Player Matchup

Chang'e
Chang'e
GoldenTiger211
Chang'e
Level 95
God Stats
7W - 5L
1,588 SR
Queue Stats
59W - 53L
1,482 Elo+
Solo
Artemis
Artemis
Hid3andsEEk
Artemis
Level 76
God Stats
0W - 3L
1,596 SR
Queue Stats
32W - 36L
1,377 Elo+
Solo
Persephone
Persephone
X deadsh0t200 X
Persephone
Level 103
God Stats
6W - 5L
1,560 SR
Queue Stats
45W - 29L
1,310 Elo+
Party 1
Ne Zha
Ne Zha
iwinallthetime23
Ne Zha
Level 129
God Stats
1W - 1L
1,712 SR
Queue Stats
33W - 37L
1,462 Elo+
Solo
Ganesha
Ganesha
uchija664
Ganesha
Level 151
God Stats
0W - 1L
1,687 SR
Queue Stats
78W - 68L
1,433 Elo+
Party 1
Team Averages
Level 111
1,629 SR
1,413 Elo+

VS

Team Averages
Level 110
1,446 SR
1,462 Elo+
Charybdis
Charybdis
AZ_NIGHTWOLF_NJ
Charybdis
Level 124
God Stats
1W - 0L
1,338 SR
Queue Stats
41W - 62L
1,439 Elo+
Party 2
Nemesis
Nemesis
Flammmy
Nemesis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 62L
1,534 Elo+
Solo
Hercules
Hercules
SharkKing4421
Hercules
Level 108
God Stats
3W - 3L
1,628 SR
Queue Stats
43W - 67L
1,432 Elo+
Party 2
Hades
Hades
Taka_Cow_Man217
Hades
Level 104
God Stats
7W - 11L
1,532 SR
Queue Stats
84W - 108L
1,475 Elo+
Party 2
Ymir
Ymir
diabl476o7345
Ymir
Level 69
God Stats
1W - 0L
1,232 SR
Queue Stats
27W - 39L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 15
12,596
700
18,802
18,248
10,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Hid3andsEEk
Artemis
20
9 / 9 / 9
14,472
804
19,314
19,784
7,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
X deadsh0t200 X
Persephone
18
3 / 9 / 12
12,483
694
24,401
18,456
7,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 12
15,621
868
18,082
17,041
8,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
uchija664
Ganesha
17
0 / 9 / 23
11,460
637
9,711
27,902
37,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AZ_NIGHTWOLF_NJ
Charybdis
20
7 / 5 / 14
15,155
842
23,458
16,461
7,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Flammmy
Nemesis
20
7 / 4 / 13
14,094
783
15,665
17,949
9,063
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
SharkKing4421
Hercules
19
6 / 5 / 9
13,177
732
8,365
25,494
31,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 3 / 14
17,190
955
30,473
22,706
16,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 8 / 24
13,187
733
11,275
28,910
42,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
107
25
Kills
33
33
Deaths
25
71
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AZ_NIGHTWOLF_NJ
Charybdis
7
5
14
2.8
W
Nemesis
Flammmy
Nemesis
7
4
13
3.38
L
3
3
15
3.5
L
Artemis
Hid3andsEEk
Artemis
9
9
9
1.5
W
Hercules
SharkKing4421
Hercules
6
5
9
2.1
W
13
3
14
6.67
L
Persephone
X deadsh0t200 X
Persephone
3
9
12
1
W
0
8
24
1.5
L
10
3
12
5.33
L
Ganesha
uchija664
Ganesha
0
9
23
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,310
Damage
89,236
101,431
Taken
111,520
71,118
Mitigated
106,787
23,799
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AZ_NIGHTWOLF_NJ
Charybdis
23,458
15,122
0
3,077
16,461
7,062
1,100
5,901
10,314
0
73,568
W
Nemesis
Flammmy
Nemesis
15,665
8,352
0
4,574
17,949
9,063
3,280
6,274
11,298
0
47,201
L
18,802
129
7,424
7,182
18,248
10,533
176
9,653
8,385
42,906
0
L
Artemis
Hid3andsEEk
Artemis
19,314
10,137
0
1,562
19,784
7,361
1,415
8,488
11,226
0
50,192
W
Hercules
SharkKing4421
Hercules
8,365
2,049
0
8,494
25,494
31,894
0
10,647
13,330
0
42,173
W
30,473
1,403
1,264
6,162
22,706
16,378
914
12,745
8,560
75,125
0
L
Persephone
X deadsh0t200 X
Persephone
24,401
1,698
765
2,481
18,456
7,329
0
8,370
9,923
48,218
0
W
11,275
1,051
0
2,211
28,910
42,390
156
14,921
13,194
25,184
0
L
18,082
2,183
0
3,635
17,041
8,510
392
4,126
12,845
0
64,431
L
Ganesha
uchija664
Ganesha
9,711
897
0
750
27,902
37,385
48
11,237
16,395
19,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,632
Gold Earned
72,803
329
Minions Killed
399
7
Camps Cleared
10
1,502,464
Distance Traveled
1,526,362
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,155
842
121
7
1
285,389
2
W
Nemesis
14,094
783
77
4
2
365,681
1
L
Chang'e
12,596
700
65
4
2
363,719
2
L
Artemis
14,472
804
96
5
5
252,443
1
W
Hercules
13,177
732
73
4
1
301,664
0
W
Hades
17,190
955
98
5
6
328,852
1
L
Persephone
12,483
694
56
3
0
291,813
0
W
Ymir
13,187
733
30
2
0
244,776
3
L
Ne Zha
15,621
868
107
6
0
323,595
1
L
Ganesha
11,460
637
5
0
0
270,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role