Player Matchup

Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AfterGlowGirl
Cerberus
Level 160
God Stats
6W - 1L
1,675 SR
Queue Stats
589W - 444L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
UniverseOfTim
Cernunnos
Level 98
God Stats
10W - 2L
1,678 SR
Queue Stats
136W - 146L
1,510 Elo+
Solo
Yemoja
Yemoja
XxVoidKingxX
Yemoja
Level 157
God Stats
19W - 9L
1,742 SR
Queue Stats
552W - 525L
1,502 Elo+
Party 3
Loki
Loki
redstarbust
Loki
Level 78
God Stats
4W - 3L
1,616 SR
Queue Stats
278W - 212L
1,572 Elo+
Party 2
Team Averages
Level 129
1,642 SR
1,534 Elo+

VS

Team Averages
Level 132
1,465 SR
1,532 Elo+
Erlang Shen
Erlang Shen
Hellish Trick
Erlang Shen
Level 157
God Stats
0W - 5L
1,361 SR
Queue Stats
278W - 223L
1,533 Elo+
Party 1
Vulcan
Vulcan
Katawa Hipster
Vulcan
Level 119
God Stats
0W - 3L
1,211 SR
Queue Stats
110W - 89L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
Raunchy Russian
Baron Samedi
Level 144
God Stats
3W - 3L
1,644 SR
Queue Stats
207W - 199L
1,526 Elo+
Party 1
Thor
Thor
SoftInting
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hera
Hera
zClapxzilla
Hera
Level 150
God Stats
11W - 9L
1,608 SR
Queue Stats
390W - 420L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 3 / 17
10,226
787
14,109
22,119
24,980
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
AfterGlowGirl
Cerberus
16
1 / 2 / 20
9,371
721
13,630
21,638
24,523
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
UniverseOfTim
Cernunnos
16
3 / 1 / 15
9,828
756
9,913
12,346
6,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
17
2 / 1 / 20
10,225
787
6,122
16,814
17,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
13 / 2 / 9
11,075
852
14,283
17,859
19,908
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hellish Trick
Erlang Shen
16
3 / 4 / 4
9,687
745
12,826
20,047
24,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 4 / 4
10,075
775
15,812
14,868
14,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Raunchy Russian
Baron Samedi
15
0 / 3 / 7
8,804
677
10,826
6,929
5,487
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 9 / 4
8,800
677
10,867
13,898
8,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 3 / 5
9,727
748
22,271
8,866
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
23
Kills
9
9
Deaths
23
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
17
4.17
W
Cerberus
AfterGlowGirl
Cerberus
1
2
20
5.5
L
Erlang Shen
Hellish Trick
Erlang Shen
3
4
4
1.25
L
1
4
4
0.75
L
Baron Samedi
Raunchy Russian
Baron Samedi
0
3
7
1.17
L
2
9
4
0.44
W
Cernunnos
UniverseOfTim
Cernunnos
3
1
15
10.5
W
Yemoja
2
1
20
12
W
13
2
9
8.75
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,057
Damage
72,602
90,776
Taken
64,608
93,240
Mitigated
57,329
57,044
Healing
16,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,109
2,712
1,243
7,157
22,119
24,980
977
10,825
10,069
0
32,361
W
Cerberus
AfterGlowGirl
Cerberus
13,630
652
3,797
7,237
21,638
24,523
460
10,183
10,511
24,882
0
L
Erlang Shen
Hellish Trick
Erlang Shen
12,826
3,690
712
6,641
20,047
24,969
312
4,965
14,380
0
18,639
L
15,812
7,020
0
1,684
14,868
14,780
270
4,011
10,498
26,659
0
L
Baron Samedi
Raunchy Russian
Baron Samedi
10,826
1,210
4,424
934
6,929
5,487
477
2,208
4,635
17,189
0
L
10,867
2,462
0
468
13,898
8,069
882
4,303
9,378
48
15,494
W
Cernunnos
UniverseOfTim
Cernunnos
9,913
3,833
896
2,725
12,346
6,660
2,947
7,953
3,885
0
31,095
W
Yemoja
6,122
2,223
23,976
7,439
16,814
17,169
581
8,996
6,956
12,516
0
W
14,283
3,259
724
1,850
17,859
19,908
1,236
8,323
8,682
0
28,335
L
22,271
4,450
512
701
8,866
4,024
826
2,767
5,965
41,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,725
Gold Earned
47,093
127
Minions Killed
115
0
Camps Cleared
0
1,093,264
Distance Traveled
1,106,627
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,226
787
42
3
0
228,932
0
W
Cerberus
9,371
721
24
2
0
254,015
1
L
Erlang Shen
9,687
745
14
1
0
236,542
5
L
Vulcan
10,075
775
22
2
0
216,966
0
L
Baron Samedi
8,804
677
20
2
0
220,976
0
L
Thor
8,800
677
6
0
0
195,471
0
W
Cernunnos
9,828
756
32
2
0
152,605
2
W
Yemoja
10,225
787
7
1
0
206,143
0
W
Loki
11,075
852
22
2
0
251,569
0
L
Hera
9,727
748
53
4
0
236,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role