Player Matchup

Achilles
Achilles
Phsychxtic
Achilles
Level 81
God Stats
23W - 14L
1,579 SR
Queue Stats
422W - 360L
1,656 Elo+
Party 2
Hercules
Hercules
YELIMSSMILEY
Hercules
Level 88
God Stats
11W - 14L
1,508 SR
Queue Stats
509W - 387L
1,660 Elo+
Party 2
Bellona
Bellona
ZephrBlade
Bellona
Level 24
God Stats
55W - 6L
1,704 SR
Queue Stats
87W - 26L
1,673 Elo+
Party 2
Team Averages
Level 64
1,597 SR
1,663 Elo+

VS

Team Averages
Level 105
1,633 SR
1,646 Elo+
Chaac
Chaac
Daddys_Here_Boi
Chaac
Level 29
God Stats
4W - 2L
1,839 SR
Queue Stats
11W - 5L
1,688 Elo+
Party 1
Vulcan
Vulcan
RaGexQuiTTxNooB
Vulcan
Level 156
God Stats
18W - 14L
1,632 SR
Queue Stats
157W - 155L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
Schorya
Danzaburou
Level 129
God Stats
13W - 13L
1,428 SR
Queue Stats
99W - 90L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Phsychxtic
Achilles
13
4 / 2 / 6
8,924
637
8,052
15,307
13,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
YELIMSSMILEY
Hercules
14
7 / 1 / 6
10,128
723
14,107
15,871
14,003
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ZephrBlade
Bellona
11
2 / 1 / 7
8,507
608
5,072
11,344
8,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,323
595
7,294
11,838
11,365
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 3
8,504
607
18,505
7,681
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Schorya
Danzaburou
10
1 / 8 / 2
7,719
551
7,469
11,105
3,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
4
4
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Achilles
Phsychxtic
Achilles
4
2
6
3.5
L
1
2
3
1.25
L
Danzaburou
Schorya
Danzaburou
1
8
2
0.25
W
Hercules
YELIMSSMILEY
Hercules
7
1
6
10
W
Bellona
ZephrBlade
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
33,268
42,522
Taken
30,624
35,793
Mitigated
18,203
7,988
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,294
933
347
2,650
11,838
11,365
0
104
11,306
0
20,685
W
Achilles
Phsychxtic
Achilles
8,052
1,824
0
1,234
15,307
13,023
576
6,551
8,226
0
25,065
L
18,505
8,463
0
1,114
7,681
2,878
0
0
7,561
44,192
0
L
Danzaburou
Schorya
Danzaburou
7,469
3,091
0
1,537
11,105
3,960
0
100
10,867
0
24,073
W
Hercules
YELIMSSMILEY
Hercules
14,107
4,649
0
5,100
15,871
14,003
616
6,407
9,084
0
49,186
W
Bellona
ZephrBlade
Bellona
5,072
518
0
1,654
11,344
8,767
0
4,732
6,404
0
16,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
24,546
153
Minions Killed
153
5
Camps Cleared
6
840,648
Distance Traveled
791,151
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,323
595
31
2
1
286,479
0
W
Achilles
8,924
637
38
3
2
282,294
0
L
Vulcan
8,504
607
88
6
2
276,322
5
L
Danzaburou
7,719
551
34
2
3
228,350
4
W
Hercules
10,128
723
90
6
3
295,571
3
W
Bellona
8,507
608
25
2
0
262,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role