Player Matchup

The Morrigan
The Morrigan
Akira_Kkunn
The Morrigan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
983 Elo+
Party 2
Kukulkan
Kukulkan
DanteIius
Kukulkan
Level 18
God Stats
11W - 4L
1,096 SR
Queue Stats
25W - 18L
949 Elo+
Party 2
Jormungandr
Jormungandr
Jurinishi
Jormungandr
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
9W - 6L
1,678 Elo+
Solo
Mercury
Mercury
soplanucas25
Mercury
Level 6
God Stats
7W - 1L
1,774 SR
Queue Stats
14W - 3L
1,771 Elo+
Party 1
Danzaburou
Danzaburou
tortazo_fuerte0
Danzaburou
Level 12
God Stats
3W - 1L
1,459 SR
Queue Stats
16W - 11L
1,501 Elo+
Party 1
Team Averages
Level 14
1,510 SR
1,377 Elo+

VS

Team Averages
Level 17
1,396 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Madviln
Baron Samedi
Level 17
God Stats
0W - 3L
1,175 SR
Queue Stats
57W - 46L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Paxomega
Sun Wukong
Level 16
God Stats
8W - 10L
1,372 SR
Queue Stats
49W - 57L
1,315 Elo+
Solo
Poseidon
Poseidon
TeoV72
Poseidon
Level 8
God Stats
4W - 4L
1,532 SR
Queue Stats
12W - 9L
1,445 Elo+
Solo
Neith
Neith
VKING17
Neith
Level 28
God Stats
1W - 3L
1,398 SR
Queue Stats
21W - 17L
1,531 Elo+
Solo
Zeus
Zeus
rokerien
Zeus
Level 18
God Stats
41W - 24L
1,504 SR
Queue Stats
60W - 52L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Akira_Kkunn
The Morrigan
19
0 / 8 / 7
11,757
840
3,748
13,784
5,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
DanteIius
Kukulkan
20
5 / 2 / 19
14,220
1,016
28,525
11,243
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jurinishi
Jormungandr
20
1 / 3 / 30
14,845
1,060
13,530
20,007
29,745
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
soplanucas25
Mercury
20
28 / 3 / 6
19,006
1,358
38,310
18,496
8,819
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
tortazo_fuerte0
Danzaburou
20
10 / 5 / 16
15,933
1,138
27,225
19,749
7,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Madviln
Baron Samedi
20
4 / 11 / 8
13,032
931
16,563
27,156
15,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Paxomega
Sun Wukong
20
0 / 5 / 14
12,213
872
7,643
26,520
27,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
TeoV72
Poseidon
20
5 / 16 / 13
13,960
997
18,939
27,636
12,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VKING17
Neith
20
3 / 6 / 10
13,246
946
12,669
18,161
8,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
20
9 / 6 / 7
15,971
1,141
21,507
15,733
8,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
73
44
Kills
21
21
Deaths
44
78
Assists
52
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Akira_Kkunn
The Morrigan
0
8
7
0.44
W
Kukulkan
DanteIius
Kukulkan
5
2
19
7.25
W
Jormungandr
Jurinishi
Jormungandr
1
3
30
5.33
L
Baron Samedi
Madviln
Baron Samedi
4
11
8
0.73
L
Sun Wukong
Paxomega
Sun Wukong
0
5
14
1.4
L
Poseidon
TeoV72
Poseidon
5
16
13
0.72
L
Neith
VKING17
Neith
3
6
10
1.33
L
Zeus
9
6
7
2.08
W
Mercury
soplanucas25
Mercury
28
3
6
10.33
W
Danzaburou
tortazo_fuerte0
Danzaburou
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,338
Damage
77,321
83,279
Taken
115,206
56,060
Mitigated
73,303
5,656
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Akira_Kkunn
The Morrigan
3,748
1,061
0
0
13,784
5,426
0
11,176
2,571
24,033
0
W
Kukulkan
DanteIius
Kukulkan
28,525
614
0
0
11,243
4,348
0
9,757
1,486
46,299
0
W
Jormungandr
Jurinishi
Jormungandr
13,530
1,741
0
0
20,007
29,745
0
11,240
8,767
40,704
0
L
Baron Samedi
Madviln
Baron Samedi
16,563
1,601
1,470
3,683
27,156
15,180
0
11,335
15,821
44,222
0
L
Sun Wukong
Paxomega
Sun Wukong
7,643
913
0
1,415
26,520
27,850
0
11,155
15,365
744
12,731
L
Poseidon
TeoV72
Poseidon
18,939
2,939
0
721
27,636
12,824
0
8,861
18,775
35,107
0
L
Neith
VKING17
Neith
12,669
4,782
0
1,327
18,161
8,941
0
7,719
10,442
0
48,709
L
Zeus
21,507
637
312
2,472
15,733
8,508
0
7,410
8,323
56,573
0
W
Mercury
soplanucas25
Mercury
38,310
22,964
0
2,584
18,496
8,819
0
10,889
7,607
935
59,580
W
Danzaburou
tortazo_fuerte0
Danzaburou
27,225
15,985
0
3,072
19,749
7,722
0
14,030
5,719
0
63,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,761
Gold Earned
68,422
244
Minions Killed
242
11
Camps Cleared
6
1,352,324
Distance Traveled
1,261,279
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,757
840
33
2
0
207,182
0
W
Kukulkan
14,220
1,016
43
3
1
273,215
0
W
Jormungandr
14,845
1,060
41
3
1
266,563
3
L
Baron Samedi
13,032
931
73
5
0
246,750
2
L
Sun Wukong
12,213
872
8
1
2
268,096
0
L
Poseidon
13,960
997
38
3
1
247,117
1
L
Neith
13,246
946
55
4
1
238,800
3
L
Zeus
15,971
1,141
68
5
2
260,516
3
W
Mercury
19,006
1,358
43
3
6
354,366
2
W
Danzaburou
15,933
1,138
84
6
3
250,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role