Player Matchup

Thor
Thor
Guashy
Thor
Level 147
God Stats
6W - 3L
1,737 SR
Queue Stats
199W - 166L
1,489 Elo+
Party 3
Bacchus
Bacchus
SPRM Waffle
Bacchus
Level 63
God Stats
43W - 18L
1,851 SR
Queue Stats
288W - 288L
1,521 Elo+
Party 1
Hachiman
Hachiman
SeekingD1LFSDMME
Hachiman
Level 36
God Stats
43W - 51L
1,503 SR
Queue Stats
212W - 231L
1,486 Elo+
Party 3
Ymir
Ymir
lJestherl
Ymir
Level 32
God Stats
6W - 4L
1,662 SR
Queue Stats
90W - 90L
1,482 Elo+
Party 1
Hel
Hel
xYeshix
Hel
Level 104
God Stats
87W - 77L
1,532 SR
Queue Stats
521W - 492L
1,476 Elo+
Party 3
Team Averages
Level 76
1,657 SR
1,491 Elo+

VS

Team Averages
Level 63
1,545 SR
1,488 Elo+
Sol
Sol
Chuddlebus420
Sol
Level 63
God Stats
3W - 2L
1,487 SR
Queue Stats
143W - 125L
1,438 Elo+
Solo
Odin
Odin
DarwiNoob
Odin
Level 62
God Stats
7W - 4L
1,741 SR
Queue Stats
267W - 232L
1,492 Elo+
Party 2
Nike
Nike
Vortex_561
Nike
Level 48
God Stats
2W - 2L
1,271 SR
Queue Stats
239W - 224L
1,485 Elo+
Party 2
Rama
Rama
stfuRenape
Rama
Level 98
God Stats
7W - 3L
1,628 SR
Queue Stats
511W - 487L
1,525 Elo+
Party 2
Hades
Hades
zoroxxer
Hades
Level 46
God Stats
40W - 43L
1,598 SR
Queue Stats
71W - 97L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Guashy
Thor
17
2 / 3 / 2
11,089
924
14,071
14,804
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
SPRM Waffle
Bacchus
17
2 / 2 / 1
11,349
946
9,959
15,049
22,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 2 / 3
10,065
839
6,095
7,819
3,591
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
0 / 6 / 3
9,998
833
15,379
18,863
10,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
16
0 / 3 / 2
9,900
825
8,700
18,464
9,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

159

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
11,009
917
12,838
8,677
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
17
1 / 1 / 8
10,256
855
11,941
12,521
11,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
2 / 0 / 9
11,205
934
7,262
11,607
8,069
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
8 / 1 / 6
12,258
1,022
17,904
12,663
5,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
zoroxxer
Hades
17
2 / 2 / 8
10,730
894
18,319
13,318
7,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
4
Kills
16
16
Deaths
4
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Odin
1
1
8
5
L
Thor
Guashy
Thor
2
3
2
1
L
Bacchus
SPRM Waffle
Bacchus
2
2
1
1.25
L
0
2
3
0.75
W
2
0
9
6.5
L
Ymir
0
6
3
0.25
W
8
1
6
11
L
Hel
0
3
2
0.33
W
Hades
zoroxxer
Hades
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,204
Damage
68,264
74,999
Taken
58,786
52,907
Mitigated
35,013
21,862
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,838
1,815
402
4,207
8,677
2,878
0
4,920
3,757
28,869
0
W
Odin
11,941
2,004
0
1,815
12,521
11,648
0
6,913
5,608
0
20,797
L
Thor
Guashy
Thor
14,071
2,385
0
808
14,804
7,247
0
4,671
10,133
0
27,861
L
Bacchus
SPRM Waffle
Bacchus
9,959
1,409
0
1,060
15,049
22,286
0
5,291
9,758
23,119
0
L
6,095
3,440
0
593
7,819
3,591
0
3,905
3,914
0
25,113
W
7,262
1,323
0
546
11,607
8,069
0
7,937
3,670
0
29,489
L
Ymir
15,379
492
0
456
18,863
10,131
0
8,905
9,958
37,878
0
W
17,904
15,252
0
3,368
12,663
5,070
0
5,643
7,020
0
44,977
L
Hel
8,700
0
10,585
8,360
18,464
9,652
0
8,385
10,079
33,744
0
W
Hades
zoroxxer
Hades
18,319
0
303
2,906
13,318
7,348
0
8,625
4,693
31,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,401
Gold Earned
55,458
214
Minions Killed
219
11
Camps Cleared
7
1,125,927
Distance Traveled
1,140,824
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,009
917
37
3
4
225,680
0
W
Odin
10,256
855
13
1
1
217,760
0
L
Thor
11,089
924
20
2
8
224,225
1
L
Bacchus
11,349
946
22
2
0
235,022
0
L
Hachiman
10,065
839
39
3
2
217,718
0
W
Nike
11,205
934
64
5
0
229,901
0
L
Ymir
9,998
833
60
5
1
202,819
0
W
Rama
12,258
1,022
63
5
2
231,256
1
L
Hel
9,900
825
73
6
0
246,143
0
W
Hades
10,730
894
42
4
0
236,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role