Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CoT-Play_62
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 226L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
ForsakenHorizon9
Xing Tian
Level 108
God Stats
6W - 6L
1,638 SR
Queue Stats
429W - 441L
1,420 Elo+
Party 3
Cabrakan
Cabrakan
Im_YaDa_
Cabrakan
Level 127
God Stats
6W - 2L
1,793 SR
Queue Stats
218W - 236L
1,469 Elo+
Party 3
Hades
Hades
Sx_Venum
Hades
Level 58
God Stats
7W - 4L
1,653 SR
Queue Stats
80W - 82L
1,404 Elo+
Party 1
Bakasura
Bakasura
Viqah_
Bakasura
Level 116
God Stats
10W - 8L
1,567 SR
Queue Stats
801W - 786L
1,461 Elo+
Party 1
Team Averages
Level 98
1,630 SR
1,455 Elo+

VS

Team Averages
Level 116
1,492 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Larzen_91
Gilgamesh
Level 159
God Stats
90W - 57L
1,639 SR
Queue Stats
617W - 626L
1,429 Elo+
Party 2
Bellona
Bellona
MMBmax_henry
Bellona
Level 106
God Stats
13W - 14L
1,501 SR
Queue Stats
446W - 401L
1,467 Elo+
Solo
Nu Wa
Nu Wa
N4RUTOUN
Nu Wa
Level 133
God Stats
8W - 13L
1,345 SR
Queue Stats
418W - 389L
1,473 Elo+
Solo
Neith
Neith
Nugs--NOT--Drugs
Neith
Level 107
God Stats
117W - 128L
1,434 SR
Queue Stats
749W - 759L
1,479 Elo+
Party 2
Fenrir
Fenrir
uVqa
Fenrir
Level 73
God Stats
3W - 2L
1,542 SR
Queue Stats
141W - 101L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CoT-Play_62
Ah Muzen Cab
13
4 / 6 / 3
8,501
447
7,779
13,319
4,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
12
1 / 3 / 8
7,382
389
6,552
15,528
15,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Im_YaDa_
Cabrakan
15
2 / 5 / 1
9,535
502
8,461
15,630
21,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Sx_Venum
Hades
16
2 / 2 / 1
8,761
461
7,292
10,036
7,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Viqah_
Bakasura
16
6 / 6 / 3
9,903
521
11,803
15,998
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Larzen_91
Gilgamesh
14
4 / 4 / 7
9,312
490
6,466
18,967
7,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
MMBmax_henry
Bellona
17
2 / 2 / 6
10,017
527
7,049
11,887
11,263
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
N4RUTOUN
Nu Wa
19
3 / 1 / 9
11,533
607
13,265
9,092
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 6
9,920
522
9,842
10,211
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
uVqa
Fenrir
18
9 / 4 / 9
11,461
603
13,453
17,143
8,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
22
22
Deaths
16
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CoT-Play_62
Ah Muzen Cab
4
6
3
0.92
L
Xing Tian
1
3
8
1.67
L
Cabrakan
Im_YaDa_
Cabrakan
2
5
1
0.5
W
Gilgamesh
Larzen_91
Gilgamesh
4
4
7
1.88
W
Bellona
MMBmax_henry
Bellona
2
2
6
2.5
W
Nu Wa
N4RUTOUN
Nu Wa
3
1
9
7.5
W
4
5
6
1.4
L
Hades
Sx_Venum
Hades
2
2
1
1.25
L
Bakasura
Viqah_
Bakasura
6
6
3
1.25
W
Fenrir
uVqa
Fenrir
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,887
Damage
50,075
70,511
Taken
67,300
57,718
Mitigated
33,687
17,406
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CoT-Play_62
Ah Muzen Cab
7,779
3,156
142
4,724
13,319
4,845
0
2,332
10,987
0
59,718
L
Xing Tian
6,552
753
0
750
15,528
15,931
0
1,975
13,553
23,127
0
L
Cabrakan
Im_YaDa_
Cabrakan
8,461
1,573
0
3,624
15,630
21,614
68
2,571
13,059
61,208
0
W
Gilgamesh
Larzen_91
Gilgamesh
6,466
1,209
1,048
7,705
18,967
7,362
203
5,354
13,188
0
32,720
W
Bellona
MMBmax_henry
Bellona
7,049
1,281
0
3,442
11,887
11,263
335
5,888
5,790
169
60,146
W
Nu Wa
N4RUTOUN
Nu Wa
13,265
1,527
143
4,133
9,092
3,137
24
3,983
4,899
97,052
0
W
9,842
6,251
0
3,207
10,211
3,487
3,305
2,590
7,341
0
55,915
L
Hades
Sx_Venum
Hades
7,292
810
252
2,875
10,036
7,286
0
2,880
7,156
55,470
0
L
Bakasura
Viqah_
Bakasura
11,803
6,443
0
5,039
15,998
8,042
0
3,676
12,322
0
65,612
W
Fenrir
uVqa
Fenrir
13,453
5,967
0
4,290
17,143
8,438
0
4,490
11,589
0
69,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
52,243
488
Minions Killed
557
0
Camps Cleared
0
1,666,609
Distance Traveled
1,782,782
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,501
447
91
5
0
311,400
2
L
Xing Tian
7,382
389
28
1
0
342,265
6
L
Cabrakan
9,535
502
130
7
0
302,923
6
W
Gilgamesh
9,312
490
30
2
0
369,247
7
W
Bellona
10,017
527
140
7
0
343,768
1
W
Nu Wa
11,533
607
164
9
0
355,167
5
W
Neith
9,920
522
129
7
0
288,734
0
L
Hades
8,761
461
107
6
0
351,341
0
L
Bakasura
9,903
521
132
7
0
358,680
3
W
Fenrir
11,461
603
94
5
0
425,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role