Player Matchup

Hel
Hel
Eurictus
Hel
Level 32
God Stats
4W - 2L
1,753 SR
Queue Stats
17W - 14L
1,415 Elo+
Party 1
Set
Set
RavenJax
Set
Level 15
God Stats
1W - 1L
1,409 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 1
Skadi
Skadi
euud
Skadi
Level 29
God Stats
8W - 6L
1,674 SR
Queue Stats
14W - 15L
1,211 Elo+
Party 1
Team Averages
Level 25
1,612 SR
1,321 Elo+

VS

Team Averages
Level 71
1,578 SR
1,392 Elo+
Cthulhu
Cthulhu
BuftButft
Cthulhu
Level 76
God Stats
20W - 18L
1,488 SR
Queue Stats
70W - 113L
1,376 Elo+
Party 2
Baron Samedi
Baron Samedi
ReigningAlpha
Baron Samedi
Level 80
God Stats
20W - 15L
1,780 SR
Queue Stats
129W - 118L
1,411 Elo+
Party 2
Chaac
Chaac
SB x Honor
Chaac
Level 58
God Stats
27W - 32L
1,466 SR
Queue Stats
113W - 133L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 13
16,072
699
38,313
33,796
16,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 13 / 9
14,749
641
11,203
20,702
9,274
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
euud
Skadi
18
13 / 8 / 8
16,488
717
26,078
24,234
11,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BuftButft
Cthulhu
20
8 / 5 / 21
16,859
733
26,050
29,934
37,897
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ReigningAlpha
Baron Samedi
19
10 / 10 / 13
16,525
718
17,356
22,599
8,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
12 / 11 / 14
16,774
729
27,153
37,905
26,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
78
26
Kills
30
30
Deaths
26
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BuftButft
Cthulhu
8
5
21
3.7
L
9
9
13
1.72
L
4
13
9
0.65
W
Baron Samedi
ReigningAlpha
Baron Samedi
10
10
13
1.65
W
Chaac
12
11
14
1.73
L
Skadi
euud
Skadi
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,594
Damage
70,559
78,732
Taken
90,438
36,939
Mitigated
72,327
29,366
Healing
28,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BuftButft
Cthulhu
26,050
2,228
1,597
4,987
29,934
37,897
638
11,908
17,598
61,881
0
L
38,313
1,213
7,271
17,914
33,796
16,382
474
18,896
14,900
75,526
0
L
11,203
5,366
0
1,417
20,702
9,274
0
12,268
8,434
0
37,755
W
Baron Samedi
ReigningAlpha
Baron Samedi
17,356
695
1,450
7,144
22,599
8,355
1,324
10,988
11,275
64,780
0
W
Chaac
27,153
3,972
1,432
11,429
37,905
26,075
692
15,074
22,225
0
54,316
L
Skadi
euud
Skadi
26,078
12,968
0
2,764
24,234
11,283
808
12,731
11,503
0
43,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
50,158
190
Minions Killed
202
7
Camps Cleared
11
1,011,311
Distance Traveled
1,114,701
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,859
733
57
2
2
417,993
2
L
Hel
16,072
699
104
5
3
367,630
1
L
Set
14,749
641
52
2
2
300,982
0
W
Baron Samedi
16,525
718
85
4
4
342,760
0
W
Chaac
16,774
729
60
3
5
353,948
5
L
Skadi
16,488
717
34
1
2
342,699
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role