Player Matchup

Ares
Ares
GHOSTreetZ
Ares
Level 160
God Stats
1W - 1L
1,760 SR
Queue Stats
35W - 43L
1,543 Elo+
Party 1
Neith
Neith
Toaster2730
Neith
Level 29
God Stats
1W - 1L
1,857 SR
Queue Stats
1W - 1L
1,760 Elo+
Party 3
Anubis
Anubis
ZodiacKind
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,760 Elo+
Party 3
Sun Wukong
Sun Wukong
kalel0fkrypton8
Sun Wukong
Level 16
God Stats
0W - 3L
1,504 SR
Queue Stats
14W - 26L
1,360 Elo+
Party 1
Zeus
Zeus
xli1stickfigure
Zeus
Level 15
God Stats
0W - 1L
1,758 SR
Queue Stats
3W - 9L
1,280 Elo+
Solo
Team Averages
Level 69
1,676 SR
1,541 Elo+

VS

Team Averages
Level 124
1,601 SR
1,564 Elo+
Osiris
Osiris
Gustrum
Osiris
Level 129
God Stats
3W - 2L
1,431 SR
Queue Stats
151W - 143L
1,535 Elo+
Party 2
Ra
Ra
Keptorop
Ra
Level 158
God Stats
8W - 6L
1,613 SR
Queue Stats
186W - 168L
1,579 Elo+
Party 2
Nox
Nox
LastKingMoore
Nox
Level 160
God Stats
3W - 2L
1,634 SR
Queue Stats
22W - 24L
1,396 Elo+
Solo
Charybdis
Charybdis
mitacore3
Charybdis
Level 48
God Stats
7W - 0L
1,825 SR
Queue Stats
49W - 19L
1,744 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nicolastanguay
Kumbhakarna
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 45L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
7,492
624
5,730
14,665
12,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
0 / 3 / 1
7,476
623
6,727
8,944
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
ZodiacKind
Anubis
15
1 / 3 / 1
7,751
646
9,612
8,745
4,851
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
kalel0fkrypton8
Sun Wukong
12
0 / 4 / 2
6,624
552
2,241
9,914
9,449
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 10 / 1
6,659
555
4,282
11,480
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gustrum
Osiris
15
2 / 2 / 13
9,336
778
7,806
11,006
10,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 1 / 9
11,240
937
6,486
4,609
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 11
10,450
871
10,375
3,254
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
mitacore3
Charybdis
17
7 / 0 / 10
10,752
896
15,976
9,421
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
nicolastanguay
Kumbhakarna
14
1 / 0 / 12
8,950
746
4,383
14,421
10,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
3
Kills
23
23
Deaths
3
5
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Osiris
Gustrum
Osiris
2
2
13
4.25
W
7
1
9
11.5
W
6
0
11
11.5
L
0
3
1
0.17
L
Anubis
ZodiacKind
Anubis
1
3
1
0.5
L
Sun Wukong
kalel0fkrypton8
Sun Wukong
0
4
2
0.25
W
Charybdis
mitacore3
Charybdis
7
0
10
12
W
Kumbhakarna
nicolastanguay
Kumbhakarna
1
0
12
7
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
45,026
53,748
Taken
42,711
35,162
Mitigated
26,713
4,136
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,730
481
0
541
14,665
12,985
0
4,044
10,453
15,866
0
W
Osiris
Gustrum
Osiris
7,806
1,043
0
2,864
11,006
10,761
583
5,007
5,999
0
25,593
W
6,486
384
3,744
1,044
4,609
1,360
1,780
3,363
1,246
42,521
0
W
10,375
392
432
1,355
3,254
1,003
876
1,812
1,442
29,237
0
L
6,727
3,579
0
1,495
8,944
3,747
0
3,672
5,218
0
36,023
L
Anubis
ZodiacKind
Anubis
9,612
231
174
1,786
8,745
4,851
1
5,062
3,571
30,500
0
L
Sun Wukong
kalel0fkrypton8
Sun Wukong
2,241
268
0
49
9,914
9,449
0
3,390
6,418
0
6,911
W
Charybdis
mitacore3
Charybdis
15,976
8,289
0
1,721
9,421
3,467
2,668
4,739
4,682
0
46,530
W
Kumbhakarna
nicolastanguay
Kumbhakarna
4,383
377
236
2,042
14,421
10,122
0
5,265
9,156
15,510
0
L
4,282
655
0
91
11,480
4,130
0
4,534
6,844
14,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
50,728
188
Minions Killed
277
5
Camps Cleared
11
1,014,873
Distance Traveled
1,271,186
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,492
624
15
1
0
227,823
0
W
Osiris
9,336
778
28
2
2
255,713
2
W
Ra
11,240
937
97
8
5
287,464
2
W
Nox
10,450
871
50
4
2
225,899
2
L
Neith
7,476
623
84
7
1
206,945
0
L
Anubis
7,751
646
59
5
0
217,540
1
L
Sun Wukong
6,624
552
8
1
0
202,821
0
W
Charybdis
10,752
896
81
7
1
251,784
2
W
Kumbhakarna
8,950
746
21
2
1
250,326
1
L
Zeus
6,659
555
22
2
4
159,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role