Player Matchup

Scylla
Scylla
Kev8251
Scylla
Level 25
God Stats
92W - 96L
1,399 SR
Queue Stats
221W - 242L
1,380 Elo+
Solo
Awilix
Awilix
parkertheonly13
Awilix
Level 25
God Stats
13W - 5L
1,707 SR
Queue Stats
96W - 88L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
stormin117
Gilgamesh
Level 18
God Stats
7W - 3L
1,265 SR
Queue Stats
51W - 31L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
tortazo_fuerte0
Zhong Kui
Level 14
God Stats
5W - 2L
1,707 SR
Queue Stats
16W - 11L
1,563 Elo+
Solo
Cthulhu
Cthulhu
voldiian123
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,541 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,490 Elo+

VS

Team Averages
Level 21
1,542 SR
1,479 Elo+
Izanami
Izanami
AnnDrooz0524
Izanami
Level 28
God Stats
7W - 4L
1,508 SR
Queue Stats
67W - 63L
1,419 Elo+
Solo
Bakasura
Bakasura
Blazinator13
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Sol
Sol
ataraxıa
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,545 Elo+
Solo
Horus
Horus
gin_028
Horus
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
238W - 234L
1,480 Elo+
Party 1
Ares
Ares
kurotamago-mamim
Ares
Level 27
God Stats
6W - 9L
1,507 SR
Queue Stats
191W - 206L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kev8251
Scylla
18
7 / 0 / 18
11,119
1,011
9,921
3,446
1,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 2 / 15
11,369
1,034
13,885
11,060
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
stormin117
Gilgamesh
17
7 / 0 / 15
10,722
975
14,824
12,828
9,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
tortazo_fuerte0
Zhong Kui
18
7 / 0 / 19
11,327
1,030
21,912
10,762
8,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
voldiian123
Cthulhu
18
4 / 0 / 23
11,092
1,008
11,290
8,126
7,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnnDrooz0524
Izanami
15
1 / 5 / 1
9,711
883
16,950
15,709
5,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Blazinator13
Bakasura
14
0 / 15 / 0
8,811
801
4,953
18,909
7,134
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 1
9,048
823
8,080
7,703
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
gin_028
Horus
14
0 / 4 / 0
8,574
779
3,151
13,939
11,404
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 1
8,816
801
5,308
20,302
17,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
4
33
Kills
1
2
Deaths
34
90
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnnDrooz0524
Izanami
1
5
1
0.3
L
Bakasura
Blazinator13
Bakasura
0
15
0
0
W
Scylla
Kev8251
Scylla
7
0
18
16
L
0
1
1
0.5
L
Horus
gin_028
Horus
0
4
0
0
L
0
9
1
0.06
W
8
2
15
7.75
W
Gilgamesh
stormin117
Gilgamesh
7
0
15
14.5
W
Zhong Kui
tortazo_fuerte0
Zhong Kui
7
0
19
16.5
W
Cthulhu
voldiian123
Cthulhu
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,832
Damage
38,442
46,222
Taken
76,562
30,957
Mitigated
43,788
10,370
Healing
4,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnnDrooz0524
Izanami
16,950
6,789
0
75
15,709
5,298
0
9,166
6,543
0
44,371
L
Bakasura
Blazinator13
Bakasura
4,953
3,590
0
220
18,909
7,134
0
10,155
8,754
0
13,122
W
Scylla
Kev8251
Scylla
9,921
1,553
0
1,088
3,446
1,778
0
489
2,957
26,234
0
L
8,080
2,970
0
1,014
7,703
2,278
0
4,479
3,224
24,128
0
L
Horus
gin_028
Horus
3,151
980
725
1,606
13,939
11,404
0
7,696
6,243
2,342
6,363
L
5,308
825
0
737
20,302
17,674
0
11,627
8,675
11,240
0
W
13,885
6,855
0
148
11,060
4,516
0
3,398
6,108
0
20,053
W
Gilgamesh
stormin117
Gilgamesh
14,824
4,578
0
1,512
12,828
9,106
0
4,573
7,916
0
28,138
W
Zhong Kui
tortazo_fuerte0
Zhong Kui
21,912
4,679
0
6,366
10,762
8,074
0
1,784
8,627
47,436
0
W
Cthulhu
voldiian123
Cthulhu
11,290
714
1,176
80
8,126
7,483
0
3,284
4,542
23,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,629
Gold Earned
44,960
189
Minions Killed
137
2
Camps Cleared
8
1,042,360
Distance Traveled
785,010
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,711
883
59
5
0
182,450
1
L
Bakasura
8,811
801
15
1
4
184,806
0
W
Scylla
11,119
1,011
47
4
1
206,898
0
L
Sol
9,048
823
40
4
2
192,739
1
L
Horus
8,574
779
12
1
2
87,616
0
L
Ares
8,816
801
11
1
0
137,399
0
W
Awilix
11,369
1,034
18
2
0
186,306
0
W
Gilgamesh
10,722
975
26
2
0
214,233
1
W
Zhong Kui
11,327
1,030
65
6
1
181,881
2
W
Cthulhu
11,092
1,008
33
3
0
253,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role