Player Matchup

Neith
Neith
EliasSaiyajin
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,524 Elo+
Solo
Hun Batz
Hun Batz
OZZY569
Hun Batz
Level 99
God Stats
2W - 7L
1,504 SR
Queue Stats
57W - 65L
1,406 Elo+
Solo
Ganesha
Ganesha
mistermorries
Ganesha
Level 105
God Stats
4W - 5L
1,541 SR
Queue Stats
5W - 11L
1,389 Elo+
Solo
Team Averages
Level 110
1,515 SR
1,440 Elo+

VS

Team Averages
Level 47
1,718 SR
1,459 Elo+
Nu Wa
Nu Wa
D_LOCOS_44
Nu Wa
Level 29
God Stats
4W - 7L
1,534 SR
Queue Stats
35W - 49L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
alexytgaming97
Baron Samedi
Level 83
God Stats
1W - 1L
1,762 SR
Queue Stats
81W - 95L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
ultimate-kromann
Gilgamesh
Level 29
God Stats
7W - 3L
1,857 SR
Queue Stats
127W - 112L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 5
11,145
743
12,466
9,035
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
OZZY569
Hun Batz
14
6 / 2 / 7
10,415
694
9,861
10,606
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
13
0 / 1 / 14
10,358
691
7,968
9,811
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 4 / 2
9,072
605
7,066
8,175
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
alexytgaming97
Baron Samedi
10
1 / 7 / 1
8,477
565
7,623
14,444
6,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
12
1 / 4 / 1
8,334
556
8,382
11,998
11,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
15
Kills
3
3
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
2
0.5
W
9
0
5
11.5
W
Hun Batz
OZZY569
Hun Batz
6
2
7
4.75
L
Baron Samedi
alexytgaming97
Baron Samedi
1
7
1
0.21
W
Ganesha
0
1
14
7
L
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
23,071
29,452
Taken
34,617
19,609
Mitigated
20,843
6,824
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,066
1,924
41
1,361
8,175
2,268
193
2,344
5,831
40,837
0
W
12,466
4,472
0
4,054
9,035
4,182
0
4,731
4,304
0
55,939
W
Hun Batz
OZZY569
Hun Batz
9,861
1,011
0
640
10,606
4,510
1,134
6,713
3,893
0
42,753
L
Baron Samedi
alexytgaming97
Baron Samedi
7,623
654
198
4,505
14,444
6,787
39
3,415
11,029
23,247
0
W
Ganesha
7,968
406
0
2,130
9,811
10,917
102
5,719
4,092
21,947
0
L
Gilgamesh
8,382
2,304
0
935
11,998
11,788
0
3,013
8,985
4,925
13,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
25,883
201
Minions Killed
138
9
Camps Cleared
5
829,705
Distance Traveled
706,605
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,072
605
71
5
3
211,439
6
W
Neith
11,145
743
129
9
7
295,624
3
W
Hun Batz
10,415
694
72
5
2
267,550
3
L
Baron Samedi
8,477
565
39
3
2
216,599
1
W
Ganesha
10,358
691
0
0
0
266,531
6
L
Gilgamesh
8,334
556
28
2
0
278,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role