Player Matchup

Neith
Neith
GilsonGP
Neith
Level 6
God Stats
1W - 2L
1,449 SR
Queue Stats
3W - 9L
1,297 Elo+
Solo
Bacchus
Bacchus
Hawk_level
Bacchus
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 33L
1,328 Elo+
Solo
Janus
Janus
Posehh
Janus
Level 146
God Stats
0W - 1L
1,578 SR
Queue Stats
20W - 18L
1,604 Elo+
Party 1
Tiamat
Tiamat
RBelbeth
Tiamat
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Mercury
Mercury
elCapitanazo
Mercury
Level 10
God Stats
3W - 4L
1,281 SR
Queue Stats
13W - 16L
1,546 Elo+
Party 1
Team Averages
Level 39
1,462 SR
1,455 Elo+

VS

Team Averages
Level 18
1,520 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ibson-Filho
Cernunnos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 83L
1,495 Elo+
Solo
Nike
Nike
Maregotario04
Nike
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,435 Elo+
Solo
Sol
Sol
OneFenixfire
Sol
Level 19
God Stats
1W - 1L
1,407 SR
Queue Stats
10W - 8L
1,484 Elo+
Solo
Ra
Ra
ccdexx22
Ra
Level 7
God Stats
3W - 0L
1,692 SR
Queue Stats
6W - 1L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GilsonGP
Neith
11
2 / 5 / 2
6,834
1,367
3,533
7,658
2,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
Hawk_level
Bacchus
12
2 / 4 / 5
6,668
1,334
3,121
6,456
5,750
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Posehh
Janus
12
2 / 5 / 5
6,767
1,353
8,278
6,843
1,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
RBelbeth
Tiamat
11
1 / 4 / 2
5,738
1,148
1,537
4,616
2,754
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
elCapitanazo
Mercury
12
3 / 8 / 2
7,054
1,411
4,025
9,610
3,067
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

238

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
16 / 2 / 2
9,892
1,978
9,385
5,282
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Ibson-Filho
Cernunnos
13
5 / 3 / 12
7,620
1,524
5,370
4,993
1,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
0 / 3 / 12
6,519
1,304
4,481
5,548
1,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 14
6,728
1,346
2,736
3,571
997
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 13
7,447
1,489
7,221
4,821
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
10
Kills
25
26
Deaths
10
16
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
2
2
8.5
L
Neith
GilsonGP
Neith
2
5
2
0.6
L
Bacchus
Hawk_level
Bacchus
2
4
5
1.13
W
Cernunnos
Ibson-Filho
Cernunnos
5
3
12
3.67
W
0
3
12
2
W
1
1
14
8
L
Janus
Posehh
Janus
2
5
5
0.9
L
Tiamat
RBelbeth
Tiamat
1
4
2
0.5
W
3
1
13
9.5
L
Mercury
elCapitanazo
Mercury
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
29,193
35,183
Taken
24,215
15,466
Mitigated
8,649
759
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,385
3,707
0
899
5,282
2,279
0
1,048
4,234
0
12,904
L
Neith
GilsonGP
Neith
3,533
1,283
0
293
7,658
2,182
0
2,402
5,160
0
9,741
L
Bacchus
Hawk_level
Bacchus
3,121
180
0
0
6,456
5,750
0
1,860
4,170
5,031
0
W
Cernunnos
Ibson-Filho
Cernunnos
5,370
3,480
0
42
4,993
1,988
0
3,047
1,946
0
10,845
W
4,481
1,091
0
330
5,548
1,969
0
2,856
2,692
0
13,177
W
2,736
1,118
0
683
3,571
997
0
2,476
1,095
12,400
0
L
Janus
Posehh
Janus
8,278
694
0
435
6,843
1,713
0
1,181
5,606
25,305
0
L
Tiamat
RBelbeth
Tiamat
1,537
176
0
31
4,616
2,754
0
932
3,636
4,130
0
W
7,221
243
608
232
4,821
1,416
0
3,509
1,312
21,438
0
L
Mercury
elCapitanazo
Mercury
4,025
1,347
0
0
9,610
3,067
0
3,051
6,405
0
14,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
38,206
82
Minions Killed
85
3
Camps Cleared
5
481,130
Distance Traveled
527,371
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,892
1,978
9
2
1
106,640
0
L
Neith
6,834
1,367
17
3
1
88,627
0
L
Bacchus
6,668
1,334
2
0
0
112,703
0
W
Cernunnos
7,620
1,524
7
1
2
99,995
2
W
Nike
6,519
1,304
21
4
2
111,441
0
W
Sol
6,728
1,346
11
2
0
98,758
1
L
Janus
6,767
1,353
37
7
0
114,664
0
L
Tiamat
5,738
1,148
2
0
1
56,738
0
W
Ra
7,447
1,489
37
7
0
110,537
0
L
Mercury
7,054
1,411
24
5
1
108,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role