Player Matchup

Discordia
Discordia
Canaan
Discordia
Level 129
God Stats
4W - 6L
1,352 SR
Queue Stats
270W - 255L
1,477 Elo+
Solo
Amaterasu
Amaterasu
hugehangdown
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,777 Elo+
Party 2
Baba Yaga
Baba Yaga
idkt
Baba Yaga
Level 118
God Stats
1W - 2L
1,358 SR
Queue Stats
38W - 43L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
juano0663
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,588 Elo+
Solo
Khepri
Khepri
skittlesxl
Khepri
Level 138
God Stats
4W - 0L
1,944 SR
Queue Stats
115W - 101L
1,588 Elo+
Party 2
Team Averages
Level 86
1,531 SR
1,579 Elo+

VS

Team Averages
Level 42
1,546 SR
1,456 Elo+
Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CancerClash
Ra
Level 29
God Stats
0W - 1L
1,768 SR
Queue Stats
71W - 76L
1,577 Elo+
Solo
Freya
Freya
Izanagi-no-Akuma
Freya
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,326 Elo+
Solo
Rama
Rama
Richarson1291
Rama
Level 17
God Stats
0W - 1L
1,464 SR
Queue Stats
23W - 35L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Canaan
Discordia
18
8 / 0 / 14
10,555
960
20,483
7,992
3,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
hugehangdown
Amaterasu
16
7 / 5 / 15
10,231
930
14,448
21,651
20,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
idkt
Baba Yaga
16
8 / 4 / 11
10,356
941
12,870
11,639
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
juano0663
Sylvanus
14
2 / 4 / 15
9,043
822
4,500
13,217
11,715
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Khepri
skittlesxl
Khepri
17
4 / 3 / 20
10,009
910
4,836
13,331
17,237
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 5 / 4
9,129
830
7,217
12,896
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
17
5 / 4 / 10
8,979
816
15,896
11,609
4,910
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 9
8,569
779
12,183
12,670
11,524
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
0 / 12 / 6
6,899
627
6,175
15,297
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 3
7,255
660
5,062
9,650
3,632
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
29
Kills
16
16
Deaths
29
75
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
4
1.8
L
Agni
 
Agni
5
4
10
2.5
W
Discordia
Canaan
Discordia
8
0
14
15
L
3
3
9
2.5
L
0
12
6
0.25
L
1
5
3
0.5
W
Amaterasu
hugehangdown
Amaterasu
7
5
15
2.9
W
Baba Yaga
idkt
Baba Yaga
8
4
11
3.38
W
Sylvanus
juano0663
Sylvanus
2
4
15
2.38
W
Khepri
skittlesxl
Khepri
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
46,533
67,830
Taken
62,122
59,088
Mitigated
30,904
30,881
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,217
4,307
423
2,173
12,896
5,104
0
7,484
5,158
0
15,282
L
Agni
 
Agni
15,896
597
1,318
2,130
11,609
4,910
0
7,938
3,543
29,152
0
W
Discordia
Canaan
Discordia
20,483
1,307
1,561
3,446
7,992
3,687
2,440
4,592
3,400
44,420
0
L
12,183
758
5,981
5,899
12,670
11,524
0
9,075
3,377
28,257
0
L
6,175
1,622
177
1,137
15,297
5,734
0
10,740
4,323
6,830
641
L
5,062
4,252
294
1,227
9,650
3,632
0
6,463
3,032
0
12,593
W
Amaterasu
hugehangdown
Amaterasu
14,448
5,762
446
5,738
21,651
20,684
336
8,986
12,665
0
23,807
W
Baba Yaga
idkt
Baba Yaga
12,870
361
1,964
3,289
11,639
5,765
536
5,714
5,925
24,774
0
W
Sylvanus
juano0663
Sylvanus
4,500
1,054
8,269
4,574
13,217
11,715
985
7,687
5,530
6,907
0
W
Khepri
skittlesxl
Khepri
4,836
201
970
624
13,331
17,237
291
6,735
6,596
11,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,194
Gold Earned
40,831
117
Minions Killed
82
0
Camps Cleared
0
1,114,921
Distance Traveled
861,388
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,129
830
17
2
0
175,730
0
L
Agni
8,979
816
28
3
0
191,177
3
W
Discordia
10,555
960
50
5
0
226,029
0
L
Ra
8,569
779
11
1
0
192,872
0
L
Freya
6,899
627
7
1
0
145,446
0
L
Rama
7,255
660
19
2
0
156,163
0
W
Amaterasu
10,231
930
21
2
0
224,159
0
W
Baba Yaga
10,356
941
30
3
0
228,834
1
W
Sylvanus
9,043
822
6
1
0
208,295
1
W
Khepri
10,009
910
10
1
0
227,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role