Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Finzter
Sylvanus
Level 137
God Stats
25W - 30L
1,435 SR
Queue Stats
149W - 177L
1,358 Elo+
Solo
Pele
Pele
NIKEBOY_30
Pele
Level 66
God Stats
6W - 13L
1,256 SR
Queue Stats
215W - 220L
1,443 Elo+
Solo
Chronos
Chronos
SenpaiTono
Chronos
Level 84
God Stats
24W - 20L
1,538 SR
Queue Stats
88W - 82L
1,473 Elo+
Party 1
Raijin
Raijin
WilyWoody13
Raijin
Level 82
God Stats
9W - 5L
1,673 SR
Queue Stats
410W - 369L
1,506 Elo+
Solo
Team Averages
Level 91
1,480 SR
1,456 Elo+

VS

Team Averages
Level 105
1,452 SR
1,385 Elo+
Morgan Le Fay
Morgan Le Fay
AMontes4659
Morgan Le Fay
Level 118
God Stats
22W - 30L
1,400 SR
Queue Stats
87W - 89L
1,403 Elo+
Solo
Chaac
Chaac
Atrx8
Chaac
Level 123
God Stats
3W - 5L
1,573 SR
Queue Stats
18W - 26L
1,360 Elo+
Party 2
Thanatos
Thanatos
Geonator
Thanatos
Level 142
God Stats
4W - 3L
1,441 SR
Queue Stats
7W - 9L
1,380 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
H_hellsing
Ah Muzen Cab
Level 84
God Stats
19W - 21L
1,460 SR
Queue Stats
604W - 682L
1,348 Elo+
Solo
Chronos
Chronos
MilesAbvU
Chronos
Level 60
God Stats
2W - 1L
1,383 SR
Queue Stats
176W - 198L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 5 / 1
6,799
400
8,080
16,109
11,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Finzter
Sylvanus
12
0 / 0 / 0
7,610
448
3,319
4,903
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 3 / 2
8,732
514
6,754
15,097
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SenpaiTono
Chronos
12
1 / 4 / 1
7,414
436
3,066
13,117
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
14
4 / 5 / 1
8,891
523
10,540
9,517
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AMontes4659
Morgan Le Fay
13
2 / 2 / 3
7,549
444
10,114
9,426
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Atrx8
Chaac
14
3 / 2 / 1
8,240
485
6,727
11,873
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Geonator
Thanatos
13
7 / 4 / 4
8,820
519
10,891
14,685
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
H_hellsing
Ah Muzen Cab
15
3 / 0 / 5
9,020
531
8,373
5,793
1,708
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MilesAbvU
Chronos
14
2 / 1 / 5
8,671
510
5,067
10,995
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
17
17
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
W
Morgan Le Fay
AMontes4659
Morgan Le Fay
2
2
3
1.75
W
Chaac
Atrx8
Chaac
3
2
1
1.75
L
Sylvanus
Finzter
Sylvanus
0
0
0
0
W
Thanatos
Geonator
Thanatos
7
4
4
2.25
W
Ah Muzen Cab
H_hellsing
Ah Muzen Cab
3
0
5
5.5
W
Chronos
MilesAbvU
Chronos
2
1
5
4.5
L
2
3
2
1
L
Chronos
SenpaiTono
Chronos
1
4
1
0.38
L
Raijin
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,759
Damage
41,172
58,743
Taken
52,772
24,105
Mitigated
24,431
15,554
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,080
217
438
5,140
16,109
11,029
0
6,777
9,236
29,363
0
W
Morgan Le Fay
AMontes4659
Morgan Le Fay
10,114
904
0
1,724
9,426
2,447
1,024
6,569
2,795
42,140
0
W
Chaac
Atrx8
Chaac
6,727
746
0
3,891
11,873
10,981
51
4,193
7,564
0
26,569
L
Sylvanus
Finzter
Sylvanus
3,319
1,517
453
1,628
4,903
2,873
0
0
4,456
27,713
7,613
W
Thanatos
Geonator
Thanatos
10,891
3,277
0
8,597
14,685
5,537
0
4,791
9,666
0
39,905
W
Ah Muzen Cab
H_hellsing
Ah Muzen Cab
8,373
3,321
0
2,854
5,793
1,708
850
2,632
3,151
0
59,374
W
Chronos
MilesAbvU
Chronos
5,067
825
0
3,695
10,995
3,758
1,427
5,591
5,018
48,514
0
L
6,754
2,157
47
3,023
15,097
4,116
0
1,434
13,309
0
61,076
L
Chronos
SenpaiTono
Chronos
3,066
1,025
0
4,575
13,117
3,131
0
4,330
8,787
34,775
0
L
Raijin
10,540
553
0
250
9,517
2,956
0
2,817
6,561
50,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
42,300
460
Minions Killed
370
0
Camps Cleared
0
1,440,533
Distance Traveled
1,679,261
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,799
400
75
4
0
346,598
1
W
Morgan Le Fay
7,549
444
64
4
0
314,918
0
W
Chaac
8,240
485
42
2
0
327,667
0
L
Sylvanus
7,610
448
80
5
0
186,965
4
W
Thanatos
8,820
519
59
3
0
349,603
0
W
Ah Muzen Cab
9,020
531
113
7
0
354,848
1
W
Chronos
8,671
510
92
5
0
332,225
1
L
Pele
8,732
514
104
6
0
335,825
0
L
Chronos
7,414
436
97
6
0
285,127
2
L
Raijin
8,891
523
104
6
0
286,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role