Player Matchup

Charybdis
Charybdis
MangoMendes
Charybdis
Level 11
God Stats
0W - 3L
1,578 SR
Queue Stats
11W - 9L
1,622 Elo+
Solo
Tiamat
Tiamat
Ragnarok XMX
Tiamat
Level 27
God Stats
4W - 4L
1,737 SR
Queue Stats
41W - 27L
1,653 Elo+
Solo
Guan Yu
Guan Yu
RequiemBoss
Guan Yu
Level 22
God Stats
1W - 1L
1,554 SR
Queue Stats
18W - 21L
1,470 Elo+
Party 1
Bakasura
Bakasura
joaco_nob
Bakasura
Level 24
God Stats
1W - 4L
1,382 SR
Queue Stats
34W - 37L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
kakameninobonito
Danzaburou
Level 8
God Stats
1W - 2L
1,412 SR
Queue Stats
7W - 15L
1,746 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,588 Elo+

VS

Team Averages
Level 16
1,600 SR
1,679 Elo+
Apollo
Apollo
AkatsukiFred
Apollo
Level 14
God Stats
11W - 1L
1,796 SR
Queue Stats
15W - 2L
1,954 Elo+
Solo
Kali
Kali
Damevito
Kali
Level 29
God Stats
13W - 9L
1,420 SR
Queue Stats
43W - 38L
1,435 Elo+
Solo
Jing Wei
Jing Wei
LEONO2021-0_0-
Jing Wei
Level 14
God Stats
9W - 8L
1,786 SR
Queue Stats
9W - 10L
1,557 Elo+
Solo
Scylla
Scylla
Unknown_King04
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,725 Elo+
Solo
Ratatoskr
Ratatoskr
redito_realcado
Ratatoskr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MangoMendes
Charybdis
12
2 / 1 / 0
8,639
411
5,936
6,877
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
16 / 3 / 3
12,941
616
21,893
17,971
14,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
RequiemBoss
Guan Yu
14
6 / 3 / 6
9,253
441
5,196
10,894
7,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
joaco_nob
Bakasura
14
4 / 4 / 5
9,486
452
4,830
14,528
4,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
kakameninobonito
Danzaburou
12
2 / 6 / 2
8,717
415
4,529
8,728
2,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
2 / 3 / 3
12,205
581
11,293
18,847
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
20
8 / 0 / 3
14,150
674
11,409
11,481
8,116
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
6
0 / 17 / 3
7,300
348
250
12,842
2,982
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 6 / 1
10,256
488
7,050
13,821
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
redito_realcado
Ratatoskr
14
3 / 6 / 0
10,539
502
4,662
16,046
9,468
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
30
Kills
15
17
Deaths
32
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
3
3
1.17
W
Kali
8
0
3
9.5
W
Jing Wei
0
17
3
0.09
L
Charybdis
MangoMendes
Charybdis
2
1
0
2
L
Tiamat
16
3
3
5.83
L
Guan Yu
RequiemBoss
Guan Yu
6
3
6
3
W
2
6
1
0.42
L
Bakasura
joaco_nob
Bakasura
4
4
5
1.63
L
Danzaburou
kakameninobonito
Danzaburou
2
6
2
0.5
W
Ratatoskr
redito_realcado
Ratatoskr
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
34,664
58,998
Taken
73,037
31,914
Mitigated
33,141
15,203
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,293
5,700
0
7,247
18,847
7,383
6,102
3,855
14,872
0
99,736
W
Kali
11,409
6,065
0
5,122
11,481
8,116
1,891
733
10,708
0
108,703
W
Jing Wei
250
159
0
613
12,842
2,982
0
4,116
8,696
0
2,806
L
Charybdis
MangoMendes
Charybdis
5,936
3,037
0
732
6,877
2,129
0
0
6,877
0
39,177
L
Tiamat
21,893
2,034
184
10,005
17,971
14,807
772
3,032
14,939
95,325
0
L
Guan Yu
RequiemBoss
Guan Yu
5,196
1,676
300
657
10,894
7,438
58
779
10,115
0
30,771
W
7,050
654
0
1,737
13,821
5,192
507
6,387
7,434
67,031
0
L
Bakasura
joaco_nob
Bakasura
4,830
3,889
0
2,716
14,528
4,614
0
1,785
12,743
0
37,099
L
Danzaburou
kakameninobonito
Danzaburou
4,529
1,519
0
609
8,728
2,926
2,206
1,454
7,274
0
39,175
W
Ratatoskr
redito_realcado
Ratatoskr
4,662
653
0
1,112
16,046
9,468
1,209
7,141
8,830
0
37,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,036
Gold Earned
54,450
422
Minions Killed
534
0
Camps Cleared
0
1,696,334
Distance Traveled
2,027,624
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,205
581
157
7
0
328,596
1
W
Kali
14,150
674
192
9
0
472,565
0
W
Jing Wei
7,300
348
3
0
0
468,999
6
L
Charybdis
8,639
411
76
4
0
253,197
3
L
Tiamat
12,941
616
142
7
0
357,130
0
L
Guan Yu
9,253
441
57
3
0
422,268
0
W
Scylla
10,256
488
124
6
0
357,109
3
L
Bakasura
9,486
452
73
3
0
369,432
1
L
Danzaburou
8,717
415
74
4
0
294,307
0
W
Ratatoskr
10,539
502
58
3
0
400,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role