Player Matchup

Scylla
Scylla
Erick8901
Scylla
Level 17
God Stats
52W - 66L
1,557 SR
Queue Stats
132W - 170L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Godgrog
Kukulkan
Level 17
God Stats
96W - 76L
1,654 SR
Queue Stats
101W - 88L
1,565 Elo+
Party 1
Bakasura
Bakasura
Iruinlives
Bakasura
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 105L
1,401 Elo+
Solo
Fenrir
Fenrir
Kaelik
Fenrir
Level 26
God Stats
44W - 35L
1,679 SR
Queue Stats
47W - 41L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Kenowa
Jormungandr
Level 27
God Stats
3W - 5L
1,666 SR
Queue Stats
106W - 97L
1,558 Elo+
Party 1
Team Averages
Level 21
1,611 SR
1,517 Elo+

VS

Team Averages
Level 18
1,517 SR
1,429 Elo+
Jormungandr
Jormungandr
Schwumbus
Jormungandr
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 216L
1,499 Elo+
Solo
Hou Yi
Hou Yi
TheSavvyGent
Hou Yi
Level 17
God Stats
5W - 1L
1,721 SR
Queue Stats
114W - 110L
1,331 Elo+
Solo
Kukulkan
Kukulkan
smallmanbigween
Kukulkan
Level 12
God Stats
3W - 2L
1,745 SR
Queue Stats
12W - 19L
1,426 Elo+
Solo
Ao Kuang
Ao Kuang
smartchu
Ao Kuang
Level 18
God Stats
15W - 15L
1,457 SR
Queue Stats
62W - 79L
1,441 Elo+
Solo
Susano
Susano
毕竟老夫也不是恶鬼
Susano
Level 28
God Stats
2W - 1L
1,160 SR
Queue Stats
21W - 22L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Erick8901
Scylla
19
5 / 11 / 8
13,685
1,053
18,792
20,998
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Godgrog
Kukulkan
19
1 / 9 / 8
12,519
963
20,174
16,846
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Iruinlives
Bakasura
19
0 / 12 / 8
11,706
900
7,164
22,615
7,360
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Kaelik
Fenrir
19
7 / 5 / 5
13,349
1,027
11,086
18,338
14,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Kenowa
Jormungandr
19
3 / 1 / 9
12,668
974
16,006
24,853
31,098
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Schwumbus
Jormungandr
20
4 / 3 / 27
14,175
1,090
18,888
22,011
35,548
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
20
3 / 4 / 23
13,365
1,028
11,619
12,334
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
20
5 / 3 / 17
13,212
1,016
22,411
12,660
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
smartchu
Ao Kuang
20
5 / 3 / 12
12,727
979
11,604
16,859
6,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
21 / 3 / 10
16,249
1,250
33,956
15,842
6,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
127
16
Kills
38
38
Deaths
16
38
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Scylla
Erick8901
Scylla
5
11
8
0.82
L
Kukulkan
Godgrog
Kukulkan
1
9
8
0.56
L
Bakasura
Iruinlives
Bakasura
0
12
8
0.33
L
Fenrir
Kaelik
Fenrir
7
5
5
1.9
L
Jormungandr
Kenowa
Jormungandr
3
1
9
7.5
W
Jormungandr
Schwumbus
Jormungandr
4
3
27
5.83
W
Hou Yi
3
4
23
3.63
W
Kukulkan
5
3
17
4.5
W
Ao Kuang
smartchu
Ao Kuang
5
3
12
3.67
W
21
3
10
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,222
Damage
98,478
103,650
Taken
79,706
65,551
Mitigated
58,410
5,864
Healing
5,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Erick8901
Scylla
18,792
1,798
0
0
20,998
6,317
0
8,927
12,071
41,100
0
L
Kukulkan
Godgrog
Kukulkan
20,174
1,492
1,264
131
16,846
5,984
0
5,169
11,677
72,902
0
L
Bakasura
Iruinlives
Bakasura
7,164
4,636
0
297
22,615
7,360
0
15,648
6,967
0
18,433
L
Fenrir
Kaelik
Fenrir
11,086
1,962
0
1,992
18,338
14,792
0
8,867
9,471
0
23,924
L
Jormungandr
Kenowa
Jormungandr
16,006
4,233
508
1,672
24,853
31,098
0
14,292
10,561
37,092
0
W
Jormungandr
Schwumbus
Jormungandr
18,888
4,207
31
528
22,011
35,548
0
16,927
5,084
33,742
0
W
Hou Yi
11,619
5,609
0
1,294
12,334
4,752
0
10,462
1,732
0
35,379
W
Kukulkan
22,411
2,278
0
926
12,660
5,288
0
8,482
4,178
61,893
0
W
Ao Kuang
smartchu
Ao Kuang
11,604
3,390
151
2,828
16,859
6,433
0
8,183
7,211
30,126
0
W
33,956
4,679
0
0
15,842
6,389
0
10,918
4,869
0
49,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,927
Gold Earned
69,728
270
Minions Killed
270
9
Camps Cleared
9
1,348,345
Distance Traveled
1,281,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,685
1,053
63
5
0
276,770
0
L
Kukulkan
12,519
963
131
10
0
251,839
0
L
Bakasura
11,706
900
19
1
6
256,528
1
L
Fenrir
13,349
1,027
17
1
3
295,567
0
L
Jormungandr
12,668
974
40
3
0
267,641
0
W
Jormungandr
14,175
1,090
30
2
0
249,561
0
W
Hou Yi
13,365
1,028
78
6
2
230,004
0
W
Kukulkan
13,212
1,016
108
8
0
250,023
0
W
Ao Kuang
12,727
979
26
2
4
260,310
0
W
Susano
16,249
1,250
28
2
3
291,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role