Player Matchup

Bacchus
Bacchus
IRONMAN199024_
Bacchus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 187L
1,497 Elo+
Party 2
Charybdis
Charybdis
Thorne0708
Charybdis
Level 22
God Stats
0W - 2L
1,366 SR
Queue Stats
4W - 4L
1,553 Elo+
Solo
Awilix
Awilix
darkbladed1234
Awilix
Level 142
God Stats
0W - 2L
1,220 SR
Queue Stats
447W - 423L
1,503 Elo+
Party 2
Team Averages
Level 76
1,362 SR
1,518 Elo+

VS

Team Averages
Level 68
1,517 SR
1,477 Elo+
Sylvanus
Sylvanus
CrustierRelic49
Sylvanus
Level 89
God Stats
12W - 5L
1,540 SR
Queue Stats
144W - 133L
1,471 Elo+
Party 1
Tiamat
Tiamat
OldHoonter
Tiamat
Level 18
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Rutilgou3270
Medusa
Level 98
God Stats
6W - 2L
1,548 SR
Queue Stats
198W - 186L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,427
543
2,662
6,213
4,180
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
Thorne0708
Charybdis
8
0 / 6 / 0
5,414
541
1,967
7,366
2,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,513
551
2,602
3,873
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 0 / 7
7,462
746
2,498
4,679
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
OldHoonter
Tiamat
11
2 / 0 / 6
7,143
714
2,871
3,042
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
6 / 0 / 3
7,929
793
7,853
3,807
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
7
4.5
L
0
2
0
0
W
Tiamat
OldHoonter
Tiamat
2
0
6
5
W
Medusa
6
0
3
7.5
L
Charybdis
Thorne0708
Charybdis
0
6
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,231
Damage
13,222
17,452
Taken
11,528
7,722
Mitigated
7,054
1,104
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
2,498
672
1,186
2,692
4,679
4,056
469
1,356
3,323
9,384
0
L
2,662
91
173
685
6,213
4,180
0
2,095
4,118
6,051
0
W
Tiamat
OldHoonter
Tiamat
2,871
187
0
732
3,042
1,246
328
651
2,391
21,924
0
W
Medusa
7,853
3,824
0
1,525
3,807
1,752
1,576
970
2,837
0
33,148
L
Charybdis
Thorne0708
Charybdis
1,967
623
0
225
7,366
2,007
0
2,863
4,503
0
15,574
L
2,602
601
0
21
3,873
1,535
0
855
3,018
0
12,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,354
Gold Earned
22,534
65
Minions Killed
122
1
Camps Cleared
6
498,678
Distance Traveled
544,392
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,462
746
17
2
1
168,031
2
L
Bacchus
5,427
543
12
1
0
156,436
1
W
Tiamat
7,143
714
55
6
1
176,479
2
W
Medusa
7,929
793
50
5
4
199,882
2
L
Charybdis
5,414
541
30
3
0
135,647
0
L
Awilix
5,513
551
23
2
1
206,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role