Player Matchup

Artemis
Artemis
AlanDracula
Artemis
Level 17
God Stats
1W - 0L
1,561 SR
Queue Stats
34W - 19L
1,595 Elo+
Party 1
Nox
Nox
D3m0nFang
Nox
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,245 Elo+
Party 1
Olorun
Olorun
Fancourt
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LordDominic7
Chaac
Level 20
God Stats
7W - 2L
1,587 SR
Queue Stats
38W - 26L
1,493 Elo+
Party 1
Nemesis
Nemesis
yLUis
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,467 Elo+

VS

Team Averages
Level 13
1,429 SR
1,184 Elo+
Horus
Horus
BIRITECO
Horus
Level 15
God Stats
2W - 3L
1,415 SR
Queue Stats
5W - 13L
1,140 Elo+
Party 2
Vulcan
Vulcan
Gaby13Gamer
Vulcan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,070 Elo+
Party 2
Bellona
Bellona
Giovanniko
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 2
Fenrir
Fenrir
Guizyx
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,235 Elo+
Solo
Apollo
Apollo
Kooda8809
Apollo
Level 26
God Stats
5W - 13L
1,231 SR
Queue Stats
18W - 28L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlanDracula
Artemis
11
4 / 0 / 1
6,394
639
6,106
4,827
1,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 3
5,522
552
2,660
2,035
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Fancourt
Olorun
9
3 / 1 / 1
5,959
596
4,460
4,599
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 0
6,090
609
3,634
4,880
3,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
yLUis
Nemesis
8
1 / 1 / 6
5,244
524
3,060
4,008
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BIRITECO
Horus
6
0 / 1 / 1
4,555
456
1,153
5,596
3,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
7
1 / 2 / 1
4,705
471
2,314
4,933
1,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Giovanniko
Bellona
5
0 / 3 / 1
4,170
417
1,297
6,007
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Guizyx
Fenrir
8
1 / 3 / 0
5,037
504
2,828
7,761
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Kooda8809
Apollo
8
1 / 2 / 1
5,047
505
1,824
5,786
1,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlanDracula
Artemis
4
0
1
4.5
L
Horus
BIRITECO
Horus
0
1
1
0.5
W
1
0
3
2.5
W
Olorun
Fancourt
Olorun
3
1
1
3.5
L
Vulcan
1
2
1
0.75
L
Bellona
Giovanniko
Bellona
0
3
1
0.17
L
Fenrir
Guizyx
Fenrir
1
3
0
0.33
L
Apollo
Kooda8809
Apollo
1
2
1
0.75
W
2
1
0
2
W
Nemesis
yLUis
Nemesis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
9,416
20,349
Taken
30,083
9,190
Mitigated
11,843
5,801
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlanDracula
Artemis
6,106
3,379
0
2,038
4,827
1,375
1,600
222
4,605
0
44,079
L
Horus
BIRITECO
Horus
1,153
564
775
1,651
5,596
3,208
0
1,046
4,550
0
6,285
W
2,660
652
0
680
2,035
1,327
366
206
1,829
12,807
0
W
Olorun
Fancourt
Olorun
4,460
1,937
0
1,263
4,599
1,737
1,532
780
3,819
23,886
3,262
L
Vulcan
2,314
1,063
0
410
4,933
1,953
0
2,601
2,332
12,479
0
L
Bellona
Giovanniko
Bellona
1,297
346
0
728
6,007
3,062
0
1,135
4,872
0
12,410
L
Fenrir
Guizyx
Fenrir
2,828
1,436
0
855
7,761
2,254
0
999
6,762
0
23,715
L
Apollo
Kooda8809
Apollo
1,824
1,010
0
980
5,786
1,366
0
1,351
4,435
0
18,023
W
3,634
456
0
1,045
4,880
3,434
736
495
4,385
3,767
25,839
W
Nemesis
yLUis
Nemesis
3,060
1,110
0
775
4,008
1,317
268
611
3,397
0
16,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
23,514
265
Minions Killed
139
0
Camps Cleared
0
920,132
Distance Traveled
893,781
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,394
639
89
9
0
167,631
3
L
Horus
4,555
456
14
1
0
198,518
3
W
Nox
5,522
552
28
3
0
171,412
2
W
Olorun
5,959
596
55
6
0
174,950
1
L
Vulcan
4,705
471
20
2
0
132,708
0
L
Bellona
4,170
417
26
3
0
191,568
0
L
Fenrir
5,037
504
46
5
0
200,376
0
L
Apollo
5,047
505
33
3
0
170,611
2
W
Chaac
6,090
609
65
7
0
151,741
3
W
Nemesis
5,244
524
28
3
0
254,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role