Player Matchup

Cthulhu
Cthulhu
BriskLettuce529
Cthulhu
Level 28
God Stats
7W - 6L
1,669 SR
Queue Stats
52W - 50L
1,393 Elo+
Solo
Ra
Ra
Royalty247
Ra
Level 24
God Stats
41W - 38L
1,492 SR
Queue Stats
203W - 216L
1,307 Elo+
Solo
Jing Wei
Jing Wei
SergeantSammons
Jing Wei
Level 18
God Stats
8W - 16L
1,422 SR
Queue Stats
8W - 22L
1,027 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,243 Elo+

VS

Team Averages
Level 41
1,538 SR
1,481 Elo+
Bastet
Bastet
CoteroFerroso
Bastet
Level 24
God Stats
15W - 6L
1,488 SR
Queue Stats
27W - 22L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
KerubinGamer
Hou Yi
Level 67
God Stats
4W - 4L
1,510 SR
Queue Stats
33W - 24L
1,521 Elo+
Party 1
Tiamat
Tiamat
LAG Gabot
Tiamat
Level 32
God Stats
20W - 13L
1,617 SR
Queue Stats
38W - 22L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
5,463
607
538
897
448
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 7 / 2
6,384
709
3,661
8,668
3,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
9
0 / 8 / 1
5,706
634
2,836
9,173
2,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 6
8,361
929
7,764
6,414
2,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
8
2 / 0 / 3
6,590
732
1,442
2,528
744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
LAG Gabot
Tiamat
12
6 / 1 / 7
8,150
906
6,737
6,712
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
0
Kills
15
15
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
7
1
6
10
W
Hou Yi
2
0
3
3.5
W
Tiamat
LAG Gabot
Tiamat
6
1
7
9.5
L
0
7
2
0.14
L
Jing Wei
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,035
Damage
15,943
18,738
Taken
15,654
6,258
Mitigated
6,102
1,807
Healing
2,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
538
0
0
500
897
448
0
248
649
1,203
0
W
7,764
2,551
0
750
6,414
2,248
682
1,386
5,028
0
25,045
W
Hou Yi
1,442
762
0
264
2,528
744
652
999
1,529
0
7,877
W
Tiamat
LAG Gabot
Tiamat
6,737
333
0
1,286
6,712
3,110
930
2,287
4,004
31,351
0
L
3,661
428
295
741
8,668
3,326
0
3,815
4,853
20,336
0
L
Jing Wei
2,836
2,053
0
271
9,173
2,484
0
3,180
5,993
0
10,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,553
Gold Earned
23,101
59
Minions Killed
97
2
Camps Cleared
6
339,783
Distance Traveled
478,392
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,463
607
1
0
0
32,740
0
W
Bastet
8,361
929
36
4
3
208,797
1
W
Hou Yi
6,590
732
15
2
2
88,188
0
W
Tiamat
8,150
906
46
5
1
181,407
0
L
Ra
6,384
709
35
4
1
160,275
3
L
Jing Wei
5,706
634
23
3
1
146,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role