Player Matchup

Terra
Terra
FAREDFAITh
Terra
Level 26
God Stats
6W - 4L
1,596 SR
Queue Stats
267W - 253L
1,484 Elo+
Party 1
Anubis
Anubis
KAEVA
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 174L
1,463 Elo+
Party 1
Da Ji
Da Ji
PinkHusky
Da Ji
Level 65
God Stats
11W - 10L
1,558 SR
Queue Stats
35W - 37L
1,533 Elo+
Party 2
Danzaburou
Danzaburou
TriggeredCatt
Danzaburou
Level 10
God Stats
10W - 9L
1,567 SR
Queue Stats
22W - 22L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tukyarkmeepua
Morgan Le Fay
Level 15
God Stats
12W - 10L
1,305 SR
Queue Stats
158W - 152L
1,420 Elo+
Party 1
Team Averages
Level 26
1,505 SR
1,488 Elo+

VS

Team Averages
Level 18
1,411 SR
1,463 Elo+
Charybdis
Charybdis
TOMMYGUNOLD
Charybdis
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
55W - 67L
1,443 Elo+
Solo
Janus
Janus
Uyowi
Janus
Level 20
God Stats
4W - 5L
1,505 SR
Queue Stats
15W - 15L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xeyian
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,432 Elo+
Solo
Xing Tian
Xing Tian
dragos233
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,401 Elo+
Solo
Da Ji
Da Ji
rafangia
Da Ji
Level 26
God Stats
4W - 3L
1,237 SR
Queue Stats
84W - 73L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
3 / 4 / 29
14,639
1,046
15,707
23,655
31,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
KAEVA
Anubis
20
0 / 7 / 13
11,924
852
10,249
19,545
8,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
PinkHusky
Da Ji
20
25 / 3 / 9
17,707
1,265
36,948
16,883
7,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
TriggeredCatt
Danzaburou
20
7 / 5 / 20
14,550
1,039
12,797
19,339
7,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Tukyarkmeepua
Morgan Le Fay
20
9 / 4 / 25
15,615
1,115
38,339
19,627
8,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TOMMYGUNOLD
Charybdis
20
3 / 14 / 10
13,065
933
20,428
26,671
8,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Uyowi
Janus
20
3 / 4 / 10
13,848
989
19,058
12,618
3,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Xeyian
Ah Muzen Cab
20
5 / 9 / 11
14,246
1,018
19,558
18,823
6,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
dragos233
Xing Tian
20
2 / 7 / 14
13,517
966
10,811
40,196
32,633
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
rafangia
Da Ji
20
10 / 10 / 9
13,991
999
19,173
23,212
10,134
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
77
44
Kills
23
23
Deaths
44
96
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Terra
3
4
29
4.38
W
Anubis
KAEVA
Anubis
0
7
13
0.93
W
Da Ji
PinkHusky
Da Ji
25
3
9
9.83
L
Charybdis
TOMMYGUNOLD
Charybdis
3
14
10
0.57
W
Danzaburou
TriggeredCatt
Danzaburou
7
5
20
3.4
W
Morgan Le Fay
Tukyarkmeepua
Morgan Le Fay
9
4
25
5.38
L
Janus
Uyowi
Janus
3
4
10
2
L
Ah Muzen Cab
Xeyian
Ah Muzen Cab
5
9
11
1.17
L
Xing Tian
dragos233
Xing Tian
2
7
14
1.29
L
Da Ji
rafangia
Da Ji
10
10
9
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,040
Damage
89,028
99,049
Taken
121,520
63,396
Mitigated
60,660
17,623
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
15,707
1,402
2,579
2,528
23,655
31,187
0
7,714
15,941
26,336
0
W
Anubis
KAEVA
Anubis
10,249
1,862
0
2,711
19,545
8,376
0
5,880
13,665
19,243
0
W
Da Ji
PinkHusky
Da Ji
36,948
13,055
0
1,560
16,883
7,870
0
3,414
13,038
0
56,774
L
Charybdis
TOMMYGUNOLD
Charybdis
20,428
11,121
0
63
26,671
8,070
0
11,541
15,130
0
49,282
W
Danzaburou
TriggeredCatt
Danzaburou
12,797
5,178
0
1,962
19,339
7,688
0
5,873
13,466
0
40,748
W
Morgan Le Fay
Tukyarkmeepua
Morgan Le Fay
38,339
3,993
685
5,598
19,627
8,275
0
6,988
12,639
78,424
0
L
Janus
Uyowi
Janus
19,058
576
0
540
12,618
3,430
0
5,045
7,573
61,018
0
L
Ah Muzen Cab
Xeyian
Ah Muzen Cab
19,558
8,048
0
2,772
18,823
6,393
0
6,812
12,011
0
60,491
L
Xing Tian
dragos233
Xing Tian
10,811
1,044
0
5,355
40,196
32,633
0
29,219
10,977
19,731
0
L
Da Ji
rafangia
Da Ji
19,173
3,226
0
865
23,212
10,134
0
11,678
11,534
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,435
Gold Earned
68,667
268
Minions Killed
277
6
Camps Cleared
11
1,313,878
Distance Traveled
1,273,342
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,639
1,046
41
3
1
294,930
5
W
Anubis
11,924
852
25
2
0
228,064
0
W
Da Ji
17,707
1,265
43
3
2
273,005
0
L
Charybdis
13,065
933
54
4
0
221,348
0
W
Danzaburou
14,550
1,039
78
6
1
254,889
0
W
Morgan Le Fay
15,615
1,115
81
6
2
262,990
0
L
Janus
13,848
989
117
8
3
297,008
0
L
Ah Muzen Cab
14,246
1,018
71
5
2
245,686
0
L
Xing Tian
13,517
966
17
1
0
240,062
1
L
Da Ji
13,991
999
18
1
6
269,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role