Player Matchup

Nox
Nox
Girlypeach0
Nox
Level 156
God Stats
4W - 4L
1,338 SR
Queue Stats
148W - 133L
1,546 Elo+
Party 1
Bellona
Bellona
KingFirthNand
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Raxpå
Charybdis
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 120L
1,555 Elo+
Party 1
Team Averages
Level 77
1,446 SR
1,534 Elo+

VS

Team Averages
Level 88
1,544 SR
1,518 Elo+
Jormungandr
Jormungandr
BYZUTURBO
Jormungandr
Level 105
God Stats
1W - 1L
1,503 SR
Queue Stats
193W - 196L
1,565 Elo+
Solo
Sylvanus
Sylvanus
HappyGay
Sylvanus
Level 135
God Stats
82W - 55L
1,569 SR
Queue Stats
246W - 220L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Laiho18
Morgan Le Fay
Level 25
God Stats
28W - 30L
1,559 SR
Queue Stats
37W - 45L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 1
11,040
649
18,392
16,051
5,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
11
1 / 7 / 1
8,875
522
6,115
13,434
17,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Raxpå
Charybdis
13
0 / 6 / 5
9,323
548
14,938
13,167
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BYZUTURBO
Jormungandr
16
5 / 1 / 13
11,917
701
9,617
18,862
17,193
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
HappyGay
Sylvanus
15
4 / 3 / 13
11,837
696
10,264
20,000
23,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
Laiho18
Morgan Le Fay
15
10 / 5 / 4
12,177
716
14,676
16,287
7,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
9
Kills
19
19
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BYZUTURBO
Jormungandr
5
1
13
11.5
L
8
6
1
1.42
W
Sylvanus
HappyGay
Sylvanus
4
3
13
3.5
L
Bellona
1
7
1
0.21
W
Morgan Le Fay
Laiho18
Morgan Le Fay
10
5
4
2.4
L
Charybdis
Raxpå
Charybdis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,445
Damage
34,557
42,652
Taken
55,149
28,198
Mitigated
48,105
4,171
Healing
26,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BYZUTURBO
Jormungandr
9,617
3,829
812
3,430
18,862
17,193
746
5,969
12,634
41,518
0
L
18,392
1,855
0
3,234
16,051
5,511
0
13,407
2,644
48,332
0
W
Sylvanus
HappyGay
Sylvanus
10,264
2,095
9,841
9,810
20,000
23,019
1,368
5,423
14,277
30,650
0
L
Bellona
6,115
1,220
0
430
13,434
17,142
0
9,866
3,568
0
13,241
W
Morgan Le Fay
Laiho18
Morgan Le Fay
14,676
684
436
2,454
16,287
7,893
1,109
6,975
9,006
44,701
0
L
Charybdis
Raxpå
Charybdis
14,938
9,439
0
507
13,167
5,545
0
11,766
1,401
0
33,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
35,931
141
Minions Killed
160
7
Camps Cleared
8
794,242
Distance Traveled
870,588
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,917
701
61
4
5
304,396
2
L
Nox
11,040
649
75
4
4
248,881
3
W
Sylvanus
11,837
696
36
2
0
273,862
3
L
Bellona
8,875
522
10
1
0
286,311
3
W
Morgan Le Fay
12,177
716
63
4
3
292,330
1
L
Charybdis
9,323
548
56
3
3
259,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role