Player Matchup

Bellona
Bellona
Bishamon03
Bellona
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,427 Elo+
Party 4
Medusa
Medusa
DaywalkerXVII
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 4
Nemesis
Nemesis
komider
Nemesis
Level 27
God Stats
36W - 42L
1,511 SR
Queue Stats
159W - 161L
1,346 Elo+
Solo
Janus
Janus
lilcanuto
Janus
Level 15
God Stats
39W - 54L
1,323 SR
Queue Stats
69W - 101L
1,355 Elo+
Party 2
Hercules
Hercules
rfb_2004
Hercules
Level 29
God Stats
7W - 15L
1,374 SR
Queue Stats
143W - 150L
1,322 Elo+
Party 2
Team Averages
Level 16
1,441 SR
1,390 Elo+

VS

Team Averages
Level 27
1,488 SR
1,356 Elo+
Sol
Sol
Carrotkidful
Sol
Level 25
God Stats
16W - 18L
1,715 SR
Queue Stats
200W - 281L
1,393 Elo+
Party 3
Gilgamesh
Gilgamesh
FemboyFanatic
Gilgamesh
Level 16
God Stats
4W - 4L
1,443 SR
Queue Stats
7W - 8L
1,423 Elo+
Party 1
Horus
Horus
JDOmicron
Horus
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
223W - 285L
1,387 Elo+
Party 3
Bellona
Bellona
Lorels
Bellona
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
81W - 154L
1,158 Elo+
Party 3
Baron Samedi
Baron Samedi
jiminlover89
Baron Samedi
Level 15
God Stats
1W - 2L
1,284 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bishamon03
Bellona
10
1 / 3 / 2
6,399
457
8,079
12,295
8,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
9 / 3 / 1
8,326
595
9,744
8,029
2,588
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
komider
Nemesis
12
5 / 2 / 3
7,657
547
8,461
9,491
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Janus
lilcanuto
Janus
11
1 / 7 / 1
6,636
474
2,958
8,810
2,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
rfb_2004
Hercules
10
2 / 1 / 1
6,181
442
5,560
11,039
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,616
473
10,766
9,261
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
FemboyFanatic
Gilgamesh
13
11 / 1 / 3
8,971
641
7,166
7,567
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
JDOmicron
Horus
10
1 / 2 / 2
6,765
483
3,098
11,327
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Lorels
Bellona
10
0 / 8 / 1
6,301
450
1,462
9,590
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
jiminlover89
Baron Samedi
11
3 / 6 / 3
7,318
523
6,171
10,272
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
18
Kills
16
16
Deaths
19
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bishamon03
Bellona
1
3
2
0.67
W
1
2
3
1.25
L
9
3
1
3.17
W
Gilgamesh
FemboyFanatic
Gilgamesh
11
1
3
12.5
W
Horus
JDOmicron
Horus
1
2
2
1
W
Bellona
Lorels
Bellona
0
8
1
0.06
W
Baron Samedi
jiminlover89
Baron Samedi
3
6
3
0.75
L
Nemesis
komider
Nemesis
5
2
3
3.25
L
Janus
lilcanuto
Janus
1
7
1
0.21
L
Hercules
rfb_2004
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
28,663
49,664
Taken
48,017
23,045
Mitigated
23,608
11,247
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bishamon03
Bellona
8,079
1,588
0
4,689
12,295
8,354
0
5,737
6,558
7,507
24,328
W
10,766
3,524
0
4,706
9,261
2,473
0
971
8,082
45,507
0
L
9,744
3,966
0
260
8,029
2,588
696
1,843
6,186
0
41,778
W
Gilgamesh
FemboyFanatic
Gilgamesh
7,166
2,380
0
1,334
7,567
2,889
0
779
6,749
0
33,324
W
Horus
JDOmicron
Horus
3,098
1,222
564
4,068
11,327
7,717
0
970
9,867
0
16,759
W
Bellona
Lorels
Bellona
1,462
556
0
1,618
9,590
6,439
0
0
9,590
0
22,760
W
Baron Samedi
jiminlover89
Baron Samedi
6,171
308
656
2,167
10,272
4,090
332
2,028
8,168
30,153
0
L
Nemesis
komider
Nemesis
8,461
5,287
0
1,524
9,491
3,522
0
2,057
7,434
0
54,287
L
Janus
lilcanuto
Janus
2,958
208
0
1,011
8,810
2,113
868
2,558
6,252
36,895
0
L
Hercules
rfb_2004
Hercules
5,560
1,010
0
3,763
11,039
6,468
0
4,742
6,297
0
17,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
35,971
279
Minions Killed
268
0
Camps Cleared
0
1,367,141
Distance Traveled
1,213,960
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,399
457
48
3
0
278,533
2
W
Sol
6,616
473
80
6
0
235,778
2
L
Medusa
8,326
595
63
5
0
243,263
2
W
Gilgamesh
8,971
641
54
4
0
306,917
0
W
Horus
6,765
483
23
2
0
243,019
6
W
Bellona
6,301
450
57
4
0
192,943
0
W
Baron Samedi
7,318
523
54
4
0
235,303
0
L
Nemesis
7,657
547
80
6
0
285,715
0
L
Janus
6,636
474
60
4
0
271,330
0
L
Hercules
6,181
442
28
2
0
288,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role