Player Matchup

Ymir
Ymir
HAVOK594
Ymir
Level 147
God Stats
2W - 1L
1,713 SR
Queue Stats
283W - 189L
1,594 Elo+
Party 1
Fenrir
Fenrir
OxideActual
Fenrir
Level 116
God Stats
3W - 0L
1,451 SR
Queue Stats
296W - 185L
1,607 Elo+
Party 1
Aphrodite
Aphrodite
RedMoonKnight25
Aphrodite
Level 119
God Stats
7W - 3L
1,410 SR
Queue Stats
175W - 116L
1,603 Elo+
Party 1
Team Averages
Level 127
1,525 SR
1,601 Elo+

VS

Team Averages
Level 71
1,514 SR
1,446 Elo+
Tyr
Tyr
BaskervillesK9
Tyr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 106L
1,378 Elo+
Solo
Bakasura
Bakasura
ImHeartBroken0
Bakasura
Level 103
God Stats
1W - 5L
1,552 SR
Queue Stats
37W - 34L
1,585 Elo+
Solo
Apollo
Apollo
xE_L_I_Z_O_N_D_O
Apollo
Level 68
God Stats
9W - 7L
1,491 SR
Queue Stats
188W - 247L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
7 / 0 / 13
11,149
858
6,252
10,887
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
13
5 / 0 / 14
9,714
747
7,459
6,909
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
RedMoonKnight25
Aphrodite
14
10 / 1 / 11
10,940
842
11,709
13,325
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
7,417
571
5,115
11,028
5,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
12
1 / 6 / 0
8,241
634
7,596
10,888
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 8 / 0
7,505
577
4,968
11,369
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
1
22
Kills
1
1
Deaths
22
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Ymir
7
0
13
13.5
L
Bakasura
1
6
0
0.17
W
Fenrir
5
0
14
12
W
Aphrodite
RedMoonKnight25
Aphrodite
10
1
11
15.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
17,679
31,121
Taken
33,285
18,941
Mitigated
12,336
16,254
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,115
1,226
0
758
11,028
5,420
0
7,935
2,963
0
11,808
W
Ymir
6,252
1,265
0
3,154
10,887
7,622
449
0
10,495
27,514
0
L
Bakasura
7,596
5,055
0
1,674
10,888
3,534
0
4,994
5,543
0
21,504
W
Fenrir
7,459
2,024
0
1,813
6,909
5,254
1,305
297
6,537
0
17,348
W
Aphrodite
RedMoonKnight25
Aphrodite
11,709
1,007
4,115
7,172
13,325
6,065
729
619
12,107
46,426
0
L
4,968
2,564
0
869
11,369
3,382
0
5,608
5,443
0
29,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
23,163
145
Minions Killed
130
6
Camps Cleared
6
683,836
Distance Traveled
630,094
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,417
571
14
1
2
210,999
1
W
Ymir
11,149
858
41
3
1
217,157
2
L
Bakasura
8,241
634
49
4
3
223,329
3
W
Fenrir
9,714
747
22
2
1
263,453
3
W
Aphrodite
10,940
842
82
6
4
203,226
3
L
Apollo
7,505
577
67
5
1
195,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role