Player Matchup

Loki
Loki
BunkeredWand
Loki
Level 46
God Stats
4W - 1L
1,589 SR
Queue Stats
115W - 146L
1,333 Elo+
Party 2
Artemis
Artemis
IsaacXY_37
Artemis
Level 47
God Stats
14W - 26L
1,435 SR
Queue Stats
176W - 229L
1,373 Elo+
Party 2
Tiamat
Tiamat
Taborda1970
Tiamat
Level 30
God Stats
10W - 9L
1,459 SR
Queue Stats
104W - 125L
1,375 Elo+
Party 2
Cerberus
Cerberus
aaronjqr06-12
Cerberus
Level 28
God Stats
31W - 42L
1,417 SR
Queue Stats
119W - 163L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
kevinXDCR
Cthulhu
Level 29
God Stats
26W - 29L
1,496 SR
Queue Stats
68W - 68L
1,441 Elo+
Party 2
Team Averages
Level 36
1,479 SR
1,378 Elo+

VS

Team Averages
Level 47
1,526 SR
1,388 Elo+
Cabrakan
Cabrakan
MRCow9497
Cabrakan
Level 74
God Stats
12W - 11L
1,660 SR
Queue Stats
211W - 256L
1,465 Elo+
Party 1
Hachiman
Hachiman
airado4
Hachiman
Level 35
God Stats
1W - 6L
1,442 SR
Queue Stats
4W - 20L
1,115 Elo+
Solo
Neith
Neith
dirtydan123226
Neith
Level 18
God Stats
0W - 3L
1,325 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
evilmind97
Nu Wa
Level 84
God Stats
8W - 6L
1,697 SR
Queue Stats
310W - 377L
1,468 Elo+
Party 1
Thanatos
Thanatos
ovoandrrxw26
Thanatos
Level 24
God Stats
16W - 27L
1,507 SR
Queue Stats
43W - 77L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 6
5,938
594
3,943
4,238
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
IsaacXY_37
Artemis
9
3 / 2 / 2
5,627
563
3,418
5,542
1,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
3 / 1 / 5
6,261
626
4,119
4,849
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
aaronjqr06-12
Cerberus
9
1 / 0 / 1
5,630
563
2,511
5,520
3,797
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
kevinXDCR
Cthulhu
9
4 / 0 / 5
5,656
566
4,500
5,166
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MRCow9497
Cabrakan
7
2 / 3 / 1
5,006
501
2,257
7,715
5,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
airado4
Hachiman
8
1 / 4 / 1
4,844
484
3,031
4,848
1,130
Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,527
453
2,087
4,347
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
9
0 / 4 / 2
5,290
529
5,012
4,718
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ovoandrrxw26
Thanatos
7
1 / 2 / 0
4,909
491
899
5,312
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
4
4
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Artemis
IsaacXY_37
Artemis
3
2
2
2
L
Cabrakan
MRCow9497
Cabrakan
2
3
1
0.83
W
Tiamat
3
1
5
5.5
W
Cerberus
aaronjqr06-12
Cerberus
1
0
1
1.5
L
Hachiman
airado4
Hachiman
1
4
1
0.38
L
0
2
0
0
L
Nu Wa
0
4
2
0.25
W
Cthulhu
kevinXDCR
Cthulhu
4
0
5
6.5
L
Thanatos
ovoandrrxw26
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
13,286
25,315
Taken
26,940
12,183
Mitigated
9,646
8,345
Healing
6,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,943
755
0
674
4,238
1,401
796
1,450
2,630
0
19,479
W
Artemis
IsaacXY_37
Artemis
3,418
951
310
1,529
5,542
1,501
927
2,493
2,931
0
23,677
L
Cabrakan
MRCow9497
Cabrakan
2,257
452
255
1,134
7,715
5,109
0
3,078
4,094
8,384
0
W
Tiamat
4,119
225
148
1,151
4,849
2,279
673
1,403
3,303
27,614
0
W
Cerberus
aaronjqr06-12
Cerberus
2,511
393
0
1,801
5,520
3,797
156
425
5,021
22,426
0
L
Hachiman
airado4
Hachiman
3,031
1,735
0
0
4,848
1,130
0
2,449
1,993
0
15,404
L
2,087
1,314
0
589
4,347
972
267
2,511
1,836
0
15,888
L
Nu Wa
5,012
777
0
459
4,718
1,242
243
1,718
2,812
31,151
0
W
Cthulhu
kevinXDCR
Cthulhu
4,500
406
483
2,249
5,166
3,205
504
1,009
4,043
20,465
0
L
Thanatos
ovoandrrxw26
Thanatos
899
144
0
3,943
5,312
1,193
0
197
5,075
0
12,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
24,576
232
Minions Killed
172
0
Camps Cleared
0
956,134
Distance Traveled
833,787
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,938
594
40
4
0
226,621
0
W
Artemis
5,627
563
42
4
0
176,267
0
L
Cabrakan
5,006
501
12
1
0
180,316
4
W
Tiamat
6,261
626
59
6
0
191,175
5
W
Cerberus
5,630
563
53
5
0
160,741
0
L
Hachiman
4,844
484
31
3
0
139,536
0
L
Neith
4,527
453
30
3
0
172,734
0
L
Nu Wa
5,290
529
59
6
0
166,236
1
W
Cthulhu
5,656
566
38
4
0
201,330
1
L
Thanatos
4,909
491
40
4
0
174,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role