Player Matchup

Horus
Horus
Dmanhunter3
Horus
Level 95
God Stats
15W - 11L
1,614 SR
Queue Stats
322W - 368L
1,406 Elo+
Solo
Cupid
Cupid
Heezay v
Cupid
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 7L
1,212 Elo+
Party 2
Zeus
Zeus
TacoDeSimba
Zeus
Level 68
God Stats
10W - 12L
1,455 SR
Queue Stats
136W - 199L
1,333 Elo+
Party 2
Team Averages
Level 56
1,450 SR
1,317 Elo+

VS

Team Averages
Level 55
1,399 SR
1,429 Elo+
Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ATEMAGOT
Nemesis
Level 29
God Stats
1W - 1L
1,260 SR
Queue Stats
104W - 107L
1,468 Elo+
Party 1
Agni
Agni
Jaysmoke422
Agni
Level 54
God Stats
5W - 8L
1,436 SR
Queue Stats
59W - 101L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
11,517
720
14,537
24,603
34,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Heezay v
Cupid
12
2 / 12 / 11
10,269
642
7,414
15,785
5,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
9 / 8 / 5
11,626
727
14,247
16,641
5,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 6 / 12
11,814
738
16,683
20,796
14,522
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ATEMAGOT
Nemesis
15
5 / 8 / 12
11,273
705
16,863
17,175
6,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
12 / 4 / 4
12,829
802
15,935
14,788
4,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
17
Kills
23
23
Deaths
18
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
6
12
2
W
Nemesis
ATEMAGOT
Nemesis
5
8
12
1.38
L
6
3
12
4
L
Cupid
Heezay v
Cupid
2
12
11
0.63
W
12
4
4
3.5
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
49,481
57,029
Taken
52,759
45,052
Mitigated
25,386
13,173
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,683
3,944
0
4,826
20,796
14,522
0
4,430
15,449
0
43,551
W
Nemesis
ATEMAGOT
Nemesis
16,863
7,961
0
2,683
17,175
6,774
621
6,047
10,873
0
40,867
L
14,537
6,048
1,538
9,515
24,603
34,170
396
6,740
17,863
0
28,092
L
Cupid
Heezay v
Cupid
7,414
4,825
30
177
15,785
5,572
30
5,008
10,777
0
22,795
W
15,935
2,088
185
5,367
14,788
4,090
1,702
4,341
9,997
44,759
0
L
14,247
1,139
319
1,594
16,641
5,310
0
4,322
12,319
36,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,412
Gold Earned
35,916
143
Minions Killed
180
2
Camps Cleared
10
687,941
Distance Traveled
826,885
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,814
738
62
4
2
276,395
4
W
Nemesis
11,273
705
38
2
5
284,560
3
L
Horus
11,517
720
40
3
0
300,085
2
L
Cupid
10,269
642
37
2
0
173,089
0
W
Agni
12,829
802
80
5
3
265,930
1
L
Zeus
11,626
727
66
4
2
214,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role