Player Matchup

Scylla
Scylla
Gold III
DBGHyperion
Scylla
Gold III
Level 127
God Stats
20W - 21L
1,614 SR
Queue Stats
131W - 109L
1,528 MMR
Party 1
Mulan
Mulan
Bronze III
DELSHAUN
Mulan
Bronze III
Level 34
God Stats
0W - 2L
1,570 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Neith
Neith
Gold III
FeelGod
Neith
Gold III
Level 140
God Stats
3W - 6L
1,532 SR
Queue Stats
131W - 110L
1,528 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,572 SR
1,485 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,615 SR
1,473 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
KilometerPeter
Xing Tian
Bronze III
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,362 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
NíghtCry
Gilgamesh
Gold V
Level 137
God Stats
1W - 0L
1,844 SR
Queue Stats
15W - 17L
1,557 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 1 / 1
8,170
584
15,366
6,991
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
DELSHAUN
Mulan
10
0 / 5 / 2
7,672
548
5,063
13,392
8,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
FeelGod
Neith
12
1 / 3 / 1
8,090
578
7,621
9,814
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothAthenaCabrakanSobekTiamat

VS

Bans
Morgan Le FayArtemisHou YiAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 4
10,018
716
11,674
7,827
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
KilometerPeter
Xing Tian
12
1 / 1 / 7
9,729
695
6,411
15,225
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
NíghtCry
Gilgamesh
13
3 / 1 / 6
9,465
676
7,480
12,475
11,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
4
7
L
Scylla
1
1
1
1.5
L
Mulan
DELSHAUN
Mulan
0
5
2
0.2
L
Neith
FeelGod
Neith
1
3
1
0.5
W
Xing Tian
KilometerPeter
Xing Tian
1
1
7
4.5
W
Gilgamesh
NíghtCry
Gilgamesh
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,050
Damage
25,565
30,197
Taken
35,527
14,190
Mitigated
29,233
3,755
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,674
788
5,482
5,035
7,827
4,042
1,281
3,908
3,695
63,421
0
L
Scylla
15,366
1,733
0
0
6,991
2,220
0
5,038
1,953
36,732
0
L
Mulan
DELSHAUN
Mulan
5,063
496
0
1,691
13,392
8,633
0
7,789
5,603
0
12,305
L
Neith
FeelGod
Neith
7,621
2,801
0
2,064
9,814
3,337
0
6,411
3,403
0
36,468
W
Xing Tian
KilometerPeter
Xing Tian
6,411
269
0
4,707
15,225
13,423
145
6,541
8,236
14,740
0
W
Gilgamesh
NíghtCry
Gilgamesh
7,480
1,047
0
1,936
12,475
11,768
702
5,191
6,990
5,242
21,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
29,212
138
Minions Killed
155
4
Camps Cleared
8
762,772
Distance Traveled
904,756
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,018
716
113
8
4
310,215
5
L
Scylla
8,170
584
47
3
0
260,264
4
L
Mulan
7,672
548
18
1
2
268,642
3
L
Neith
8,090
578
73
5
2
233,866
5
W
Xing Tian
9,729
695
8
1
0
295,529
2
W
Gilgamesh
9,465
676
34
2
4
299,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role