Player Matchup

Sylvanus
Sylvanus
KingsBishop
Sylvanus
Level 64
God Stats
17W - 13L
1,599 SR
Queue Stats
262W - 235L
1,626 Elo+
Party 2
Medusa
Medusa
Lzotic
Medusa
Level 82
God Stats
5W - 5L
1,751 SR
Queue Stats
86W - 67L
1,696 Elo+
Party 2
Kukulkan
Kukulkan
PONYxPOUNDER
Kukulkan
Level 68
God Stats
4W - 3L
1,579 SR
Queue Stats
95W - 57L
1,620 Elo+
Party 2
Bellona
Bellona
SoapBucketz
Bellona
Level 15
God Stats
9W - 9L
1,556 SR
Queue Stats
26W - 24L
1,508 Elo+
Party 2
Fenrir
Fenrir
ipretend2suck
Fenrir
Level 157
God Stats
10W - 15L
1,641 SR
Queue Stats
334W - 270L
1,630 Elo+
Party 2
Team Averages
Level 77
1,625 SR
1,616 Elo+

VS

Team Averages
Level 45
1,606 SR
1,582 Elo+
Sol
Sol
Andrewsif
Sol
Level 8
God Stats
19W - 19L
1,707 SR
Queue Stats
60W - 72L
1,461 Elo+
Party 1
Geb
Geb
ElionXhoni
Geb
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 293L
1,602 Elo+
Party 1
Rama
Rama
FrigginWeebz
Rama
Level 79
God Stats
2W - 4L
1,616 SR
Queue Stats
116W - 100L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
JimmyPhallus
Cthulhu
Level 4
God Stats
2W - 1L
1,707 SR
Queue Stats
25W - 31L
1,714 Elo+
Party 1
Serqet
Serqet
MyNigLilBill
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingsBishop
Sylvanus
11
4 / 2 / 9
7,065
543
6,302
8,676
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Lzotic
Medusa
12
7 / 2 / 3
7,968
613
5,930
8,638
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
PONYxPOUNDER
Kukulkan
13
4 / 2 / 6
8,167
628
9,526
5,461
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SoapBucketz
Bellona
13
3 / 3 / 2
7,902
608
3,562
9,040
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 3 / 4
7,909
608
6,074
9,640
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,113
470
4,547
7,746
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 6 / 3
6,803
523
7,149
9,229
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 4 / 0
7,327
564
7,711
8,583
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
JimmyPhallus
Cthulhu
7
1 / 6 / 1
5,455
420
1,494
10,147
5,467
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Serqet
10
2 / 5 / 2
6,619
509
4,458
9,227
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
12
12
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
3
6
3
0.75
L
4
4
0
1
L
Cthulhu
JimmyPhallus
Cthulhu
1
6
1
0.25
W
Sylvanus
KingsBishop
Sylvanus
4
2
9
4.25
W
Medusa
Lzotic
Medusa
7
2
3
4.25
L
Serqet
2
5
2
0.6
W
Kukulkan
PONYxPOUNDER
Kukulkan
4
2
6
3.5
W
Bellona
SoapBucketz
Bellona
3
3
2
1.33
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
25,359
41,455
Taken
44,932
21,299
Mitigated
17,012
12,188
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
743
0
1,613
7,746
1,949
0
3,716
3,922
22,492
0
L
7,149
2,102
0
472
9,229
4,579
340
1,770
7,419
28,017
2,977
L
7,711
5,299
0
2,298
8,583
2,460
0
4,111
4,400
0
39,271
L
Cthulhu
JimmyPhallus
Cthulhu
1,494
106
0
272
10,147
5,467
12
2,864
7,251
9,843
0
W
Sylvanus
KingsBishop
Sylvanus
6,302
2,278
880
1,747
8,676
6,866
0
2,640
5,573
13,782
4,829
W
Medusa
Lzotic
Medusa
5,930
3,375
0
875
8,638
2,885
210
2,168
6,402
0
44,627
L
Serqet
4,458
770
0
429
9,227
2,557
0
2,219
6,922
0
28,271
W
Kukulkan
PONYxPOUNDER
Kukulkan
9,526
1,614
0
1,287
5,461
2,059
798
1,965
3,174
53,503
0
W
Bellona
SoapBucketz
Bellona
3,562
1,590
0
3,978
9,040
5,964
558
3,751
5,083
54
33,694
W
6,074
1,675
0
3,421
9,640
3,525
0
1,416
7,932
0
40,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
32,317
359
Minions Killed
250
0
Camps Cleared
0
1,274,748
Distance Traveled
1,153,333
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,113
470
57
4
0
225,830
0
L
Geb
6,803
523
58
4
0
206,385
0
L
Rama
7,327
564
68
5
0
233,692
2
L
Cthulhu
5,455
420
14
1
0
227,876
1
W
Sylvanus
7,065
543
25
2
0
258,203
8
W
Medusa
7,968
613
69
5
0
280,022
4
L
Serqet
6,619
509
53
4
0
259,550
3
W
Kukulkan
8,167
628
119
9
0
240,734
4
W
Bellona
7,902
608
78
6
0
241,881
1
W
Fenrir
7,909
608
68
5
0
253,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role