Player Matchup

Vulcan
Vulcan
Over-Snek
Vulcan
Level 122
God Stats
5W - 4L
1,437 SR
Queue Stats
34W - 34L
1,471 Elo+
Solo
King Arthur
King Arthur
Paapienarwal
King Arthur
Level 137
God Stats
3W - 3L
1,169 SR
Queue Stats
227W - 196L
1,602 Elo+
Solo
Janus
Janus
nicolaspegas
Janus
Level 87
God Stats
4W - 3L
1,743 SR
Queue Stats
79W - 71L
1,566 Elo+
Solo
Aphrodite
Aphrodite
spy_ksa1
Aphrodite
Level 78
God Stats
0W - 3L
1,518 SR
Queue Stats
12W - 22L
1,449 Elo+
Solo
Hades
Hades
typhus_reaper
Hades
Level 143
God Stats
22W - 28L
1,463 SR
Queue Stats
180W - 202L
1,472 Elo+
Solo
Team Averages
Level 113
1,466 SR
1,512 Elo+

VS

Team Averages
Level 106
1,501 SR
1,519 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kazenade_
Charybdis
Level 160
God Stats
26W - 13L
1,575 SR
Queue Stats
956W - 576L
1,686 Elo+
Solo
Jormungandr
Jormungandr
KuroOkami108
Jormungandr
Level 89
God Stats
2W - 1L
1,538 SR
Queue Stats
47W - 40L
1,546 Elo+
Solo
Chaac
Chaac
Mr-BCrazy
Chaac
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 84L
1,411 Elo+
Solo
Nox
Nox
titi-7860
Nox
Level 105
God Stats
13W - 9L
1,391 SR
Queue Stats
739W - 722L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Over-Snek
Vulcan
15
1 / 1 / 5
9,402
940
13,091
7,364
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Paapienarwal
King Arthur
16
2 / 3 / 3
9,327
933
11,445
17,629
21,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 4
9,057
906
10,327
8,284
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
spy_ksa1
Aphrodite
15
1 / 7 / 5
8,917
892
7,394
15,000
12,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 5
9,292
929
12,628
15,758
8,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

188

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
1 / 5 / 8
9,305
931
7,235
16,387
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Kazenade_
Charybdis
16
4 / 0 / 8
10,132
1,013
16,626
9,174
3,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
KuroOkami108
Jormungandr
17
5 / 1 / 9
11,005
1,101
20,225
15,264
9,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mr-BCrazy
Chaac
16
1 / 0 / 11
9,391
939
5,941
10,436
12,032
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 1 / 9
10,279
1,028
9,110
8,570
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
7
Kills
16
16
Deaths
7
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
5
8
1
W
Charybdis
Kazenade_
Charybdis
4
0
8
8
W
Jormungandr
KuroOkami108
Jormungandr
5
1
9
9.5
W
Chaac
Mr-BCrazy
Chaac
1
0
11
6.5
L
Vulcan
Over-Snek
Vulcan
1
1
5
3.5
L
King Arthur
Paapienarwal
King Arthur
2
3
3
1.17
L
1
2
4
1.5
L
Aphrodite
spy_ksa1
Aphrodite
1
7
5
0.5
W
5
1
9
9.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,885
Damage
59,137
64,035
Taken
59,831
49,720
Mitigated
33,357
12,892
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,235
2,665
0
949
16,387
5,862
0
12,549
3,355
12,537
1,468
W
Charybdis
Kazenade_
Charybdis
16,626
9,208
0
1,524
9,174
3,197
0
5,944
2,906
0
47,049
W
Jormungandr
KuroOkami108
Jormungandr
20,225
10,445
0
1,493
15,264
9,273
0
11,679
3,318
44,188
0
W
Chaac
Mr-BCrazy
Chaac
5,941
681
0
1,159
10,436
12,032
0
6,463
3,395
0
23,784
L
Vulcan
Over-Snek
Vulcan
13,091
3,031
0
0
7,364
2,890
0
5,327
1,961
36,488
0
L
King Arthur
Paapienarwal
King Arthur
11,445
1,327
0
952
17,629
21,913
0
7,777
9,663
0
21,513
L
10,327
267
0
0
8,284
3,154
0
5,405
2,845
33,292
0
L
Aphrodite
spy_ksa1
Aphrodite
7,394
305
3,486
4,080
15,000
12,950
0
8,166
6,666
13,446
0
W
9,110
1,242
0
0
8,570
2,993
0
6,077
2,114
19,728
0
L
12,628
880
745
3,629
15,758
8,813
0
8,430
7,188
31,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,995
Gold Earned
50,112
190
Minions Killed
213
6
Camps Cleared
11
983,646
Distance Traveled
965,556
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,305
931
11
1
3
193,796
0
W
Charybdis
10,132
1,013
64
6
5
192,031
0
W
Jormungandr
11,005
1,101
63
6
2
188,871
0
W
Chaac
9,391
939
36
4
0
192,994
0
L
Vulcan
9,402
940
52
5
1
208,776
1
L
King Arthur
9,327
933
21
2
0
200,515
0
L
Janus
9,057
906
66
7
2
206,256
1
L
Aphrodite
8,917
892
9
1
1
183,519
2
W
Nox
10,279
1,028
39
4
1
197,864
0
L
Hades
9,292
929
42
4
2
184,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role