Player Matchup

Chaac
Chaac
Kratos Da Relax
Chaac
Level 29
God Stats
22W - 21L
1,585 SR
Queue Stats
34W - 40L
1,733 Elo+
Solo
Serqet
Serqet
NoloRocks18
Serqet
Level 22
God Stats
1W - 1L
1,738 SR
Queue Stats
112W - 101L
1,538 Elo+
Solo
Raijin
Raijin
Roscoe61
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,826 Elo+
Party 1
Ymir
Ymir
iconicsaint28
Ymir
Level 8
God Stats
3W - 2L
1,748 SR
Queue Stats
8W - 9L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
kakameninobonito
Danzaburou
Level 8
God Stats
1W - 2L
1,371 SR
Queue Stats
7W - 15L
1,603 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,641 Elo+

VS

Team Averages
Level 20
1,593 SR
1,563 Elo+
Sun Wukong
Sun Wukong
Cloudy8460
Sun Wukong
Level 26
God Stats
11W - 4L
1,630 SR
Queue Stats
99W - 87L
1,586 Elo+
Solo
Thor
Thor
NaCl the troll
Thor
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 116L
1,683 Elo+
Party 2
Cerberus
Cerberus
Whoocares125240
Cerberus
Level 27
God Stats
7W - 5L
1,726 SR
Queue Stats
91W - 98L
1,585 Elo+
Party 2
Ymir
Ymir
todioanfa4
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,479 Elo+
Solo
Ah Puch
Ah Puch
yaboijac0b
Ah Puch
Level 18
God Stats
6W - 6L
1,608 SR
Queue Stats
53W - 53L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,664
566
3,709
5,018
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
10
1 / 2 / 0
5,616
562
1,890
6,631
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Roscoe61
Raijin
8
0 / 4 / 1
4,878
488
1,687
5,176
1,388
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
4,398
440
1,290
4,501
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
kakameninobonito
Danzaburou
5
0 / 7 / 0
3,834
383
465
5,528
1,318
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cloudy8460
Sun Wukong
10
1 / 0 / 2
5,630
563
1,681
5,812
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
12 / 1 / 0
7,198
720
6,821
5,527
2,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
9
0 / 1 / 1
5,002
500
4,812
7,149
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
3,591
359
88
716
165
Ah Puch
yaboijac0b
Ah Puch
10
2 / 1 / 1
5,665
567
4,742
3,588
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
15
15
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Cloudy8460
Sun Wukong
1
0
2
2
L
3
1
1
3.5
W
12
1
0
12
L
Serqet
1
2
0
0.5
L
Raijin
Roscoe61
Raijin
0
4
1
0.13
W
Cerberus
0
1
1
0.5
L
0
1
0
0
L
Danzaburou
kakameninobonito
Danzaburou
0
7
0
0
W
0
1
0
0
W
Ah Puch
yaboijac0b
Ah Puch
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,041
Damage
18,144
26,854
Taken
22,792
9,037
Mitigated
7,766
3,626
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Cloudy8460
Sun Wukong
1,681
415
0
3,564
5,812
1,935
0
429
5,117
0
27,321
L
3,709
808
0
2,253
5,018
2,193
0
3,287
1,647
0
19,495
W
6,821
1,071
0
1,064
5,527
2,231
0
117
5,410
0
33,262
L
Serqet
1,890
531
0
680
6,631
1,833
0
1,243
5,222
0
28,071
L
Raijin
Roscoe61
Raijin
1,687
244
0
465
5,176
1,388
0
2,328
2,630
14,790
0
W
Cerberus
4,812
174
0
3,720
7,149
2,383
35
1,173
5,976
27,914
0
L
1,290
414
0
0
4,501
2,305
100
2,316
2,185
9,528
0
L
Danzaburou
kakameninobonito
Danzaburou
465
261
0
228
5,528
1,318
94
0
5,528
0
7,430
W
88
88
0
0
716
165
0
0
716
1,236
0
W
Ah Puch
yaboijac0b
Ah Puch
4,742
161
0
577
3,588
1,052
600
1,020
2,236
28,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
27,086
166
Minions Killed
254
0
Camps Cleared
0
901,737
Distance Traveled
784,989
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,630
563
61
6
0
192,357
2
L
Chaac
5,664
566
31
3
0
212,925
0
W
Thor
7,198
720
76
8
0
181,549
0
L
Serqet
5,616
562
65
7
0
206,881
2
L
Raijin
4,878
488
42
4
0
177,155
0
W
Cerberus
5,002
500
71
7
0
178,651
0
L
Ymir
4,398
440
17
2
0
173,457
0
L
Danzaburou
3,834
383
11
1
0
131,319
0
W
Ymir
3,591
359
1
0
0
39,281
0
W
Ah Puch
5,665
567
45
5
0
193,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role