Player Matchup

Artemis
Artemis
ArchaicWolfe
Artemis
Level 12
God Stats
0W - 2L
1,516 SR
Queue Stats
2W - 2L
1,658 Elo+
Solo
Cthulhu
Cthulhu
Felide26
Cthulhu
Level 29
God Stats
6W - 3L
1,835 SR
Queue Stats
104W - 88L
1,678 Elo+
Solo
Izanami
Izanami
Haku704
Izanami
Level 29
God Stats
20W - 18L
1,662 SR
Queue Stats
109W - 113L
1,512 Elo+
Solo
Achilles
Achilles
UnoHimsef
Achilles
Level 29
God Stats
6W - 8L
1,876 SR
Queue Stats
97W - 96L
1,461 Elo+
Solo
Hades
Hades
xLegiTimacYx20
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,655 Elo+
Solo
Team Averages
Level 22
1,678 SR
1,593 Elo+

VS

Team Averages
Level 15
1,512 SR
1,516 Elo+
Bakasura
Bakasura
Eingyii
Bakasura
Level 5
God Stats
4W - 0L
1,739 SR
Queue Stats
10W - 4L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Sparty174
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 106L
1,433 Elo+
Solo
Danzaburou
Danzaburou
TcMeltemSahin
Danzaburou
Level 28
God Stats
27W - 32L
1,591 SR
Queue Stats
210W - 231L
1,521 Elo+
Solo
Nike
Nike
XxICEK1NGxX
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,666 Elo+
Solo
Ymir
Ymir
goldenEYE30
Ymir
Level 21
God Stats
5W - 8L
1,232 SR
Queue Stats
70W - 45L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArchaicWolfe
Artemis
9
1 / 9 / 1
6,318
372
3,249
9,110
2,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Felide26
Cthulhu
12
3 / 6 / 3
7,896
464
10,036
16,930
11,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Haku704
Izanami
16
1 / 4 / 2
9,261
545
3,475
10,430
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
UnoHimsef
Achilles
12
1 / 3 / 0
7,472
440
4,059
9,625
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 6 / 1
7,569
445
9,442
11,980
5,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Eingyii
Bakasura
17
10 / 2 / 2
11,064
651
12,007
13,742
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sparty174
Baron Samedi
16
6 / 2 / 4
10,023
590
8,237
9,468
4,421
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TcMeltemSahin
Danzaburou
16
9 / 2 / 7
11,108
653
15,845
10,178
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 10
7,640
449
2,434
8,210
4,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 0 / 14
9,435
555
5,531
13,430
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
28
28
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArchaicWolfe
Artemis
1
9
1
0.17
W
Bakasura
Eingyii
Bakasura
10
2
2
5.5
L
Cthulhu
Felide26
Cthulhu
3
6
3
0.75
L
Izanami
Haku704
Izanami
1
4
2
0.5
W
Baron Samedi
Sparty174
Baron Samedi
6
2
4
4
W
Danzaburou
TcMeltemSahin
Danzaburou
9
2
7
6.25
L
Achilles
UnoHimsef
Achilles
1
3
0
0.33
W
0
2
10
2.5
W
3
0
14
10
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,261
Damage
44,054
58,075
Taken
55,028
33,185
Mitigated
31,269
8,993
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArchaicWolfe
Artemis
3,249
1,448
0
266
9,110
2,099
0
452
8,120
0
14,400
W
Bakasura
Eingyii
Bakasura
12,007
8,758
0
3,767
13,742
6,610
4,924
2,823
10,781
0
78,581
L
Cthulhu
Felide26
Cthulhu
10,036
738
0
2,597
16,930
11,358
0
3,780
12,740
37,078
0
L
Izanami
Haku704
Izanami
3,475
2,045
0
3,155
10,430
2,994
2,218
2,858
7,407
0
56,755
W
Baron Samedi
Sparty174
Baron Samedi
8,237
1,380
726
3,481
9,468
4,421
1,017
4,932
4,490
52,320
0
W
Danzaburou
TcMeltemSahin
Danzaburou
15,845
8,208
0
4,314
10,178
3,858
4,746
3,284
6,850
0
66,224
L
Achilles
UnoHimsef
Achilles
4,059
590
0
1,483
9,625
11,515
648
1,053
7,970
0
31,098
W
2,434
656
0
1,260
8,210
4,124
68
2,370
5,515
476
14,368
W
5,531
2,021
0
2,723
13,430
12,256
295
6,069
7,361
26,957
0
L
9,442
672
41
1,451
11,980
5,219
0
5,789
6,191
27,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
49,270
289
Minions Killed
416
0
Camps Cleared
0
1,443,436
Distance Traveled
1,603,818
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,318
372
24
1
0
260,188
0
W
Bakasura
11,064
651
165
10
0
370,634
2
L
Cthulhu
7,896
464
41
2
0
299,760
2
L
Izanami
9,261
545
128
8
0
294,399
4
W
Baron Samedi
10,023
590
83
5
0
303,487
2
W
Danzaburou
11,108
653
103
6
0
303,735
6
L
Achilles
7,472
440
46
3
0
299,363
0
W
Nike
7,640
449
24
1
0
318,838
0
W
Ymir
9,435
555
41
2
0
307,124
2
L
Hades
7,569
445
50
3
0
289,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role