Player Matchup

Xing Tian
Xing Tian
MickeyMadMouse
Xing Tian
Level 160
God Stats
33W - 18L
1,687 SR
Queue Stats
2,078W - 1,204L
1,759 Elo+
Party 1
Jing Wei
Jing Wei
PATEULSINISTRU
Jing Wei
Level 159
God Stats
23W - 11L
1,807 SR
Queue Stats
1,561W - 655L
1,818 Elo+
Party 1
Vulcan
Vulcan
Pashutin
Vulcan
Level 158
God Stats
28W - 14L
1,651 SR
Queue Stats
1,731W - 677L
1,727 Elo+
Party 1
Sylvanus
Sylvanus
rexoFourSeven
Sylvanus
Level 159
God Stats
3W - 4L
1,859 SR
Queue Stats
200W - 156L
1,649 Elo+
Party 1
Nox
Nox
sprînt
Nox
Level 159
God Stats
0W - 3L
1,480 SR
Queue Stats
81W - 85L
1,543 Elo+
Solo
Team Averages
Level 159
1,697 SR
1,699 Elo+

VS

Team Averages
Level 125
1,505 SR
1,586 Elo+
Raijin
Raijin
BLack0ps
Raijin
Level 160
God Stats
1W - 2L
1,495 SR
Queue Stats
500W - 321L
1,700 Elo+
Solo
Da Ji
Da Ji
BigJoe98
Da Ji
Level 160
God Stats
21W - 27L
1,558 SR
Queue Stats
913W - 944L
1,569 Elo+
Solo
Yemoja
Yemoja
MurderKiller v2
Yemoja
Level 160
God Stats
5W - 7L
1,472 SR
Queue Stats
850W - 916L
1,568 Elo+
Solo
Vulcan
Vulcan
TruePiety
Vulcan
Level 60
God Stats
3W - 4L
1,563 SR
Queue Stats
164W - 113L
1,549 Elo+
Solo
Chiron
Chiron
VaramyrSixskins
Chiron
Level 85
God Stats
2W - 2L
1,434 SR
Queue Stats
138W - 129L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MickeyMadMouse
Xing Tian
20
4 / 5 / 12
14,214
618
10,887
24,964
41,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
20
3 / 3 / 12
12,986
565
19,316
15,641
7,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
Pashutin
Vulcan
20
7 / 4 / 8
13,645
593
27,706
15,667
8,050
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
rexoFourSeven
Sylvanus
20
4 / 5 / 12
13,147
572
11,434
23,585
33,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
20
1 / 6 / 10
12,820
557
9,145
19,156
8,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BLack0ps
Raijin
20
9 / 5 / 10
15,547
676
26,207
28,231
12,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
BigJoe98
Da Ji
19
3 / 5 / 11
12,666
551
13,650
18,755
15,914
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

20
2 / 1 / 18
13,914
605
9,134
17,182
22,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
TruePiety
Vulcan
20
2 / 6 / 6
13,512
587
20,433
15,400
7,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 2 / 8
14,487
630
20,445
14,114
6,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
19
Kills
23
23
Deaths
19
54
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Raijin
BLack0ps
Raijin
9
5
10
2.8
W
Da Ji
BigJoe98
Da Ji
3
5
11
1.7
L
Xing Tian
MickeyMadMouse
Xing Tian
4
5
12
2
W
2
1
18
11
L
Jing Wei
3
3
12
3
L
Vulcan
Pashutin
Vulcan
7
4
8
2.75
W
Vulcan
TruePiety
Vulcan
2
6
6
0.83
W
7
2
8
5.5
L
Sylvanus
rexoFourSeven
Sylvanus
4
5
12
2
L
Nox
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,488
Damage
89,869
99,013
Taken
93,682
100,562
Mitigated
65,069
45,163
Healing
49,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BLack0ps
Raijin
26,207
1,084
1,296
9,026
28,231
12,956
1,072
20,709
7,522
73,797
0
W
Da Ji
BigJoe98
Da Ji
13,650
3,058
1,696
2,663
18,755
15,914
870
10,071
8,684
0
19,870
L
Xing Tian
MickeyMadMouse
Xing Tian
10,887
373
999
2,994
24,964
41,894
116
12,540
12,424
23,967
0
W
9,134
1,309
14,362
6,006
17,182
22,105
1,529
8,854
8,328
21,641
0
L
Jing Wei
19,316
10,842
1,621
2,088
15,641
7,701
1,588
7,920
7,721
0
54,211
L
Vulcan
Pashutin
Vulcan
27,706
11,271
1,264
1,523
15,667
8,050
639
10,818
4,849
61,523
0
W
Vulcan
TruePiety
Vulcan
20,433
8,222
1,678
2,766
15,400
7,526
1,844
9,995
5,405
64,201
0
W
20,445
4,340
5,779
4,148
14,114
6,568
1,050
9,543
4,571
1,305
40,926
L
Sylvanus
rexoFourSeven
Sylvanus
11,434
1,350
21,315
10,030
23,585
33,944
205
14,630
8,955
17,520
0
L
Nox
9,145
293
339
2,990
19,156
8,973
0
10,349
8,807
50,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,812
Gold Earned
70,126
273
Minions Killed
282
0
Camps Cleared
0
1,997,708
Distance Traveled
1,846,181
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,547
676
98
4
0
371,314
1
W
Da Ji
12,666
551
11
0
0
347,768
0
L
Xing Tian
14,214
618
15
1
0
361,729
2
W
Yemoja
13,914
605
26
1
0
341,208
5
L
Jing Wei
12,986
565
77
3
0
411,459
2
L
Vulcan
13,645
593
69
3
0
444,959
2
W
Vulcan
13,512
587
96
4
0
417,114
4
W
Chiron
14,487
630
51
2
0
368,777
7
L
Sylvanus
13,147
572
7
0
0
388,072
1
L
Nox
12,820
557
105
5
0
391,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role