Player Matchup

Raijin
Raijin
 
Raijin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bufiti
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 208L
1,443 Elo+
Solo
Scylla
Scylla
Kevin52ii
Scylla
Level 149
God Stats
17W - 11L
1,715 SR
Queue Stats
331W - 333L
1,526 Elo+
Solo
Cerberus
Cerberus
anbolt
Cerberus
Level 28
God Stats
1W - 0L
1,349 SR
Queue Stats
11W - 2L
1,783 Elo+
Solo
Team Averages
Level 111
1,513 SR
1,550 Elo+

VS

Team Averages
Level 122
1,505 SR
1,506 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
NoMoreTime11
Xbalanque
Level 158
God Stats
0W - 3L
1,189 SR
Queue Stats
301W - 308L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
Serbers
Kumbhakarna
Level 145
God Stats
12W - 10L
1,572 SR
Queue Stats
486W - 482L
1,503 Elo+
Solo
Sylvanus
Sylvanus
ziguibi
Sylvanus
Level 160
God Stats
1W - 1L
1,764 SR
Queue Stats
40W - 38L
1,533 Elo+
Solo
Vamana
Vamana
Навальный
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 34L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
8 / 2 / 16
10,263
933
17,625
10,820
5,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
16
6 / 2 / 20
9,680
880
10,010
14,291
19,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
Bufiti
Sylvanus
17
3 / 1 / 23
9,605
873
8,485
15,024
15,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Kevin52ii
Scylla
16
5 / 1 / 15
9,538
867
10,455
9,108
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
anbolt
Cerberus
15
5 / 1 / 17
9,724
884
10,732
18,499
20,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 7 / 1
7,046
641
7,148
9,278
7,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
NoMoreTime11
Xbalanque
14
3 / 5 / 3
8,338
758
10,762
10,782
3,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Serbers
Kumbhakarna
14
0 / 7 / 3
7,199
654
7,326
17,739
9,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ziguibi
Sylvanus
15
3 / 3 / 4
8,035
730
13,055
14,863
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 5
7,744
704
10,290
13,733
14,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
23
27
Kills
7
7
Deaths
27
91
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
16
8
W
Bacchus
 
Bacchus
6
2
20
8
L
Thor
 
Thor
1
7
1
0.21
W
Sylvanus
Bufiti
Sylvanus
3
1
23
14.5
W
Scylla
Kevin52ii
Scylla
5
1
15
12.5
L
Xbalanque
NoMoreTime11
Xbalanque
3
5
3
0.9
L
Kumbhakarna
Serbers
Kumbhakarna
0
7
3
0.21
W
Cerberus
anbolt
Cerberus
5
1
17
13.5
L
Sylvanus
ziguibi
Sylvanus
3
3
4
1.67
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,307
Damage
48,581
67,742
Taken
66,395
65,647
Mitigated
39,244
33,080
Healing
20,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,625
2,006
933
1,327
10,820
5,947
679
3,903
6,917
33,870
0
W
Bacchus
 
Bacchus
10,010
565
2,144
2,748
14,291
19,642
280
4,712
9,579
22,969
0
L
Thor
 
Thor
7,148
1,356
346
244
9,278
7,067
0
8,185
1,035
0
11,149
W
Sylvanus
Bufiti
Sylvanus
8,485
1,505
12,200
6,383
15,024
15,283
902
4,200
10,824
14,569
0
W
Scylla
Kevin52ii
Scylla
10,455
884
0
1,579
9,108
4,643
2,969
1,864
7,244
33,202
0
L
Xbalanque
NoMoreTime11
Xbalanque
10,762
2,673
170
1,434
10,782
3,261
0
9,664
996
0
20,589
L
Kumbhakarna
Serbers
Kumbhakarna
7,326
147
0
1,961
17,739
9,135
0
15,380
2,007
14,244
0
W
Cerberus
anbolt
Cerberus
10,732
582
641
5,125
18,499
20,132
24
5,702
12,797
15,555
0
L
Sylvanus
ziguibi
Sylvanus
13,055
2,426
3,633
8,064
14,863
5,451
127
12,769
1,916
18,785
0
L
10,290
4,178
484
4,462
13,733
14,330
0
10,279
3,134
0
25,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,810
Gold Earned
38,362
154
Minions Killed
97
0
Camps Cleared
0
1,014,950
Distance Traveled
848,500
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,263
933
32
3
0
205,810
0
W
Bacchus
9,680
880
15
1
0
222,391
0
L
Thor
7,046
641
5
0
0
126,601
0
W
Sylvanus
9,605
873
19
2
0
187,214
0
W
Scylla
9,538
867
63
6
0
189,536
0
L
Xbalanque
8,338
758
33
3
0
165,632
0
L
Kumbhakarna
7,199
654
15
1
0
211,545
1
W
Cerberus
9,724
884
25
2
0
209,999
3
L
Sylvanus
8,035
730
12
1
0
182,464
0
L
Vamana
7,744
704
32
3
0
162,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role