Player Matchup

Cerberus
Cerberus
DaddySadist
Cerberus
Level 24
God Stats
0W - 1L
1,710 SR
Queue Stats
10W - 12L
1,478 Elo+
Party 1
Da Ji
Da Ji
Swissyy
Da Ji
Level 69
God Stats
3W - 1L
1,678 SR
Queue Stats
13W - 12L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
emaaadd
Morgan Le Fay
Level 14
God Stats
2W - 2L
1,507 SR
Queue Stats
7W - 18L
1,163 Elo+
Solo
Team Averages
Level 36
1,631 SR
1,393 Elo+

VS

Team Averages
Level 58
1,500 SR
1,400 Elo+
Ares
Ares
Axanol
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,389 Elo+
Party 2
Agni
Agni
Codecalec
Agni
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,330 Elo+
Party 2
Osiris
Osiris
NotNowSnuzzles
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 329L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaddySadist
Cerberus
8
0 / 4 / 3
5,902
590
1,474
6,835
5,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
Swissyy
Da Ji
10
4 / 2 / 0
7,114
711
6,526
6,665
2,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
emaaadd
Morgan Le Fay
8
0 / 4 / 3
5,902
590
2,821
5,542
2,086
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Axanol
Ares
12
4 / 0 / 6
7,697
770
3,888
7,803
7,222
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
10
0 / 3 / 8
6,969
697
4,555
4,458
1,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 1 / 4
8,269
827
7,247
6,886
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
Axanol
Ares
4
0
6
7
W
Agni
0
3
8
1.33
L
Cerberus
DaddySadist
Cerberus
0
4
3
0.38
W
6
1
4
8
L
Da Ji
Swissyy
Da Ji
4
2
0
2
L
Morgan Le Fay
emaaadd
Morgan Le Fay
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,821
Damage
15,690
19,042
Taken
19,147
9,833
Mitigated
13,448
1,719
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Axanol
Ares
3,888
150
0
979
7,803
7,222
63
2,290
5,513
8,345
0
W
Agni
4,555
361
0
119
4,458
1,516
132
842
3,616
23,577
0
L
Cerberus
DaddySadist
Cerberus
1,474
190
0
710
6,835
5,345
0
4,401
2,434
4,580
0
W
7,247
3,758
0
1,157
6,886
4,710
825
1,863
5,023
0
41,427
L
Da Ji
Swissyy
Da Ji
6,526
2,283
0
650
6,665
2,402
0
2,411
4,254
0
15,016
L
Morgan Le Fay
emaaadd
Morgan Le Fay
2,821
374
37
322
5,542
2,086
0
1,874
3,668
10,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,918
Gold Earned
22,935
46
Minions Killed
102
1
Camps Cleared
8
463,047
Distance Traveled
559,114
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,697
770
15
2
1
207,241
4
W
Agni
6,969
697
34
3
1
170,572
3
L
Cerberus
5,902
590
7
1
0
146,321
1
W
Osiris
8,269
827
53
5
6
181,301
0
L
Da Ji
7,114
711
19
2
0
187,481
4
L
Morgan Le Fay
5,902
590
20
2
1
129,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role