Player Matchup

Athena
Athena
Enzzoo94
Athena
Level 60
God Stats
6W - 3L
1,618 SR
Queue Stats
41W - 56L
1,433 Elo+
Party 3
Osiris
Osiris
I_Chouquette_I
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,448 Elo+
Party 3
Awilix
Awilix
Lobo_Valyrio
Awilix
Level 95
God Stats
0W - 2L
1,230 SR
Queue Stats
20W - 42L
1,280 Elo+
Party 1
Neith
Neith
Melvxn94
Neith
Level 45
God Stats
1W - 7L
1,137 SR
Queue Stats
25W - 36L
1,389 Elo+
Party 3
Janus
Janus
kudoshuke
Janus
Level 101
God Stats
2W - 3L
1,324 SR
Queue Stats
41W - 76L
1,299 Elo+
Party 1
Team Averages
Level 65
1,362 SR
1,370 Elo+

VS

Team Averages
Level 82
1,616 SR
1,513 Elo+
Sylvanus
Sylvanus
GorDiTo_SaMa476
Sylvanus
Level 121
God Stats
21W - 11L
1,649 SR
Queue Stats
652W - 626L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Hellgun45
Gilgamesh
Level 54
God Stats
13W - 10L
1,507 SR
Queue Stats
72W - 60L
1,481 Elo+
Party 2
Thanatos
Thanatos
Papi_Masquay_
Thanatos
Level 88
God Stats
20W - 18L
1,602 SR
Queue Stats
210W - 187L
1,500 Elo+
Party 2
Olorun
Olorun
lilix45
Olorun
Level 44
God Stats
2W - 4L
1,889 SR
Queue Stats
60W - 50L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
romainlegameur5
Jing Wei
Level 102
God Stats
5W - 5L
1,434 SR
Queue Stats
296W - 258L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Enzzoo94
Athena
11
2 / 5 / 1
7,912
416
2,739
14,489
7,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 2
6,840
360
4,048
13,433
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Awilix
13
1 / 6 / 5
8,250
434
6,848
18,197
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Melvxn94
Neith
9
0 / 7 / 0
6,351
334
1,925
12,827
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
kudoshuke
Janus
15
3 / 3 / 2
9,100
479
8,826
8,145
1,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 1 / 8
9,882
520
5,620
15,607
20,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Hellgun45
Gilgamesh
17
6 / 3 / 3
11,275
593
8,536
11,110
5,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Papi_Masquay_
Thanatos
16
15 / 0 / 4
11,886
626
17,141
14,371
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
lilix45
Olorun
14
3 / 3 / 5
10,027
528
10,209
14,611
7,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
18
5 / 1 / 4
11,330
596
10,518
14,044
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
29
29
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
Enzzoo94
Athena
2
5
1
0.5
W
Sylvanus
0
1
8
4
W
Gilgamesh
Hellgun45
Gilgamesh
6
3
3
2.5
L
0
8
2
0.13
L
Awilix
1
6
5
0.58
L
Neith
Melvxn94
Neith
0
7
0
0
W
Thanatos
Papi_Masquay_
Thanatos
15
0
4
17
L
Janus
kudoshuke
Janus
3
3
2
1.33
W
Olorun
lilix45
Olorun
3
3
5
1.83
W
Jing Wei
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,386
Damage
52,024
67,091
Taken
69,743
24,859
Mitigated
47,989
13,416
Healing
38,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Enzzoo94
Athena
2,739
483
386
3,901
14,489
7,782
0
4,844
9,591
16,852
0
W
Sylvanus
5,620
1,159
3,760
5,985
15,607
20,688
43
2,410
13,197
23,456
0
W
Gilgamesh
Hellgun45
Gilgamesh
8,536
2,835
0
1,082
11,110
5,083
5,075
1,641
9,469
0
64,039
L
4,048
1,071
0
2,518
13,433
6,487
0
2,074
11,305
0
22,761
L
Awilix
6,848
2,829
95
3,469
18,197
5,180
0
3,510
14,434
0
32,158
L
Neith
Melvxn94
Neith
1,925
940
0
2,107
12,827
3,793
0
4,362
8,453
0
28,704
W
Thanatos
Papi_Masquay_
Thanatos
17,141
7,103
0
14,356
14,371
7,114
694
1,473
12,506
0
73,815
L
Janus
kudoshuke
Janus
8,826
331
0
940
8,145
1,617
0
1,315
6,784
47,631
0
W
Olorun
lilix45
Olorun
10,209
7,028
1,433
5,624
14,611
7,146
3,632
4,342
10,269
56,834
0
W
Jing Wei
10,518
7,782
0
6,302
14,044
7,958
4,019
1,699
12,345
0
96,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
54,400
271
Minions Killed
473
0
Camps Cleared
0
1,443,515
Distance Traveled
1,772,561
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,912
416
32
2
0
268,474
2
W
Sylvanus
9,882
520
21
1
0
370,549
3
W
Gilgamesh
11,275
593
106
6
0
344,937
1
L
Osiris
6,840
360
44
2
0
240,762
1
L
Awilix
8,250
434
62
3
0
387,241
0
L
Neith
6,351
334
46
2
0
196,483
1
W
Thanatos
11,886
626
91
5
0
425,660
4
L
Janus
9,100
479
87
5
0
350,555
1
W
Olorun
10,027
528
95
5
0
316,180
0
W
Jing Wei
11,330
596
160
8
0
315,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role