051
17,753
18,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Hozaye
Medusa
20
15 / 3 / 5
13,267
603
21,420
16,935
7,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
18
5 / 7 / 3
11,496
523
9,437
15,438
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 7
11,975
544
10,355
15,699
5,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
22
Kills
32
32
Deaths
22
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Amaterasu
Alagz
Amaterasu
5
5
4
1.4
W
Khepri
3
2
15
5.25
L
Scylla
3
6
2
0.67
L
Thanatos
FearPraze
Thanatos
13
3
2
4.67
W
Medusa
Hozaye
Medusa
15
3
5
5.83
W
Set
5
7
3
0.93
W
4
5
7
1.5
L
Neith
Peesha
Neith
1
10
2
0.2
L
Erlang Shen
ReallyBadCern
Erlang Shen
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
57,428
78,754
Taken
85,586
41,462
Mitigated
52,960
21,674
Healing
25,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,094
1,151
44
1,161
20,091
15,218
0
1,979
18,112
36,432
0
W
Amaterasu
Alagz
Amaterasu
11,165
7,456
0
4,933
19,761
14,214
2,202
6,923
12,838
0
40,869
W
Khepri
5,051
1,221
570
2,996
17,753
18,766
370
4,233
13,520
34,859
0
L
Scylla
10,193
1,480
0
1,939
10,998
3,455
725
3,985
7,013
56,478
0
L
Thanatos
FearPraze
Thanatos
14,630
4,125
0
14,821
17,089
7,658
131
4,043
13,046
0
86,584
W
Medusa
Hozaye
Medusa
21,420
13,335
0
9,032
16,935
7,892
6,185
5,369
11,566
0
95,605
W
Set
9,437
4,301
0
549
15,438
6,250
291
1,963
13,475
0
80,036
W
10,355
4,548
0
7,774
15,699
5,838
2,742
3,422
12,277
75,755
0
L
Neith
Peesha
Neith
6,256
3,364
0
40
13,605
3,315
465
2,534
11,071
0
33,540
L
Erlang Shen
ReallyBadCern
Erlang Shen
10,220
4,539
0
3,669
16,971
11,816
201
2,865
14,106
10,856
48,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,394
Gold Earned
59,582
463
Minions Killed
471
0
Camps Cleared
0
1,703,818
Distance Traveled
2,046,750
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,019
410
41
2
0
318,228
1
W
Amaterasu
11,669
530
70
3
0
416,903
3
W
Khepri
11,175
508
56
3
0
427,225
6
L
Scylla
10,652
484
105
5
0
393,620
5
L
Thanatos
12,220
555
125
6
0
328,000
3
W
Medusa
13,267
603
119
5
0
379,914
3
W
Set
11,496
523
122
6
0
424,339
9
W
Sol
11,975
544
104
5
0
398,369
2
L
Neith
8,816
401
71
3
0
271,262
0
L
Erlang Shen
10,687
486
121
6
0
392,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role