Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Butcђer
Rama
Level 157
God Stats
13W - 21L
1,522 SR
Queue Stats
472W - 429L
1,637 Elo+
Party 2
Hera
Hera
KamiCorp
Hera
Level 154
God Stats
18W - 18L
1,602 SR
Queue Stats
199W - 231L
1,558 Elo+
Solo
Achilles
Achilles
LightSpeeder
Achilles
Level 125
God Stats
162W - 126L
1,635 SR
Queue Stats
264W - 230L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
hamadofkuwait
Gilgamesh
Level 160
God Stats
215W - 171L
1,669 SR
Queue Stats
702W - 715L
1,534 Elo+
Solo
Team Averages
Level 151
1,585 SR
1,576 Elo+

VS

Team Averages
Level 124
1,679 SR
1,609 Elo+
Baron Samedi
Baron Samedi
Kantdooku
Baron Samedi
Level 109
God Stats
2W - 2L
1,615 SR
Queue Stats
116W - 86L
1,631 Elo+
Party 1
Rama
Rama
UbbePilsner
Rama
Level 143
God Stats
10W - 6L
1,632 SR
Queue Stats
119W - 86L
1,632 Elo+
Party 1
Nu Wa
Nu Wa
Zorkman
Nu Wa
Level 98
God Stats
2W - 2L
1,941 SR
Queue Stats
34W - 25L
1,618 Elo+
Party 1
Mulan
Mulan
bregött
Mulan
Level 114
God Stats
4W - 5L
1,595 SR
Queue Stats
66W - 43L
1,642 Elo+
Party 1
Ravana
Ravana
dzmasi
Ravana
Level 157
God Stats
0W - 1L
1,614 SR
Queue Stats
263W - 299L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 4 / 12
11,017
918
17,544
9,857
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
18
10 / 3 / 11
11,869
989
17,391
13,706
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
17
5 / 5 / 14
10,738
895
10,510
7,179
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
LightSpeeder
Achilles
17
4 / 2 / 16
10,526
877
10,697
13,120
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
hamadofkuwait
Gilgamesh
17
4 / 2 / 16
11,045
920
7,699
14,567
14,302
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kantdooku
Baron Samedi
15
1 / 5 / 11
9,082
757
8,685
12,698
10,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
10 / 3 / 5
11,832
986
14,230
10,153
5,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Zorkman
Nu Wa
14
1 / 8 / 7
8,610
718
9,112
12,286
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
bregött
Mulan
14
1 / 6 / 4
8,197
683
7,096
19,799
21,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
dzmasi
Ravana
15
3 / 8 / 7
9,651
804
6,910
15,483
10,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
30
Kills
16
16
Deaths
30
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
4
12
3.25
W
Rama
10
3
11
5.17
W
Hera
5
5
14
2.4
L
Baron Samedi
Kantdooku
Baron Samedi
1
5
11
1.3
W
Achilles
LightSpeeder
Achilles
4
2
16
6
L
10
3
5
4.17
L
Nu Wa
Zorkman
Nu Wa
1
8
7
0.56
L
Mulan
bregött
Mulan
1
6
4
0.5
L
Ravana
dzmasi
Ravana
3
8
7
0.81
W
Gilgamesh
hamadofkuwait
Gilgamesh
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,841
Damage
46,033
58,429
Taken
70,419
38,162
Mitigated
51,387
11,170
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,544
580
0
668
9,857
3,239
0
2,940
5,538
35,579
0
W
Rama
17,391
12,047
0
3,809
13,706
5,520
2,591
4,210
9,145
0
65,172
W
Hera
10,510
2,490
0
573
7,179
2,917
702
1,828
5,167
41,576
0
L
Baron Samedi
Kantdooku
Baron Samedi
8,685
320
2,911
3,294
12,698
10,059
378
6,149
6,044
25,625
0
W
Achilles
LightSpeeder
Achilles
10,697
3,560
0
2,581
13,120
12,184
0
4,283
8,181
0
33,215
L
14,230
10,128
0
2,198
10,153
5,139
851
2,530
7,469
0
36,006
L
Nu Wa
Zorkman
Nu Wa
9,112
1,510
50
830
12,286
4,265
467
5,352
6,688
22,768
0
L
Mulan
bregött
Mulan
7,096
777
0
2,283
19,799
21,527
0
6,184
13,090
429
18,631
L
Ravana
dzmasi
Ravana
6,910
894
0
576
15,483
10,397
0
6,760
8,152
0
25,473
W
Gilgamesh
hamadofkuwait
Gilgamesh
7,699
1,574
1,005
2,534
14,567
14,302
1
4,174
9,790
0
17,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,195
Gold Earned
47,372
317
Minions Killed
227
10
Camps Cleared
6
1,224,207
Distance Traveled
1,048,205
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,017
918
60
5
2
240,712
2
W
Rama
11,869
989
100
8
2
229,498
3
W
Hera
10,738
895
68
6
1
229,896
3
L
Baron Samedi
9,082
757
53
4
0
220,345
2
W
Achilles
10,526
877
60
5
2
261,540
3
L
Rama
11,832
986
50
4
2
219,207
4
L
Nu Wa
8,610
718
54
5
0
198,204
2
L
Mulan
8,197
683
20
2
0
203,189
2
L
Ravana
9,651
804
50
4
4
207,260
3
W
Gilgamesh
11,045
920
29
2
3
262,561
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role