Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CrossOfThunder
Bacchus
Level 29
God Stats
12W - 6L
1,533 SR
Queue Stats
182W - 195L
1,493 Elo+
Solo
Thor
Thor
Scoutcakes
Thor
Level 27
God Stats
20W - 13L
1,500 SR
Queue Stats
49W - 32L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
blazingmonkey99
Aphrodite
Level 26
God Stats
4W - 0L
1,788 SR
Queue Stats
35W - 21L
1,533 Elo+
Party 1
Discordia
Discordia
punan1-_-tsunam1
Discordia
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,564 SR
1,505 Elo+

VS

Team Averages
Level 21
1,411 SR
1,450 Elo+
Ravana
Ravana
DummyThiccBro
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 85L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
JellyChicken
Baron Samedi
Level 25
God Stats
5W - 5L
1,368 SR
Queue Stats
38W - 36L
1,484 Elo+
Solo
Mercury
Mercury
KidGriffith
Mercury
Level 29
God Stats
0W - 1L
1,408 SR
Queue Stats
9W - 22L
1,463 Elo+
Solo
Ullr
Ullr
Redpoppers2356
Ullr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,545 Elo+
Solo
Bellona
Bellona
华仑天奴
Bellona
Level 26
God Stats
1W - 1L
1,277 SR
Queue Stats
21W - 18L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
10 / 1 / 10
11,453
1,145
8,602
4,535
1,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 1 / 21
9,810
981
8,763
12,814
11,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 1 / 12
11,767
1,177
24,502
12,397
9,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
blazingmonkey99
Aphrodite
16
2 / 3 / 19
9,953
995
7,716
10,677
7,470
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
17
2 / 1 / 9
9,632
963
6,730
5,333
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,551
855
2,606
4,791
1,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
JellyChicken
Baron Samedi
15
0 / 4 / 4
9,103
910
8,892
11,871
8,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
KidGriffith
Mercury
15
1 / 7 / 4
9,237
924
8,289
14,843
4,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 1
9,387
939
4,214
14,729
4,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
华仑天奴
Bellona
16
2 / 6 / 2
10,601
1,060
15,028
14,769
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
18
27
Kills
7
7
Deaths
27
71
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
1
10
15
W
1
1
21
11.5
L
2
4
0
0.5
L
Baron Samedi
JellyChicken
Baron Samedi
0
4
4
0.5
L
Mercury
KidGriffith
Mercury
1
7
4
0.43
L
2
6
1
0.42
W
12
1
12
18
W
Aphrodite
blazingmonkey99
Aphrodite
2
3
19
3.83
W
Discordia
2
1
9
6.5
L
Bellona
华仑天奴
Bellona
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,313
Damage
39,029
45,756
Taken
61,003
31,834
Mitigated
32,095
12,508
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,602
667
32
470
4,535
1,849
0
1,169
3,366
19,605
0
W
8,763
1,185
0
3,246
12,814
11,202
0
2,972
9,842
13,695
0
L
2,606
674
0
592
4,791
1,489
0
1,737
3,054
0
6,678
L
Baron Samedi
JellyChicken
Baron Samedi
8,892
213
851
1,286
11,871
8,267
0
5,748
6,123
31,123
0
L
Mercury
KidGriffith
Mercury
8,289
2,345
0
0
14,843
4,006
0
5,974
8,869
0
20,710
L
4,214
2,635
0
850
14,729
4,366
0
8,934
5,795
0
14,341
W
24,502
8,131
0
48
12,397
9,289
0
2,563
9,576
0
31,074
W
Aphrodite
blazingmonkey99
Aphrodite
7,716
1,254
4,103
4,392
10,677
7,470
0
1,964
8,713
21,607
0
W
Discordia
6,730
164
0
217
5,333
2,024
0
224
5,109
32,622
0
L
Bellona
华仑天奴
Bellona
15,028
4,432
0
1,115
14,769
13,967
0
9,418
5,351
0
41,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,615
Gold Earned
46,879
143
Minions Killed
167
4
Camps Cleared
10
951,083
Distance Traveled
884,544
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,453
1,145
19
2
1
200,101
0
W
Bacchus
9,810
981
7
1
0
196,232
1
L
Ravana
8,551
855
5
1
0
88,841
0
L
Baron Samedi
9,103
910
49
5
0
177,996
3
L
Mercury
9,237
924
35
4
2
243,531
1
L
Ullr
9,387
939
15
2
2
174,604
0
W
Thor
11,767
1,177
15
2
2
191,101
0
W
Aphrodite
9,953
995
34
3
1
186,175
0
W
Discordia
9,632
963
68
7
0
177,474
0
L
Bellona
10,601
1,060
63
6
6
199,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role