Player Matchup

Thoth
Thoth
MattSlams
Thoth
Level 101
God Stats
0W - 1L
1,708 SR
Queue Stats
132W - 146L
1,429 Elo+
Party 1
Awilix
Awilix
iggybtw
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,422 Elo+
Party 1
Sol
Sol
yJoshxa
Sol
Level 98
God Stats
12W - 3L
1,599 SR
Queue Stats
105W - 116L
1,417 Elo+
Party 1
Team Averages
Level 83
1,602 SR
1,423 Elo+

VS

Team Averages
Level 74
1,695 SR
1,453 Elo+
Chaac
Chaac
CPT-Roni
Chaac
Level 45
God Stats
3W - 4L
1,482 SR
Queue Stats
110W - 139L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Darkshadow5678
Danzaburou
Level 89
God Stats
8W - 6L
1,925 SR
Queue Stats
53W - 44L
1,464 Elo+
Solo
Ah Puch
Ah Puch
LifeOf_Jay
Ah Puch
Level 87
God Stats
1W - 0L
1,678 SR
Queue Stats
56W - 57L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MattSlams
Thoth
10
1 / 8 / 1
8,505
608
4,905
10,000
3,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
iggybtw
Awilix
11
0 / 8 / 3
8,011
572
3,375
12,545
4,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
14
3 / 1 / 1
9,418
673
10,283
12,057
4,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CPT-Roni
Chaac
14
8 / 2 / 6
10,787
771
11,653
11,333
9,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Darkshadow5678
Danzaburou
14
7 / 1 / 9
10,997
786
8,654
9,142
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
LifeOf_Jay
Ah Puch
14
2 / 1 / 12
9,750
696
10,468
9,057
4,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
CPT-Roni
Chaac
8
2
6
5.5
W
Danzaburou
Darkshadow5678
Danzaburou
7
1
9
11.5
W
Ah Puch
LifeOf_Jay
Ah Puch
2
1
12
8
L
Thoth
MattSlams
Thoth
1
8
1
0.19
L
Awilix
iggybtw
Awilix
0
8
3
0.19
L
Sol
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
30,775
34,602
Taken
29,532
11,818
Mitigated
17,465
6,859
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CPT-Roni
Chaac
11,653
2,883
0
4,157
11,333
9,435
384
6,441
4,892
0
40,783
W
Danzaburou
Darkshadow5678
Danzaburou
8,654
4,179
0
3,235
9,142
3,421
1,452
4,306
4,836
0
33,194
W
Ah Puch
LifeOf_Jay
Ah Puch
10,468
310
0
3,061
9,057
4,609
649
4,941
4,116
39,590
0
L
Thoth
MattSlams
Thoth
4,905
134
0
339
10,000
3,125
0
3,049
6,951
16,099
0
L
Awilix
iggybtw
Awilix
3,375
262
273
1,319
12,545
4,462
0
4,099
8,446
0
12,303
L
Sol
10,283
2,224
0
4,928
12,057
4,231
0
3,813
8,244
49,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,934
Gold Earned
31,534
150
Minions Killed
172
4
Camps Cleared
9
773,090
Distance Traveled
811,693
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,787
771
63
5
3
294,890
2
W
Danzaburou
10,997
786
45
3
4
251,578
5
W
Ah Puch
9,750
696
64
5
2
265,225
1
L
Thoth
8,505
608
31
2
0
232,995
0
L
Awilix
8,011
572
18
1
1
268,472
2
L
Sol
9,418
673
101
7
3
271,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role