Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
ELTRŮC0
Cu Chulainn
Masters
Level 103
God Stats
30W - 30L
1,580 SR
Queue Stats
265W - 239L
2,472 MMR
Solo
Apollo
Apollo
Diamond IV
Fisher82
Apollo
Diamond IV
Level 158
God Stats
0W - 7L
1,200 SR
Queue Stats
209W - 200L
2,120 MMR
Solo
Ravana
Ravana
Diamond IV
MiguelFull
Ravana
Diamond IV
Level 160
God Stats
4W - 7L
1,441 SR
Queue Stats
62W - 79L
2,230 MMR
Solo
Raijin
Raijin
Diamond II
Pi11ar0fAutumn
Raijin
Diamond II
Level 153
God Stats
13W - 13L
1,674 SR
Queue Stats
582W - 562L
2,374 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,479 SR
2,139 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,659 SR
2,213 MMR
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Diamond V
LiquidSnakeVX
Chaac
Diamond V
Level 160
God Stats
10W - 6L
1,774 SR
Queue Stats
170W - 158L
2,103 MMR
Party 1
Loki
Loki
Grandmaster
Snaddy
Loki
Grandmaster
Level 160
God Stats
2W - 2L
1,664 SR
Queue Stats
239W - 193L
3,460 MMR
Solo
Athena
Athena
Platinum II
Sylite
Athena
Platinum II
Level 159
God Stats
2W - 2L
1,605 SR
Queue Stats
124W - 114L
1,985 MMR
Solo
Ullr
Ullr
Platinum IV
Theoldtoxic
Ullr
Platinum IV
Level 126
God Stats
5W - 5L
1,750 SR
Queue Stats
53W - 40L
2,017 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
5 / 3 / 6
9,844
518
9,930
16,677
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
ELTRŮC0
Cu Chulainn
14
0 / 3 / 1
8,545
450
9,153
15,286
12,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Fisher82
Apollo
17
5 / 3 / 8
10,914
574
11,057
11,595
4,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
MiguelFull
Ravana
13
1 / 9 / 5
8,688
457
6,900
16,601
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 5 / 1
10,949
576
8,334
13,811
6,481
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayPersephoneTiamatOdinGilgamesh

VS

Bans
OsirisKaliAnhurYmirArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 3 / 6
12,050
634
9,129
9,901
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 2 / 12
12,425
654
16,852
17,587
18,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
Snaddy
Loki
19
4 / 0 / 12
12,070
635
17,282
21,536
16,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Sylite
Athena
15
4 / 5 / 11
10,749
566
5,170
18,773
19,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
1 / 6 / 5
11,832
623
6,273
14,072
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
16
Kills
23
23
Deaths
16
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
3
6
2.67
W
Chang'e
 
Chang'e
6
3
6
3
L
Cu Chulainn
ELTRŮC0
Cu Chulainn
0
3
1
0.17
L
Apollo
Fisher82
Apollo
5
3
8
3
W
8
2
12
7
L
Ravana
MiguelFull
Ravana
1
9
5
0.39
L
5
5
1
1.1
W
Loki
Snaddy
Loki
4
0
12
10
W
Athena
Sylite
Athena
4
5
11
1.9
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
54,706
73,970
Taken
81,869
41,663
Mitigated
61,863
16,747
Healing
30,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,930
1,324
0
2,489
16,677
11,486
0
3,018
13,472
148
28,189
W
Chang'e
 
Chang'e
9,129
1,100
1,902
4,549
9,901
3,690
150
1,853
7,775
84,439
0
L
Cu Chulainn
ELTRŮC0
Cu Chulainn
9,153
1,699
0
4,232
15,286
12,654
0
879
13,440
4,869
47,176
L
Apollo
Fisher82
Apollo
11,057
6,071
0
3,041
11,595
4,633
0
1,801
9,741
0
96,112
W
16,852
3,993
0
8,457
17,587
18,076
1,811
3,640
13,199
0
89,989
L
Ravana
MiguelFull
Ravana
6,900
1,937
0
3,594
16,601
6,409
0
5,179
11,100
0
58,244
L
8,334
966
92
3,299
13,811
6,481
0
3,558
10,055
75,252
0
W
Loki
Snaddy
Loki
17,282
5,208
0
9,013
21,536
16,116
1,136
3,684
16,783
0
78,388
W
Athena
Sylite
Athena
5,170
1,709
0
2,979
18,773
19,268
974
1,600
16,723
20,086
0
W
6,273
3,394
0
3,536
14,072
4,713
4,581
819
12,780
0
95,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
59,126
579
Minions Killed
599
0
Camps Cleared
0
1,770,536
Distance Traveled
1,942,712
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,844
518
32
2
0
387,508
3
W
Chang'e
12,050
634
152
8
0
375,853
4
L
Cu Chulainn
8,545
450
112
6
0
327,314
4
L
Apollo
10,914
574
179
9
0
365,725
2
W
Chaac
12,425
654
130
7
0
410,581
5
L
Ravana
8,688
457
107
6
0
353,284
6
L
Raijin
10,949
576
149
8
0
336,705
6
W
Loki
12,070
635
150
8
0
387,656
8
W
Athena
10,749
566
20
1
0
414,246
11
W
Ullr
11,832
623
147
8
0
354,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role