Player Matchup

Neith
Neith
KarlBinDiesel
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,836 Elo+
Solo
Charybdis
Charybdis
Mocut
Charybdis
Level 126
God Stats
3W - 6L
1,352 SR
Queue Stats
160W - 135L
1,579 Elo+
Party 2
Nox
Nox
bigmanbougs
Nox
Level 141
God Stats
1W - 2L
1,255 SR
Queue Stats
35W - 49L
1,522 Elo+
Party 2
Team Averages
Level 138
1,369 SR
1,646 Elo+

VS

Team Averages
Level 133
1,607 SR
1,689 Elo+
Danzaburou
Danzaburou
FrostyJinx
Danzaburou
Level 145
God Stats
6W - 5L
1,465 SR
Queue Stats
338W - 201L
1,682 Elo+
Party 1
Chaac
Chaac
MissMoonlights
Chaac
Level 94
God Stats
5W - 2L
1,743 SR
Queue Stats
272W - 145L
1,693 Elo+
Party 1
Geb
Geb
SpokenHistory
Geb
Level 159
God Stats
16W - 6L
1,612 SR
Queue Stats
390W - 221L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 5
7,432
743
3,805
6,965
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Mocut
Charybdis
12
4 / 1 / 3
7,708
771
7,894
5,628
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 0 / 6
7,185
719
2,869
2,323
1,053
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostyJinx
Danzaburou
11
1 / 2 / 3
7,532
753
3,587
5,709
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 3
6,983
698
4,375
7,743
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 2 / 2
7,802
780
4,668
10,483
9,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
7
Kills
5
5
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FrostyJinx
Danzaburou
1
2
3
1.25
L
2
4
5
1.13
W
1
3
3
0.83
L
Charybdis
Mocut
Charybdis
4
1
3
5.5
W
3
2
2
2
L
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,568
Damage
12,630
14,916
Taken
23,935
4,961
Mitigated
19,163
2,436
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FrostyJinx
Danzaburou
3,587
1,236
0
762
5,709
2,066
1,528
949
4,760
0
29,617
L
3,805
1,773
0
983
6,965
2,167
0
2,511
3,961
0
21,562
W
4,375
390
0
2,157
7,743
7,657
264
559
7,184
0
15,727
L
Charybdis
Mocut
Charybdis
7,894
5,021
0
1,015
5,628
1,741
465
1,205
4,134
0
20,157
W
4,668
732
75
1,365
10,483
9,440
540
2,072
8,411
20,234
0
L
2,869
672
0
438
2,323
1,053
145
876
1,363
11,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
22,317
114
Minions Killed
120
3
Camps Cleared
7
549,098
Distance Traveled
581,290
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,532
753
53
5
3
191,123
2
L
Neith
7,432
743
54
5
2
182,408
2
W
Chaac
6,983
698
31
3
1
197,559
0
L
Charybdis
7,708
771
32
3
0
179,565
2
W
Geb
7,802
780
36
4
3
192,608
3
L
Nox
7,185
719
28
3
1
187,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role