Player Matchup

Zeus
Zeus
 
Zeus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ajaques11
Set
Level 81
God Stats
1W - 3L
1,389 SR
Queue Stats
285W - 281L
1,546 Elo+
Party 4
Anhur
Anhur
CallMeBadStuff
Anhur
Level 28
God Stats
2W - 1L
1,692 SR
Queue Stats
64W - 39L
1,651 Elo+
Party 2
Fenrir
Fenrir
superalex77232
Fenrir
Level 22
God Stats
4W - 4L
1,684 SR
Queue Stats
13W - 14L
1,491 Elo+
Party 4
Team Averages
Level 48
1,553 SR
1,538 Elo+

VS

Team Averages
Level 68
1,584 SR
1,534 Elo+
Sol
Sol
Alk888r
Sol
Level 123
God Stats
9W - 2L
1,680 SR
Queue Stats
26W - 23L
1,526 Elo+
Party 1
Osiris
Osiris
PokèmonTrainer
Osiris
Level 115
God Stats
2W - 4L
1,510 SR
Queue Stats
427W - 356L
1,627 Elo+
Party 3
Raijin
Raijin
Queên
Raijin
Level 46
God Stats
22W - 39L
1,407 SR
Queue Stats
27W - 48L
1,315 Elo+
Solo
Ymir
Ymir
SoreRabbit
Ymir
Level 29
God Stats
11W - 9L
1,572 SR
Queue Stats
38W - 31L
1,524 Elo+
Party 1
Hera
Hera
time2pop
Hera
Level 28
God Stats
25W - 9L
1,750 SR
Queue Stats
222W - 128L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
3 / 4 / 2
5,918
592
6,041
7,245
2,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
8
2 / 2 / 1
5,408
541
1,796
9,048
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
4,798
480
2,437
6,566
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 4 / 2
4,976
498
5,309
6,966
1,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 1
4,968
497
2,096
8,461
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 1 / 1
5,883
588
5,310
6,395
2,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 2 / 4
7,324
732
9,173
8,188
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Queên
Raijin
10
2 / 2 / 2
5,888
589
2,489
4,426
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 3 / 3
5,478
548
4,078
8,083
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
13
5 / 0 / 2
7,171
717
6,455
5,465
4,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
19
19
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
2
1
L
Ymir
 
Ymir
2
2
1
1.25
L
0
4
0
0
W
Sol
3
1
1
3.5
L
1
4
2
0.5
W
7
2
4
4.5
W
Raijin
Queên
Raijin
2
2
2
1.5
W
2
3
3
1.17
L
1
5
1
0.3
W
Hera
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,679
Damage
27,505
38,286
Taken
32,557
14,109
Mitigated
15,949
10,088
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,041
1,183
0
1,217
7,245
2,558
0
3,250
3,791
29,685
0
L
Ymir
 
Ymir
1,796
925
0
2,761
9,048
4,664
0
3,969
4,876
16,311
0
L
2,437
1,117
0
1,538
6,566
2,787
0
4,433
2,133
0
21,019
W
Sol
5,310
2,156
0
3,246
6,395
2,037
1,647
984
5,411
35,386
0
L
5,309
2,570
0
1,790
6,966
1,953
0
4,614
2,065
0
21,546
W
9,173
4,365
0
375
8,188
3,949
0
1,752
6,436
0
46,986
W
Raijin
Queên
Raijin
2,489
359
0
1,464
4,426
1,230
759
3,167
1,259
21,681
0
W
4,078
898
0
2,474
8,083
4,157
248
1,934
6,149
16,930
0
L
2,096
411
0
2,782
8,461
2,147
0
1,288
7,089
0
19,559
W
Hera
6,455
2,368
0
2,983
5,465
4,576
166
0
5,181
41,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
31,744
223
Minions Killed
312
0
Camps Cleared
0
872,730
Distance Traveled
910,139
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,918
592
68
7
0
162,002
2
L
Ymir
5,408
541
25
3
0
171,075
1
L
Set
4,798
480
47
5
0
189,202
2
W
Sol
5,883
588
72
7
0
161,984
1
L
Anhur
4,976
498
40
4
0
165,423
2
W
Osiris
7,324
732
83
8
0
210,068
5
W
Raijin
5,888
589
49
5
0
175,361
3
W
Ymir
5,478
548
27
3
0
174,941
2
L
Fenrir
4,968
497
43
4
0
185,028
3
W
Hera
7,171
717
81
8
0
187,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role