Player Matchup

Bellona
Bellona
ELUDIS
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Bastet
Bastet
NemesisBones
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,277 Elo+
Solo
Anhur
Anhur
featzix
Anhur
Level 23
God Stats
0W - 2L
1,232 SR
Queue Stats
33W - 44L
1,328 Elo+
Solo
Janus
Janus
lilcanuto
Janus
Level 15
God Stats
39W - 54L
1,336 SR
Queue Stats
69W - 101L
1,386 Elo+
Party 3
Hercules
Hercules
rfb_2004
Hercules
Level 29
God Stats
7W - 15L
1,392 SR
Queue Stats
143W - 150L
1,338 Elo+
Party 3
Team Averages
Level 20
1,392 SR
1,331 Elo+

VS

Team Averages
Level 10
1,520 SR
1,194 Elo+
Tsukuyomi
Tsukuyomi
FaierRäm
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,179 Elo+
Party 1
Odin
Odin
Jebemgaja
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,307 Elo+
Party 1
Sol
Sol
Pritipsyko1
Sol
Level 23
God Stats
1W - 2L
1,601 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Jormungandr
Jormungandr
XxKmde
Jormungandr
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 24L
1,029 Elo+
Party 2
Thor
Thor
skundir
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELUDIS
Bellona
12
6 / 6 / 6
8,302
488
8,265
14,359
10,345
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
9
1 / 12 / 3
6,494
382
6,095
14,756
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
featzix
Anhur
9
3 / 7 / 8
6,854
403
6,843
9,925
2,625
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
lilcanuto
Janus
13
3 / 9 / 9
8,262
486
8,664
13,759
4,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
rfb_2004
Hercules
11
7 / 4 / 7
8,197
482
7,095
20,302
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaierRäm
Tsukuyomi
11
1 / 7 / 8
7,279
428
5,855
10,098
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
11
5 / 2 / 11
8,343
491
7,061
9,599
6,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
21 / 1 / 6
11,223
660
26,607
13,951
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
XxKmde
Jormungandr
13
9 / 6 / 10
8,949
526
11,113
16,803
13,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
skundir
Thor
10
2 / 4 / 9
7,420
436
5,507
7,702
2,250
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
20
Kills
38
38
Deaths
20
33
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
ELUDIS
Bellona
6
6
6
1.5
W
Tsukuyomi
FaierRäm
Tsukuyomi
1
7
8
0.71
W
Odin
5
2
11
5.25
L
Bastet
1
12
3
0.21
W
21
1
6
24
W
Jormungandr
XxKmde
Jormungandr
9
6
10
2.33
L
Anhur
featzix
Anhur
3
7
8
1
L
Janus
lilcanuto
Janus
3
9
9
0.83
L
Hercules
rfb_2004
Hercules
7
4
7
2.63
W
Thor
skundir
Thor
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
56,143
73,101
Taken
58,153
36,933
Mitigated
30,696
12,409
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ELUDIS
Bellona
8,265
3,646
0
1,933
14,359
10,345
42
6,468
7,522
0
31,043
W
Tsukuyomi
FaierRäm
Tsukuyomi
5,855
1,753
0
627
10,098
2,915
0
1,351
8,526
0
23,125
W
Odin
7,061
1,375
0
2,671
9,599
6,776
0
1,296
8,263
9,049
22,129
L
Bastet
6,095
1,246
0
0
14,756
4,371
130
6,796
7,878
0
28,177
W
26,607
8,016
307
8,232
13,951
4,874
5,312
2,261
11,467
82,135
0
W
Jormungandr
XxKmde
Jormungandr
11,113
3,102
0
70
16,803
13,881
0
3,803
12,674
37,636
0
L
Anhur
featzix
Anhur
6,843
2,803
0
673
9,925
2,625
144
5,283
4,594
0
16,139
L
Janus
lilcanuto
Janus
8,664
1,130
0
2,033
13,759
4,272
429
8,459
4,959
47,812
0
L
Hercules
rfb_2004
Hercules
7,095
1,629
0
7,770
20,302
15,320
46
11,592
8,485
0
15,119
W
Thor
skundir
Thor
5,507
1,292
0
1,002
7,702
2,250
0
287
7,182
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
43,214
210
Minions Killed
296
0
Camps Cleared
0
1,432,908
Distance Traveled
1,499,440
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,302
488
43
3
0
251,532
2
W
Tsukuyomi
7,279
428
25
1
0
308,178
0
W
Odin
8,343
491
49
3
0
329,121
1
L
Bastet
6,494
382
51
3
0
301,226
2
W
Sol
11,223
660
143
8
0
304,556
1
W
Jormungandr
8,949
526
39
2
0
297,667
3
L
Anhur
6,854
403
24
1
0
283,713
0
L
Janus
8,262
486
75
4
0
273,949
0
L
Hercules
8,197
482
17
1
0
322,488
0
W
Thor
7,420
436
40
2
0
259,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role