Player Matchup

Gilgamesh
Gilgamesh
Massive B0ngo
Gilgamesh
Level 111
God Stats
11W - 10L
1,633 SR
Queue Stats
301W - 398L
1,358 Elo+
Party 1
Charybdis
Charybdis
alybetheve
Charybdis
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 78L
1,393 Elo+
Solo
Agni
Agni
xXMrMcAwesome34
Agni
Level 106
God Stats
9W - 17L
1,239 SR
Queue Stats
455W - 519L
1,395 Elo+
Party 1
Team Averages
Level 107
1,457 SR
1,382 Elo+

VS

Team Averages
Level 24
1,399 SR
1,444 Elo+
Merlin
Merlin
FatalBeast863
Merlin
Level 51
God Stats
2W - 5L
1,198 SR
Queue Stats
51W - 55L
1,425 Elo+
Solo
Apollo
Apollo
LilMudzka
Apollo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,446 Elo+
Party 2
Ymir
Ymir
LyreeSin
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Massive B0ngo
Gilgamesh
13
8 / 7 / 0
10,099
777
9,576
14,700
14,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
alybetheve
Charybdis
11
0 / 7 / 9
8,398
646
4,171
10,713
3,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 5
9,356
720
10,798
10,144
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
9,947
765
9,598
7,769
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
LilMudzka
Apollo
13
7 / 6 / 9
9,664
743
13,822
10,697
3,932
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
5 / 3 / 13
9,750
750
7,932
13,184
15,313
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
19
19
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Apollo
LilMudzka
Apollo
7
6
9
1.92
W
Ymir
5
3
13
3.83
L
Gilgamesh
Massive B0ngo
Gilgamesh
8
7
0
1.14
L
Charybdis
alybetheve
Charybdis
0
7
9
0.64
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
31,352
35,557
Taken
31,650
22,511
Mitigated
22,325
5,034
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,598
753
0
1,677
7,769
3,080
520
3,200
4,452
36,025
0
W
Apollo
LilMudzka
Apollo
13,822
6,074
0
1,320
10,697
3,932
892
3,228
7,079
0
29,527
W
Ymir
7,932
2,676
954
2,486
13,184
15,313
299
4,890
7,931
22,551
0
L
Gilgamesh
Massive B0ngo
Gilgamesh
9,576
2,552
271
1,637
14,700
14,669
0
5,897
8,803
177
19,028
L
Charybdis
alybetheve
Charybdis
4,171
2,429
131
1,343
10,713
3,809
0
6,305
4,408
0
17,002
L
10,798
597
0
1,652
10,144
4,033
0
5,823
4,321
36,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
29,361
117
Minions Killed
148
5
Camps Cleared
7
569,476
Distance Traveled
641,331
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,947
765
56
4
3
232,837
4
W
Apollo
9,664
743
45
3
3
200,754
3
W
Ymir
9,750
750
47
4
1
207,740
1
L
Gilgamesh
10,099
777
24
2
1
185,346
0
L
Charybdis
8,398
646
32
2
0
174,677
4
L
Agni
9,356
720
61
5
4
209,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role