Player Matchup

Hun Batz
Hun Batz
AxMAESTROxA
Hun Batz
Level 148
God Stats
1W - 1L
1,543 SR
Queue Stats
125W - 103L
1,556 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dajerk12
Morgan Le Fay
Level 143
God Stats
33W - 25L
1,592 SR
Queue Stats
106W - 96L
1,560 Elo+
Party 2
Fenrir
Fenrir
MdnghtChrch
Fenrir
Level 148
God Stats
11W - 2L
1,687 SR
Queue Stats
160W - 123L
1,568 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rippeon-X
Tsukuyomi
Level 128
God Stats
7W - 6L
1,455 SR
Queue Stats
25W - 18L
1,615 Elo+
Party 2
Serqet
Serqet
nicoBlCO
Serqet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,595 Elo+
Solo
Team Averages
Level 134
1,555 SR
1,579 Elo+

VS

Team Averages
Level 94
1,535 SR
1,668 Elo+
Sylvanus
Sylvanus
BigBlackBrownies
Sylvanus
Level 153
God Stats
1W - 2L
1,346 SR
Queue Stats
24W - 21L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
Kaylalle
Hou Yi
Level 160
God Stats
1W - 1L
1,583 SR
Queue Stats
6W - 7L
1,631 Elo+
Party 1
Hades
Hades
Lordcire1
Hades
Level 24
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 1L
1,774 Elo+
Party 1
Sobek
Sobek
MachoNachoMan
Sobek
Level 109
God Stats
6W - 8L
1,516 SR
Queue Stats
45W - 47L
1,575 Elo+
Party 1
Kukulkan
Kukulkan
Outermostcobra
Kukulkan
Level 23
God Stats
1W - 1L
1,605 SR
Queue Stats
1W - 1L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AxMAESTROxA
Hun Batz
18
2 / 4 / 10
12,277
722
11,229
15,741
7,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Dajerk12
Morgan Le Fay
20
13 / 4 / 7
16,297
959
31,661
16,964
8,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
20
4 / 2 / 11
13,435
790
10,613
22,687
26,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Rippeon-X
Tsukuyomi
17
3 / 7 / 13
11,953
703
10,255
16,255
10,791
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
nicoBlCO
Serqet
20
6 / 6 / 16
14,203
835
18,066
18,150
16,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
11,779
693
15,552
20,461
27,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Kaylalle
Hou Yi
19
11 / 7 / 6
13,821
813
21,364
18,697
7,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Lordcire1
Hades
17
0 / 11 / 5
10,344
608
8,171
19,554
12,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 2 / 13
11,769
692
10,144
25,532
38,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
19
4 / 4 / 9
12,345
726
12,977
13,433
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
67
28
Kills
23
23
Deaths
28
57
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AxMAESTROxA
Hun Batz
2
4
10
1.75
L
4
4
11
2.38
W
Morgan Le Fay
Dajerk12
Morgan Le Fay
13
4
7
4.13
L
Hou Yi
Kaylalle
Hou Yi
11
7
6
2
L
Hades
Lordcire1
Hades
0
11
5
0.23
L
4
2
13
5.25
W
Fenrir
4
2
11
4.75
L
Kukulkan
4
4
9
2.13
W
Tsukuyomi
Rippeon-X
Tsukuyomi
3
7
13
1.36
W
Serqet
nicoBlCO
Serqet
6
6
16
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,824
Damage
68,208
89,797
Taken
97,677
70,204
Mitigated
91,621
22,050
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AxMAESTROxA
Hun Batz
11,229
1,195
0
1,748
15,741
7,321
1,987
8,426
7,315
0
34,742
L
15,552
1,841
3,078
4,907
20,461
27,708
2
4,644
14,692
33,359
3,777
W
Morgan Le Fay
Dajerk12
Morgan Le Fay
31,661
2,604
337
7,099
16,964
8,935
2,472
9,434
7,530
78,695
0
L
Hou Yi
Kaylalle
Hou Yi
21,364
14,073
0
0
18,697
7,758
0
8,697
9,219
0
57,447
L
Hades
Lordcire1
Hades
8,171
319
185
2,377
19,554
12,991
434
5,669
12,036
32,575
0
L
10,144
1,149
925
4,430
25,532
38,351
15
6,131
17,047
22,536
0
W
Fenrir
10,613
2,152
0
9,634
22,687
26,967
936
10,333
12,354
0
28,905
L
Kukulkan
12,977
565
0
1,342
13,433
4,813
0
7,578
4,950
50,747
0
W
Tsukuyomi
Rippeon-X
Tsukuyomi
10,255
1,713
0
1,045
16,255
10,791
1,223
9,925
6,330
0
26,107
W
Serqet
nicoBlCO
Serqet
18,066
3,976
0
2,187
18,150
16,190
515
8,230
9,920
1,336
38,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,165
Gold Earned
60,058
328
Minions Killed
318
9
Camps Cleared
8
1,655,386
Distance Traveled
1,447,388
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,277
722
49
3
0
317,333
2
L
Sylvanus
11,779
693
36
2
0
318,851
2
W
Morgan Le Fay
16,297
959
126
7
1
341,471
0
L
Hou Yi
13,821
813
94
6
3
254,223
0
L
Hades
10,344
608
65
4
2
249,519
1
L
Sobek
11,769
692
19
1
0
339,383
4
W
Fenrir
13,435
790
56
3
1
348,822
0
L
Kukulkan
12,345
726
104
6
3
285,412
0
W
Tsukuyomi
11,953
703
33
2
0
327,955
0
W
Serqet
14,203
835
64
4
7
319,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role