Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
charmingeevee
Yemoja
Level 47
God Stats
1W - 0L
1,547 SR
Queue Stats
12W - 17L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
trebaje87
Zhong Kui
Level 141
God Stats
9W - 1L
1,704 SR
Queue Stats
344W - 342L
1,486 Elo+
Solo
Team Averages
Level 127
1,550 SR
1,485 Elo+

VS

Team Averages
Level 139
1,630 SR
1,518 Elo+
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BudiPupu
Bacchus
Level 149
God Stats
11W - 7L
1,599 SR
Queue Stats
296W - 297L
1,474 Elo+
Solo
Hel
Hel
Despirado
Hel
Level 112
God Stats
1W - 1L
1,729 SR
Queue Stats
223W - 231L
1,526 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MAXSEILLES
Morgan Le Fay
Level 160
God Stats
16W - 11L
1,634 SR
Queue Stats
740W - 725L
1,574 Elo+
Solo
Chernobog
Chernobog
ВредныйОдуван
Chernobog
Level 149
God Stats
9W - 6L
1,690 SR
Queue Stats
454W - 440L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
12 / 2 / 10
12,175
937
15,451
8,936
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
 
Chernobog
18
6 / 3 / 11
11,775
906
14,049
11,478
6,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
 
Bellona
15
3 / 4 / 16
9,702
746
8,644
12,563
13,233
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 19
10,064
774
8,253
16,415
17,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
trebaje87
Zhong Kui
17
4 / 2 / 19
10,420
802
10,399
12,715
15,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 6 / 8
10,286
791
8,248
10,729
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BudiPupu
Bacchus
15
1 / 5 / 10
9,486
730
6,949
14,861
16,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 8 / 8
9,209
708
6,644
14,464
10,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MAXSEILLES
Morgan Le Fay
16
4 / 5 / 11
10,063
774
18,772
10,449
4,614
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 2
10,585
814
9,162
12,124
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
27
Kills
16
16
Deaths
27
75
Assists
39
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
2
10
8.5
W
Chernobog
 
Chernobog
6
3
11
3.83
W
Bellona
 
Bellona
3
4
16
2.75
L
Agni
 
Agni
2
6
8
1
L
Bacchus
BudiPupu
Bacchus
1
5
10
1.2
L
2
8
8
0.75
L
Morgan Le Fay
MAXSEILLES
Morgan Le Fay
4
5
11
1.9
W
2
5
19
2.3
W
Zhong Kui
trebaje87
Zhong Kui
4
2
19
6.75
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
49,775
62,107
Taken
62,627
56,931
Mitigated
42,047
22,790
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,451
315
791
2,107
8,936
4,097
560
5,244
3,692
26,408
0
W
Chernobog
 
Chernobog
14,049
8,849
1,646
1,632
11,478
6,473
3,083
8,553
2,925
0
42,022
W
Bellona
 
Bellona
8,644
1,393
2,757
1,916
12,563
13,233
177
7,633
4,930
0
19,924
L
Agni
 
Agni
8,248
579
113
693
10,729
4,376
0
8,053
2,420
26,674
0
L
Bacchus
BudiPupu
Bacchus
6,949
479
515
2,229
14,861
16,520
30
6,229
8,325
9,771
0
L
6,644
477
8,889
4,480
14,464
10,086
480
7,990
6,332
17,062
0
L
Morgan Le Fay
MAXSEILLES
Morgan Le Fay
18,772
1,835
0
524
10,449
4,614
0
5,468
4,921
26,983
0
W
8,253
1,086
5,598
1,943
16,415
17,727
456
11,861
4,554
12,425
0
W
Zhong Kui
trebaje87
Zhong Kui
10,399
936
1,988
2,412
12,715
15,401
1,289
7,322
5,393
25,558
0
L
9,162
4,090
613
1,209
12,124
6,451
1,490
5,464
6,526
0
27,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
49,629
164
Minions Killed
121
0
Camps Cleared
0
1,241,931
Distance Traveled
1,057,642
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,175
937
27
2
0
278,690
1
W
Chernobog
11,775
906
74
6
0
245,619
4
W
Bellona
9,702
746
14
1
0
257,054
4
L
Agni
10,286
791
30
2
0
198,128
2
L
Bacchus
9,486
730
4
0
0
220,444
2
L
Hel
9,209
708
25
2
0
202,938
0
L
Morgan Le Fay
10,063
774
19
1
0
205,718
0
W
Yemoja
10,064
774
14
1
0
225,350
1
W
Zhong Kui
10,420
802
35
3
0
235,218
0
L
Chernobog
10,585
814
43
3
0
230,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role