Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Prizmalocks
Cerberus
Level 142
God Stats
64W - 55L
1,498 SR
Queue Stats
136W - 149L
1,457 Elo+
Party 1
Team Averages
Level 139
1,499 SR
1,486 Elo+

VS

Team Averages
Level 15
1,464 SR
1,254 Elo+
Neith
Neith
SightsRhoT
Neith
Level 14
God Stats
5W - 5L
1,393 SR
Queue Stats
24W - 39L
1,285 Elo+
Solo
Tiamat
Tiamat
YoMuMbadhip
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,322 Elo+
Solo
Yemoja
Yemoja
casadorcasado
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
10 / 0 / 3
8,394
839
10,610
8,356
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 0 / 5
6,635
664
4,348
2,061
509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Prizmalocks
Cerberus
4
1 / 0 / 1
5,588
559
131
174
62
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 4 / 0
5,641
564
2,408
5,331
1,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
8
0 / 5 / 0
5,622
562
1,184
6,803
3,006
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 4 / 0
5,482
548
2,006
6,155
4,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
13
Kills
0
0
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
10
0
3
11.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
0
5
4.5
L
Cerberus
Prizmalocks
Cerberus
1
0
1
1.5
W
Neith
0
4
0
0
W
Tiamat
0
5
0
0
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,089
Damage
5,598
10,591
Taken
18,289
7,065
Mitigated
9,269
4,144
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,610
542
54
2,901
8,356
6,494
0
3,044
5,312
23,299
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,348
1,361
0
1,140
2,061
509
0
369
1,692
0
16,158
L
Cerberus
Prizmalocks
Cerberus
131
0
0
49
174
62
0
89
85
131
0
W
Neith
2,408
886
0
515
5,331
1,686
104
3,033
1,963
0
12,128
W
Tiamat
1,184
811
0
555
6,803
3,006
0
3,951
2,413
9,403
0
W
2,006
862
432
21
6,155
4,577
0
3,029
2,818
6,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
16,745
61
Minions Killed
54
5
Camps Cleared
0
363,557
Distance Traveled
405,919
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,394
839
30
3
3
197,945
0
L
Ah Muzen Cab
6,635
664
31
3
2
139,564
3
L
Cerberus
5,588
559
0
0
0
26,048
0
W
Neith
5,641
564
23
2
0
137,331
0
W
Tiamat
5,622
562
19
2
0
131,228
0
W
Yemoja
5,482
548
12
1
0
137,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role