Player Matchup

Sol
Sol
AZPolia
Sol
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
AzKoZ
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Neith
Neith
DonkeyKnockout
Neith
Level 16
God Stats
23W - 34L
1,455 SR
Queue Stats
65W - 81L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
KaptainKibble
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,394 Elo+
Party 3
Baron Samedi
Baron Samedi
MaicoNwG
Baron Samedi
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 30L
1,377 Elo+
Solo
Team Averages
Level 12
1,491 SR
1,437 Elo+

VS

Team Averages
Level 22
1,566 SR
1,484 Elo+
Bakasura
Bakasura
AsianPastatute
Bakasura
Level 18
God Stats
4W - 1L
1,776 SR
Queue Stats
229W - 95L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
DizySkapes
Baba Yaga
Level 34
God Stats
15W - 14L
1,456 SR
Queue Stats
60W - 52L
1,458 Elo+
Party 1
Ymir
Ymir
DizyStick
Ymir
Level 14
God Stats
4W - 1L
1,442 SR
Queue Stats
35W - 26L
1,447 Elo+
Party 1
Neith
Neith
FireLordZeus1
Neith
Level 18
God Stats
58W - 67L
1,647 SR
Queue Stats
296W - 374L
1,528 Elo+
Solo
Charybdis
Charybdis
Nanorithm
Charybdis
Level 26
God Stats
30W - 23L
1,511 SR
Queue Stats
49W - 51L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
0 / 14 / 2
8,295
830
6,902
21,310
6,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
AzKoZ
Nemesis
15
3 / 11 / 4
9,653
965
12,533
20,540
7,655
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 8 / 6
9,856
986
9,783
17,003
6,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
3 / 11 / 6
10,029
1,003
14,359
31,829
25,364
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MaicoNwG
Baron Samedi
15
3 / 3 / 4
9,826
983
14,458
12,740
6,988
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

48

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
10 / 2 / 20
11,168
1,117
13,409
12,265
5,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
DizySkapes
Baba Yaga
19
10 / 3 / 33
12,557
1,256
26,432
14,084
7,983
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
1 / 0 / 29
11,123
1,112
7,394
12,024
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 26
11,321
1,132
19,455
9,975
4,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Nanorithm
Charybdis
19
19 / 2 / 17
12,825
1,283
30,489
16,215
7,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
172
10
Kills
47
47
Deaths
10
22
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Sol
0
14
2
0.07
W
Bakasura
10
2
20
10
L
Nemesis
AzKoZ
Nemesis
3
11
4
0.45
W
Baba Yaga
DizySkapes
Baba Yaga
10
3
33
8.83
W
Ymir
1
0
29
15.5
L
1
8
6
0.5
W
7
3
26
6.67
L
Cthulhu
3
11
6
0.55
L
Baron Samedi
MaicoNwG
Baron Samedi
3
3
4
1.67
W
Charybdis
Nanorithm
Charybdis
19
2
17
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,035
Damage
97,179
103,422
Taken
64,563
52,870
Mitigated
36,974
13,381
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,902
2,148
0
1,663
21,310
6,313
0
6,681
14,407
17,211
0
W
Bakasura
13,409
8,561
0
2,371
12,265
5,636
0
5,317
6,948
0
27,113
L
Nemesis
AzKoZ
Nemesis
12,533
4,666
0
430
20,540
7,655
0
6,781
13,662
0
26,390
W
Baba Yaga
DizySkapes
Baba Yaga
26,432
2,784
247
5,111
14,084
7,983
0
8,806
5,278
34,458
0
W
Ymir
7,394
1,171
0
1,483
12,024
12,217
0
7,684
4,340
14,840
0
L
9,783
5,797
259
1,967
17,003
6,550
0
5,007
11,825
0
31,594
W
19,455
10,150
0
1,972
9,975
4,055
0
5,084
4,891
0
39,857
L
Cthulhu
14,359
1,545
949
3,454
31,829
25,364
0
11,061
20,200
28,232
0
L
Baron Samedi
MaicoNwG
Baron Samedi
14,458
978
2,417
2,242
12,740
6,988
0
4,296
8,444
30,068
0
W
Charybdis
Nanorithm
Charybdis
30,489
24,876
0
4,505
16,215
7,083
0
8,828
7,387
0
48,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
58,994
147
Minions Killed
172
3
Camps Cleared
6
845,951
Distance Traveled
961,281
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,295
830
18
2
0
166,580
1
W
Bakasura
11,168
1,117
43
4
2
235,581
0
L
Nemesis
9,653
965
20
2
1
178,416
1
W
Baba Yaga
12,557
1,256
23
2
1
206,526
0
W
Ymir
11,123
1,112
21
2
0
211,537
1
L
Neith
9,856
986
42
4
1
150,956
0
W
Neith
11,321
1,132
41
4
1
155,825
1
L
Cthulhu
10,029
1,003
32
3
1
175,136
3
L
Baron Samedi
9,826
983
35
4
0
174,863
0
W
Charybdis
12,825
1,283
44
4
2
151,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role