Player Matchup

Janus
Janus
GMAN-23-
Janus
Level 127
God Stats
2W - 6L
1,377 SR
Queue Stats
1,288W - 1,242L
1,541 Elo+
Solo
Charybdis
Charybdis
Ivvilon
Charybdis
Level 108
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 139L
1,640 Elo+
Solo
Nemesis
Nemesis
ShadowCzar
Nemesis
Level 160
God Stats
3W - 2L
1,533 SR
Queue Stats
216W - 188L
1,610 Elo+
Solo
Sylvanus
Sylvanus
ZheetooS
Sylvanus
Level 124
God Stats
10W - 14L
1,463 SR
Queue Stats
126W - 131L
1,554 Elo+
Solo
Olorun
Olorun
axman845
Olorun
Level 141
God Stats
6W - 5L
1,668 SR
Queue Stats
62W - 35L
1,653 Elo+
Solo
Team Averages
Level 132
1,508 SR
1,599 Elo+

VS

Team Averages
Level 131
1,609 SR
1,604 Elo+
Artio
Artio
JJSSB6
Artio
Level 82
God Stats
1W - 1L
1,702 SR
Queue Stats
160W - 141L
1,622 Elo+
Solo
Charybdis
Charybdis
JonM65O
Charybdis
Level 156
God Stats
11W - 10L
1,676 SR
Queue Stats
167W - 161L
1,635 Elo+
Solo
Serqet
Serqet
Mickeyyaboi
Serqet
Level 141
God Stats
1W - 2L
1,262 SR
Queue Stats
433W - 434L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
bryanleches
Baron Samedi
Level 120
God Stats
12W - 7L
1,861 SR
Queue Stats
379W - 360L
1,587 Elo+
Solo
Hercules
Hercules
skullhuntersmart
Hercules
Level 154
God Stats
4W - 2L
1,542 SR
Queue Stats
185W - 165L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GMAN-23-
Janus
20
6 / 11 / 13
14,950
482
27,594
26,915
10,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Ivvilon
Charybdis
20
5 / 5 / 11
15,582
503
18,124
22,550
12,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
ShadowCzar
Nemesis
20
6 / 6 / 10
15,779
509
23,564
33,443
18,428
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
ZheetooS
Sylvanus
19
2 / 6 / 18
14,364
463
13,441
42,973
68,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
axman845
Olorun
20
11 / 7 / 11
17,211
555
32,796
33,842
19,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JJSSB6
Artio
20
1 / 6 / 15
14,360
463
14,293
39,440
47,122
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
JonM65O
Charybdis
20
13 / 2 / 7
20,262
654
32,803
26,344
12,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
20
4 / 12 / 12
15,396
497
13,686
29,250
14,698
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
bryanleches
Baron Samedi
20
12 / 6 / 13
16,698
539
43,618
28,086
20,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 4 / 22
14,990
484
13,182
41,957
57,013
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
103
30
Kills
34
35
Deaths
30
63
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Janus
GMAN-23-
Janus
6
11
13
1.14
L
Charybdis
Ivvilon
Charybdis
5
5
11
2.1
W
Artio
JJSSB6
Artio
1
6
15
1.42
W
Charybdis
JonM65O
Charybdis
13
2
7
8.25
W
Serqet
4
12
12
0.83
L
Nemesis
ShadowCzar
Nemesis
6
6
10
1.83
L
Sylvanus
ZheetooS
Sylvanus
2
6
18
1.83
L
Olorun
axman845
Olorun
11
7
11
2.36
W
Baron Samedi
bryanleches
Baron Samedi
12
6
13
3.08
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,519
Damage
117,582
159,723
Taken
165,077
129,594
Mitigated
152,276
61,771
Healing
72,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
GMAN-23-
Janus
27,594
2,250
720
4,337
26,915
10,971
879
11,005
15,050
104,043
0
L
Charybdis
Ivvilon
Charybdis
18,124
9,801
0
5,270
22,550
12,952
2,860
7,111
15,301
0
124,639
W
Artio
JJSSB6
Artio
14,293
728
3,714
10,956
39,440
47,122
833
16,812
22,628
64,899
0
W
Charybdis
JonM65O
Charybdis
32,803
21,551
0
14,738
26,344
12,546
9,478
10,079
16,265
0
214,670
W
Serqet
13,686
2,946
0
4,336
29,250
14,698
840
13,761
15,489
0
103,731
L
Nemesis
ShadowCzar
Nemesis
23,564
9,102
0
14,813
33,443
18,428
1,740
12,368
19,516
0
116,229
L
Sylvanus
ZheetooS
Sylvanus
13,441
2,879
6,678
11,894
42,973
68,017
304
18,206
24,203
32,456
0
L
Olorun
axman845
Olorun
32,796
15,340
2,569
15,490
33,842
19,226
1,016
9,650
22,925
140,103
0
W
Baron Samedi
bryanleches
Baron Samedi
43,618
2,340
14,869
13,013
28,086
20,897
1,477
15,523
12,563
116,199
0
W
13,182
2,473
0
10,535
41,957
57,013
501
19,866
22,091
0
42,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,886
Gold Earned
81,706
660
Minions Killed
716
0
Camps Cleared
0
2,740,308
Distance Traveled
2,851,395
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,950
482
123
4
0
573,302
2
L
Charybdis
15,582
503
175
6
0
602,834
7
W
Artio
14,360
463
109
4
0
591,473
11
W
Charybdis
20,262
654
280
9
0
533,085
5
W
Serqet
15,396
497
136
4
0
555,050
5
L
Nemesis
15,779
509
172
6
0
549,762
8
L
Sylvanus
14,364
463
17
1
0
528,194
8
L
Olorun
17,211
555
173
6
0
486,216
7
W
Baron Samedi
16,698
539
147
5
0
555,938
6
W
Hercules
14,990
484
44
1
0
615,849
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role