Player Matchup

Hel
Hel
Silver V
Dahllar
Hel
Silver V
Level 82
God Stats
0W - 1L
1,476 SR
Queue Stats
22W - 23L
1,343 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
GoForGhazi
Cthulhu
Silver IV
Level 123
God Stats
0W - 1L
1,546 SR
Queue Stats
14W - 13L
1,354 MMR
Party 2
Medusa
Medusa
Silver I
vinashoo
Medusa
Silver I
Level 143
God Stats
0W - 4L
1,180 SR
Queue Stats
131W - 220L
1,348 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,401 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,598 SR
1,349 MMR
Neith
Neith
Gold V
BugabugLive
Neith
Gold V
Level 67
God Stats
12W - 13L
1,449 SR
Queue Stats
258W - 312L
1,244 MMR
Party 1
Sol
Sol
Gold III
EcstraEcstra
Sol
Gold III
Level 128
God Stats
2W - 3L
1,576 SR
Queue Stats
256W - 300L
1,385 MMR
Party 1
Xing Tian
Xing Tian
Silver III
KilometerPeter
Xing Tian
Silver III
Level 84
God Stats
3W - 2L
1,769 SR
Queue Stats
4W - 6L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
5 / 5 / 1
9,959
711
13,289
19,778
9,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
GoForGhazi
Cthulhu
13
3 / 5 / 5
10,430
745
11,104
23,050
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
vinashoo
Medusa
11
0 / 4 / 3
8,309
594
11,879
15,762
6,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneHe BoTiamatThothMorgan Le Fay

VS

Bans
GilgameshArtemisScyllaCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 9
10,351
739
10,696
10,416
3,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
8 / 5 / 6
10,787
771
30,830
18,791
6,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
KilometerPeter
Xing Tian
13
1 / 1 / 12
9,393
671
11,501
19,883
14,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
14
14
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Hel
5
5
1
1.1
W
8
5
6
2.2
L
Cthulhu
GoForGhazi
Cthulhu
3
5
5
1.1
W
Xing Tian
KilometerPeter
Xing Tian
1
1
12
7
L
Medusa
vinashoo
Medusa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
53,027
58,590
Taken
49,090
36,639
Mitigated
24,610
20,807
Healing
23,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,696
3,467
0
3,753
10,416
3,474
796
4,972
5,272
0
39,959
L
Hel
13,289
627
7,102
8,700
19,778
9,291
343
15,565
4,213
28,961
0
W
30,830
15,124
0
10,711
18,791
6,769
1,643
10,839
7,624
71,874
0
L
Cthulhu
GoForGhazi
Cthulhu
11,104
1,019
156
2,919
23,050
21,076
56
15,761
7,289
19,283
0
W
Xing Tian
KilometerPeter
Xing Tian
11,501
1,571
0
9,011
19,883
14,367
360
8,055
11,464
21,977
0
L
Medusa
vinashoo
Medusa
11,879
5,663
0
1,930
15,762
6,272
992
11,190
4,572
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
30,531
123
Minions Killed
169
2
Camps Cleared
10
814,655
Distance Traveled
779,055
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,351
739
57
4
5
260,555
3
L
Hel
9,959
711
35
3
1
285,410
4
W
Sol
10,787
771
91
7
5
232,536
3
L
Cthulhu
10,430
745
22
2
0
277,217
1
W
Xing Tian
9,393
671
21
2
0
285,964
4
L
Medusa
8,309
594
66
5
1
252,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role