Player Matchup

Ra
Ra
 
Ra
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Broinatan
Thor
Level 7
God Stats
3W - 0L
1,873 SR
Queue Stats
5W - 2L
1,644 Elo+
Party 2
Yemoja
Yemoja
Cethfisto
Yemoja
Level 17
God Stats
6W - 5L
1,593 SR
Queue Stats
107W - 96L
1,433 Elo+
Solo
Freya
Freya
TaikaRahka
Freya
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
b00ga
Fenrir
Level 17
God Stats
4W - 3L
1,624 SR
Queue Stats
9W - 9L
1,557 Elo+
Party 2
Team Averages
Level 12
1,618 SR
1,527 Elo+

VS

Team Averages
Level 25
1,525 SR
1,406 Elo+
Sobek
Sobek
BOBYxBuffalo
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 227L
1,415 Elo+
Party 1
Nike
Nike
Farcksfort
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,392 Elo+
Solo
Kukulkan
Kukulkan
KaRot69
Kukulkan
Level 19
God Stats
2W - 1L
1,833 SR
Queue Stats
57W - 76L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moffis
Ah Muzen Cab
Level 23
God Stats
3W - 10L
1,290 SR
Queue Stats
88W - 87L
1,438 Elo+
Solo
Loki
Loki
d2cBenzo
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 102L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 7
8,038
447
3,536
6,409
2,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
10 / 1 / 4
10,978
610
10,837
12,205
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Cethfisto
Yemoja
13
0 / 0 / 10
8,437
469
2,950
5,863
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
16
11 / 1 / 8
10,416
579
17,819
12,351
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
b00ga
Fenrir
16
9 / 2 / 3
9,751
542
7,978
14,026
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,394
411
2,162
14,690
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 0
7,917
440
4,006
11,661
7,709
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
KaRot69
Kukulkan
12
2 / 7 / 2
8,131
452
8,344
10,941
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Moffis
Ah Muzen Cab
14
3 / 6 / 1
9,141
508
9,288
12,167
4,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
0 / 6 / 2
6,771
376
3,664
11,536
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
31
Kills
6
6
Deaths
31
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
7
2.25
L
0
7
3
0.21
W
Thor
10
1
4
12
W
Yemoja
Cethfisto
Yemoja
0
0
10
5
L
1
5
0
0.2
L
Kukulkan
KaRot69
Kukulkan
2
7
2
0.43
L
Ah Muzen Cab
Moffis
Ah Muzen Cab
3
6
1
0.58
W
Freya
11
1
8
15
W
Fenrir
b00ga
Fenrir
9
2
3
5.25
L
Loki
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,120
Damage
27,464
50,854
Taken
60,995
27,890
Mitigated
30,031
19,423
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,536
358
226
663
6,409
2,603
283
3,204
3,205
29,863
0
L
2,162
376
0
1,255
14,690
12,079
0
8,342
6,301
13,172
0
W
Thor
10,837
3,471
0
842
12,205
5,124
2,178
1,579
10,626
0
89,598
W
Yemoja
Cethfisto
Yemoja
2,950
1,031
2,534
1,167
5,863
4,469
703
2,558
3,305
18,372
0
L
4,006
721
0
500
11,661
7,709
0
2,275
8,822
0
34,340
L
Kukulkan
KaRot69
Kukulkan
8,344
1,055
0
776
10,941
3,554
0
4,102
6,793
45,828
0
L
Ah Muzen Cab
Moffis
Ah Muzen Cab
9,288
3,493
0
2,236
12,167
4,002
0
6,416
5,680
0
51,332
W
Freya
17,819
7,285
0
7,419
12,351
5,053
2,221
1,840
10,511
61,320
0
W
Fenrir
b00ga
Fenrir
7,978
2,167
0
6,572
14,026
10,641
229
1,325
12,701
0
48,850
L
Loki
3,664
669
0
2,698
11,536
2,687
0
3,170
8,270
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
39,354
406
Minions Killed
325
0
Camps Cleared
0
1,625,541
Distance Traveled
1,466,678
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,038
447
56
3
0
275,028
0
L
Sobek
7,394
411
23
1
0
286,848
3
W
Thor
10,978
610
134
7
0
363,285
5
W
Yemoja
8,437
469
43
2
0
318,549
2
L
Nike
7,917
440
72
4
0
291,422
3
L
Kukulkan
8,131
452
73
4
0
274,169
0
L
Ah Muzen Cab
9,141
508
102
6
0
282,820
0
W
Freya
10,416
579
86
5
0
303,701
3
W
Fenrir
9,751
542
87
5
0
364,978
0
L
Loki
6,771
376
55
3
0
331,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role